Dungeon Crawl Stone Soup version 0.24.0-7-gb3623d2c88 (webtiles) character file. Game seed: 10496529077482765678, levelgen mode: deterministic 0 Esekla the Cudgeler (level 1, 13/13 HPs) Began as a Formicid Wanderer on Nov 2, 2019. Got out of the dungeon alive. The game lasted 00:00:27 (39 turns). Esekla the Cudgeler (Formicid Wanderer) Turns: 39, Time: 00:00:28 Health: 13/13 AC: 2 Str: 16 XL: 1 Next: 0% Magic: 1/1 EV: 11 Int: 9 God: Gold: 0 SH: 0 Dex: 12 Spells: 0/0 levels left rFire . . . SeeInvis + a - +2 mace rCold . . . Gourm . (no shield) rNeg . . . Faith . d - +0 robe rPois . Spirit . (helmet unavailable) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.07/turn (no ring) @: no status effects A: permanent stasis, dig shafts and tunnels, four strong arms, antennae 3 a: Dig, Shaft Self You escaped. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +2 mace (weapon) Armour d - a +0 robe (worn) Scrolls e - 2 scrolls of fear {unknown} h - a scroll of random uselessness {unknown} i - a scroll of identify {unknown} j - a scroll of fog {unknown} Potions b - a potion of curing c - a potion of lignification g - a potion of mutation {unknown} Comestibles f - a ration Skills: + Level 3.0 Maces & Flails + Level 1.0 Throwing + Level 2.1 Armour + Level 1.2 Stealth Level 2.0 Necromancy Level 1.0 Translocations You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. Your four strong arms can wield two-handed weapons with a shield. You have a pair of large antennae on your head. (SInv) Message History Found seven items. Found a staircase leading out of the dungeon. You begin with the following items: a +2 mace, a potion of curing, a potion of lignification, a +0 robe, a ration. You enter the shallow water. Moving in this stuff is going to be slow. e - a scroll labeled YLIHOP OMMO e - 2 scrolls labeled YLIHOP OMMO (gained 1) g - a metallic inky potion Found a scale mail. h - a scroll labeled FEDUNOYNAM A giant cockroach comes into view. i - a scroll labeled SIVIAFA SUEHIPTI j - a scroll labeled HIMIHA DOSK You enter the shallow water. Moving in this stuff is going to be slow. There is a staircase leading out of the dungeon here. Okay, then. You can't go down here! Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! ##.... #####.....##### #≈...........≈# { #.............# { #...........(.# #.............# #.....≈≈≈.....# #....≈...≈.(..# #....≈.@.≈....# #....≈...≈....# #.....≈≈≈.....# #.............# #.............# #.............# #≈...........≈# #####.....####.[ #....### ##.# There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Esekla the Formicid Wanderer began the quest for the Orb. 0 | D:1 | Esekla set off with the following items: a +2 mace, a | potion of curing, a potion of lignification, a +0 robe, a | ration 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 1/1 39 | D:$ | Got out of the dungeon alive. Levels and vault maps discovered: D:1: enne_arrival_octagon_isle, layout_loops_ring