Dungeon Crawl Stone Soup version 0.25-a0-287-g56a5b49892 (webtiles) character file. Game seed: 14370954346947140925, levelgen mode: deterministic 0 Esekla the Ducker (level 1, 13/13 HPs) Began as a Deep Elf Abyssal Knight on Dec 12, 2019. Was an Initiate of Lugonu. Got out of the dungeon alive. The game lasted 00:01:58 (199 turns). Esekla the Ducker (Deep Elf Abyssal Knight) Turns: 199, Time: 00:01:59 Health: 13/13 AC: 3 Str: 9 XL: 1 Next: 0% Magic: 3/4 EV: 12 Int: 16 God: Lugonu [......] Gold: 20 SH: 0 Dex: 14 Spells: 0/0 levels left rFire . . . SeeInvis . a - +1 falchion rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.00/turn (no ring) MPRegen 0.09/turn (no ring) @: non-regenerating, diseased A: no striking features a: Renounce Religion You escaped. You worshipped Lugonu. Lugonu was noncommittal. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You visited the Abyss 1 time. You collected 20 gold pieces. Inventory: Hand Weapons a - a +1 falchion (weapon) Armour b - a +0 leather armour (worn) Scrolls e - a scroll of identify {unknown} Potions d - a potion of resistance {unknown} Comestibles c - 2 rations Skills: + Level 2.4 Fighting * Level 1.7 Long Blades + Level 0.7 Armour + Level 2.4 Dodging + Level 2.0 Invocations You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History A small abomination comes into view. An ancient zyme comes into view. You feel yourself growing ill in the presence of the ancient zyme. You feel ill. Found 17 gold pieces. Found a gateway leading out of the Abyss. A raiju comes into view. The raiju barks! A wight comes into view. It is wielding a +0 battleaxe. You feel ill. The thrashing horror roars! A rakshasa comes into view. It is wielding a +0 long sword. An ufetubus comes into view. You fail to use your ability. The thrashing horror misses you. The thrashing horror closely misses you. You pass through the gate. You can no longer depart the Abyss at will. There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! ############### PPPPPPPPPPPPPPP .......@....... PPPPPPPPPPPPPPP ############### There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | Abyss:1 | Esekla the Deep Elf Abyssal Knight began the quest for the | Orb. 0 | Abyss:1 | Reached XP level 1. HP: 13/13 MP: 4/4 61 | Abyss:2 | Found a corrupted altar of Lugonu. 96 | Abyss:2 | Noticed an iron imp 131 | Abyss:2 | Noticed a small abomination 162 | Abyss:2 | Noticed an ancient zyme 176 | Abyss:2 | Noticed a raiju 177 | Abyss:2 | Noticed a wight 194 | Abyss:2 | Noticed a thrashing horror 195 | Abyss:2 | Noticed a rakshasa 197 | D:1 | Escaped the Abyss 199 | D:$ | Got out of the dungeon alive. Levels and vault maps discovered: D:1: eino_arrival_tree_alley, layout_basic Action || total -------------------------++------- Invok: Depart the Abyss || 1 Dodge: Dodged || 2 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 0 | N/A | 0 | 0 | -nan +---------+---------+-------+---------+---------+------- +---------+---------+-------+---------+---------+-------