Dungeon Crawl Stone Soup version 0.24.0-13-gcf9b3192b9 (webtiles) character file. Game seed: 5576766060554572555, levelgen mode: deterministic 0 Esekla the Skirmisher (level 1, 11/11 HPs) Began as a Vine Stalker Abyssal Knight on Nov 10, 2019. Was an Initiate of Lugonu. Got out of the dungeon alive. The game lasted 00:01:31 (69 turns). Esekla the Skirmisher (Vine Stalker Abyssal Knight) Turns: 69, Time: 00:01:31 Health: 11/11 AC: 3 Str: 14 XL: 1 Next: 0% Magic: 2/3 EV: 11 Int: 12 God: Lugonu [......] Gold: 18 SH: 0 Dex: 13 Spells: 0/0 levels left rFire . . . SeeInvis . a - +1 falchion rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit + (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.03/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: fangs 2, magic shield, antimagic bite, no potion heal 3, rot immunity a: Renounce Religion You escaped. You worshipped Lugonu. Lugonu was noncommittal. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You visited the Abyss 1 time. You collected 18 gold pieces. Inventory: Hand Weapons a - a +1 falchion (weapon) Armour b - a +0 leather armour (worn) Comestibles c - a ration Skills: * Level 2.6 Fighting + Level 1.7 Long Blades + Level 1.5 Armour + Level 0.7 Dodging + Level 1.7 Invocations You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. You are immune to rotting. Message History The worldbinder moves out of view. You start waiting. The shadow is too close now for your liking. As you read the scroll labeled QYECYK PORCHO, it crumbles to dust. It is a scroll of identify. You don't have any unidentified items. You pass through the gate. You can no longer depart the Abyss at will. There is a staircase leading out of the dungeon here. You open the door. You open the door. There is an open door here. A hobgoblin comes into view. The hobgoblin shouts! The hobgoblin moves out of view. There is an open door here. A giant cockroach comes into view. There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! # .# #.## .s.. ###... #....# #'#..# #@#..# #'#..# #....# ###..# #.# .# . .# # You could see a giant cockroach. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | Abyss:1 | Esekla the Vine Stalker Abyssal Knight began the quest for | the Orb. 0 | Abyss:1 | Reached XP level 1. HP: 11/11 MP: 3/3 34 | Abyss:2 | Noticed a large abomination 34 | Abyss:2 | Noticed a worldbinder 41 | Abyss:2 | Noticed a shadow 61 | D:1 | Escaped the Abyss 69 | D:$ | Got out of the dungeon alive. Levels and vault maps discovered: D:1: dpeg_arrival_tiny_c, layout_loops_ring, minmay_misc_feat_encased, minmay_small_reverse_x Action || total -------------------------++------- Invok: Depart the Abyss || 1 Use: Scroll || 1