Dungeon Crawl Stone Soup version 0.25-a0-285-gcba6f664f8 (webtiles) character file. Game seed: 15383555240244952629, levelgen mode: deterministic 0 Esekla the Ducker (level 1, 13/13 HPs) Began as a Deep Elf Abyssal Knight on Dec 12, 2019. Was an Initiate of Lugonu. Got out of the dungeon alive. The game lasted 00:01:10 (51 turns). Esekla the Ducker (Deep Elf Abyssal Knight) Turns: 51, Time: 00:01:10 Health: 13/13 AC: 8 Str: 9 XL: 1 Next: 0% Magic: 4/4 EV: 11 Int: 19 God: Lugonu [......] Gold: 0 SH: 0 Dex: 18 Spells: 0/0 levels left rFire . . . SeeInvis . a - +1 falchion rCold . . . Gourm . (no shield) rNeg . . . Faith . f - +3 ring mail of Good Intentions {-Cast Int+3 Dex+4} rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... NoCast + (no boots) Stlth +......... (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: no striking features a: Renounce Religion You escaped. You worshipped Lugonu. Lugonu was noncommittal. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You visited the Abyss 1 time. Inventory: Hand Weapons a - a +1 falchion (weapon) Missiles e - 23 poisoned darts (quivered) Armour b - a +0 leather armour f - the +3 ring mail of Good Intentions (worn) {-Cast Int+3 Dex+4} (You found it on level 2 of the Abyss) It affects your intelligence (+3). It affects your dexterity (+4). It prevents spellcasting. Scrolls d - a scroll of remove curse {unknown} Comestibles c - a ration Skills: + Level 2.4 Fighting * Level 1.7 Long Blades + Level 0.7 Armour + Level 2.4 Dodging + Level 2.0 Invocations You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History Found a scroll labeled XUSAUCL DAFRE. Found a faintly humming ring mail. You see here 23 poisoned darts. e - 23 poisoned darts A sixfirhy comes into view. You see here a faintly humming ring mail. f - a faintly humming ring mail You pass through the gate. You can no longer depart the Abyss at will. There is a staircase leading out of the dungeon here. You start removing your armour. You continue taking off your +0 leather armour. x4 You finish taking off your +0 leather armour. You start putting on your armour. You continue putting on your faintly humming ring mail. x5 You finish putting on the +3 ring mail of Good Intentions {-Cast Int+3 Dex+4}. You feel clever. You feel agile. Are you sure you want to leave the Dungeon? This will make you lose the game! Magic restored. You have escaped! # .# ..#######.# ..........# .......@..# #######...# #..## #..# +..# #..# #..# #..# There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | Abyss:1 | Esekla the Deep Elf Abyssal Knight began the quest for the | Orb. 0 | Abyss:1 | Reached XP level 1. HP: 13/13 MP: 4/4 32 | Abyss:2 | Noticed a sixfirhy 38 | Abyss:2 | Got a faintly humming ring mail 39 | D:1 | Escaped the Abyss 50 | D:1 | Identified the +3 ring mail of Good Intentions {-Cast Int+3 | Dex+4} (You found it on level 2 of the Abyss) 51 | D:$ | Got out of the dungeon alive. Levels and vault maps discovered: D:1: minmay_arrival_stone_box, layout_loops_ring Action || total -------------------------++------- Invok: Depart the Abyss || 1 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 0 | N/A | 0 | 0 | -nan +---------+---------+-------+---------+---------+------- +---------+---------+-------+---------+---------+-------