Dungeon Crawl Stone Soup version 0.24.0-2-g5b39cebb1c (webtiles) character file. Game seed: 4322640136978362119, levelgen mode: deterministic 0 Esekla the Skirmisher (level 1, 1/13 HPs) Began as a Vampire Abyssal Knight on Oct 30, 2019. Was an Initiate of Lugonu. Safely got out of the dungeon. The game lasted 00:01:21 (91 turns). Esekla the Skirmisher (Vampire Abyssal Knight) Turns: 91, Time: 00:01:21 Health: 1/13 AC: 3 Str: 11 XL: 1 Next: 0% Magic: 1/2 EV: 12 Int: 14 God: Lugonu [......] Gold: 63 SH: 0 Dex: 13 Spells: 0/0 levels left rFire . . . SeeInvis + a - +1 falchion rCold + + . Gourm . (no shield) rNeg + + + Faith . b - +0 leather armour rPois ∞ Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +++....... (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.08/turn (no ring) @: bloodless, regenerating quickly A: no food, fangs 3, see invisible, unbreathing a: Revivify, Renounce Religion You escaped. You worshipped Lugonu. Lugonu was noncommittal. You were bloodless. You visited 1 branch of the dungeon, and saw 1 of its levels. You visited the Abyss 1 time. You collected 63 gold pieces. Inventory: Hand Weapons a - a +1 falchion (weapon) Armour b - a +0 leather armour (worn) Scrolls c - a scroll of blinking {unknown} Potions d - a potion of haste {unknown} Skills: + Level 2.6 Fighting + Level 2.0 Long Blades + Level 0.7 Armour + Level 2.1 Dodging + Level 1.5 Invocations You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You do not eat. You do not regenerate when monsters are visible. You are frail without blood (-20% HP). You can heal yourself when you bite living creatures. You are immune to poison. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You can survive without breathing. Message History You now have 25 gold pieces. Found a green potion. d - a green potion Found 38 gold pieces. You now have 63 gold pieces (gained 38). A thrashing horror comes into view. The thrashing horror moves out of view. The thrashing horror roars! The thrashing horror tramples you. You stumble backwards! The thrashing horror tramples you. You hold your ground! The thrashing horror tramples you but does no damage. The thrashing horror closely misses you. The thrashing horror tramples you. * * * LOW HITPOINT WARNING * * * You hold your ground! You pass through the gate. You can no longer depart the Abyss at will. There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! ####### ..... ##...## #.....# #.@.# #.....# ##...## ..... ####### There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | Abyss:1 | Esekla the Vampire Abyssal Knight began the quest for the | Orb. 0 | Abyss:1 | Reached XP level 1. HP: 17/17 MP: 2/2 86 | Abyss:2 | Noticed a thrashing horror 89 | D:1 | Escaped the Abyss 91 | D:$ | Safely got out of the dungeon. Levels and vault maps discovered: D:1: psy_arrival_basics, layout_basic Action || total -------------------------++------- Invok: Depart the Abyss || 1 Abil: Exsanguinate || 1 Armor: Leather armour || 1 Dodge: Dodged || 1