Dungeon Crawl Stone Soup version 0.24.0-2-g5b39cebb1c (webtiles) character file. Game seed: 5651549688297142556, levelgen mode: deterministic 0 Esekla the Skirmisher (level 1, 17/17 HPs) Began as a Vampire Abyssal Knight on Oct 30, 2019. Was an Initiate of Lugonu. Safely got out of the dungeon. The game lasted 00:01:49 (122 turns). Esekla the Skirmisher (Vampire Abyssal Knight) Turns: 122, Time: 00:01:50 Health: 17/17 AC: 3 Str: 11 XL: 1 Next: 0% Magic: 1/2 EV: 12 Int: 14 God: Lugonu [......] Gold: 0 SH: 0 Dex: 13 Spells: 0/0 levels left rFire . . . SeeInvis + a - +1 falchion rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.25/turn (no ring) MPRegen 0.08/turn (no ring) @: regenerating quickly A: no food, fangs 3, see invisible, unbreathing a: Exsanguinate, Renounce Religion You escaped. You worshipped Lugonu. Lugonu was noncommittal. You were alive. You visited 1 branch of the dungeon, and saw 1 of its levels. You visited the Abyss 1 time. Inventory: Hand Weapons a - a +1 falchion (weapon) Armour b - a +0 leather armour (worn) Skills: + Level 2.6 Fighting * Level 2.0 Long Blades + Level 0.7 Armour + Level 2.1 Dodging + Level 1.5 Invocations You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You do not eat. Your natural rate of healing is unusually fast. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You can survive without breathing. Message History Found a corrupted altar of Lugonu. Found a ration. Found a gateway leading out of the Abyss. You are suddenly pulled into a different region of the Abyss! Found 25 arrows. An earth elemental comes into view. An ancient zyme comes into view. You feel yourself growing ill in the presence of the ancient zyme. The cacodemon shouts! You don't know any spells. You don't know any spells. Press: ? - help, v - describe, . - travel Here: a cacodemon The floor. A large abomination comes into view. You pass through the gate. You can no longer depart the Abyss at will. There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! #### +..# #.@# #..# #### There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | Abyss:1 | Esekla the Vampire Abyssal Knight began the quest for the | Orb. 0 | Abyss:1 | Reached XP level 1. HP: 17/17 MP: 2/2 68 | Abyss:1 | Noticed an earth elemental 77 | Abyss:1 | Noticed an ancient zyme 107 | Abyss:1 | Noticed a cacodemon 117 | Abyss:1 | Noticed a large abomination 120 | D:1 | Escaped the Abyss 122 | D:$ | Safely got out of the dungeon. Levels and vault maps discovered: D:1: dpeg_arrival_court, layout_basic, minivault_24 Action || total -------------------------++------- Invok: Depart the Abyss || 1