Dungeon Crawl Stone Soup version 0.24.0-2-g5b39cebb1c (webtiles) character file. Game seed: 427641831122895915, levelgen mode: deterministic 0 Esekla the Skirmisher (level 1, 2/16 HPs) Began as an Octopode Abyssal Knight on Oct 30, 2019. Was an Initiate of Lugonu. Got out of the dungeon alive. The game lasted 00:02:01 (154 turns). Esekla the Skirmisher (Octopode Abyssal Knight) Turns: 154, Time: 00:02:01 Health: 2/16 AC: 1 Str: 11 XL: 1 Next: 0% Magic: 1/2 EV: 13 Int: 14 God: Lugonu [......] Gold: 0 SH: 0 Dex: 11 Spells: 0/0 levels left rFire . . . SeeInvis . a - +1 falchion rCold . . . Gourm . (no shield) rNeg . . . Faith . (helmet restricted) rPois . Spirit . (no amulet) rElec . Reflect . (no ring) rCorr . Harm . (no ring) MR ..... (no ring) Stlth ++........ (no ring) HPRegen 0.05/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, stealthy swim, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: Renounce Religion You escaped. You worshipped Lugonu. Lugonu was noncommittal. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You visited the Abyss 1 time. Inventory: Hand Weapons a - a +1 falchion (weapon) Scrolls c - a scroll of enchant weapon {unknown} Potions d - a potion of curing {unknown} Comestibles b - 2 rations Skills: + Level 3.0 Fighting * Level 2.0 Long Blades + Level 2.3 Dodging + Level 2.0 Invocations You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are very stealthy in the water. (Stealth+) You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) Message History Found 17 arrows. Found a gateway leading deeper into the Abyss. c - a scroll labeled APIOBARURU You see here 17 arrows. There is a gateway leading deeper into the Abyss here. You plunge deeper into the Abyss. A smoke demon comes into view. The smoke demon roars! Found a purple potion. The smoke demon gestures at you. Something smites you! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * d - a purple potion A rust devil comes into view. You pass through the gate. You can no longer depart the Abyss at will. There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! ####### #8...@# +.....# #8...8# ###+### There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | Abyss:1 | Esekla the Octopode Abyssal Knight began the quest for the | Orb. 0 | Abyss:1 | Reached XP level 1. HP: 16/16 MP: 2/2 68 | Abyss:1 | Noticed a large abomination 141 | Abyss:2 | Noticed a smoke demon 151 | Abyss:2 | Noticed a rust devil 152 | D:1 | Escaped the Abyss 154 | D:$ | Got out of the dungeon alive. Levels and vault maps discovered: D:1: saegor_arrival_fortress, layout_basic, corexii_leaking_fountain Action || total -------------------------++------- Invok: Depart the Abyss || 1