Dungeon Crawl Stone Soup version 0.24.0-2-g5b39cebb1c (webtiles) character file. Game seed: 10132629148222354896, levelgen mode: deterministic 0 Esekla the Skirmisher (level 1, 7/16 HPs) Began as an Octopode Abyssal Knight on Oct 30, 2019. Was an Initiate of Lugonu. Got out of the dungeon alive. The game lasted 00:01:16 (114 turns). Esekla the Skirmisher (Octopode Abyssal Knight) Turns: 114, Time: 00:01:16 Health: 7/16 AC: 1 Str: 11 XL: 1 Next: 0% Magic: 1/2 EV: 13 Int: 14 God: Lugonu [......] Gold: 7 SH: 0 Dex: 8 (11) Spells: 0/0 levels left rFire . . . SeeInvis . a - +1 falchion rCold . . . Gourm . (no shield) rNeg . . . Faith . (helmet restricted) rPois . Spirit . (no amulet) rElec . Reflect . (no ring) rCorr . Harm . (no ring) MR ..... (no ring) Stlth ++........ (no ring) HPRegen 0.05/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, stealthy swim, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: Renounce Religion You escaped. You worshipped Lugonu. Lugonu was noncommittal. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You visited the Abyss 1 time. You collected 7 gold pieces. Inventory: Hand Weapons a - a +1 falchion (weapon) Missiles c - 6 boomerangs (quivered) Comestibles b - a ration Skills: + Level 3.0 Fighting * Level 2.0 Long Blades + Level 2.3 Dodging + Level 2.0 Invocations You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are very stealthy in the water. (Stealth+) You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) Message History A small abomination comes into view. The quasit barely misses you. x2; The quasit claws you. You feel clumsy. Found a corrupted altar of Lugonu. The quasit misses you. You riposte. You hit the quasit but do no damage. Your grab misses the quasit. The quasit barely misses you. The quasit claws you. You feel clumsy. The quasit barely misses you. You riposte. You miss the quasit. You grab the quasit. The quasit claws you. x2 You feel clumsy. You release your grip on the quasit. The quasit barely misses you. The quasit misses you. The quasit claws you. You pass through the gate. You can no longer depart the Abyss at will. There is a staircase leading out of the dungeon here. Unknown command. Unknown command. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! ###≈≈§.§≈ ≈≈≈≈§§≈≈ ≈#≈.§§# §§§.§ §§.≈ #..# #..# #.@# #### There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | Abyss:1 | Esekla the Octopode Abyssal Knight began the quest for the | Orb. 0 | Abyss:1 | Reached XP level 1. HP: 16/16 MP: 2/2 90 | Abyss:1 | Noticed a death drake 90 | Abyss:1 | Noticed a quasit 92 | Abyss:1 | Noticed a raiju 96 | Abyss:1 | Noticed a large abomination 102 | Abyss:1 | Found a corrupted altar of Lugonu. 102 | Abyss:1 | Noticed a small abomination 112 | D:1 | Escaped the Abyss 114 | D:$ | Got out of the dungeon alive. Levels and vault maps discovered: D:1: lightli_molten_gateway, layout_basic Action || total -------------------------++------- Melee: Constrict || 1 Invok: Depart the Abyss || 1 Dodge: Dodged || 7 Rpst.: Falchion || 2