Dungeon Crawl Stone Soup version 0.24.0-1-gfbc8707122 (webtiles) character file. Game seed: 1977072663040284236, levelgen mode: deterministic 0 Esekla the Chiller (level 1, 13/13 HPs) Began as a Formicid Wanderer on Oct 28, 2019. Got out of the dungeon alive. The game lasted 00:00:20 (1 turns). Esekla the Chiller (Formicid Wanderer) Turns: 1, Time: 00:00:21 Health: 13/13 AC: 2 Str: 13 XL: 1 Next: 0% Magic: 3/3 EV: 11 Int: 15 God: Gold: 0 SH: 0 Dex: 9 Spells: 4/4 levels left rFire . . . SeeInvis + a - +0 club rCold . . . Gourm . (no shield) rNeg . . . Faith . d - +0 robe rPois . Spirit . (helmet unavailable) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: permanent stasis, dig shafts and tunnels, four strong arms, antennae 3 a: Dig, Shaft Self You escaped. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 club (weapon) Armour d - a +0 robe (worn) Potions c - a potion of lignification Comestibles f - a ration Skills: + Level 2.0 Throwing + Level 2.1 Spellcasting Level 2.1 Transmutations Level 4.0 Ice Magic You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Failure Level Hunger Freeze Ice ##.. 4% 1 #...... Throw Frost Conj/Ice #..... 14% 2 ###.... Shock Conj/Air #... 22% 1 #...... Ozocubu's Armour Chrm/Ice #....... 28% 3 ###.... Static Discharge Conj/Air #....... 54% 3 ###.... Summon Ice Beast Ice/Summ #....... 67% 4 #####.. Throw Icicle Conj/Ice #....... 67% 4 #####.. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. Your four strong arms can wield two-handed weapons with a shield. You have a pair of large antennae on your head. (SInv) Message History Welcome, Esekla the Formicid Wanderer. It is said that the Orb of Zot exists deep within this dungeon. Press ? for a list of commands and other information. Found 18 gold pieces. Found a staircase leading out of the dungeon. You begin with the following items: a +0 club, a potion of lignification, a +0 robe, a ration; and the following spells available to memorise: Freeze, Throw Frost, Shock, Ozocubu's Armour, Static Discharge, Summon Ice Beast, Throw Icicle. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! ########## #......... #.@.# #...# #.### #. #. #. #$ #. There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Esekla the Formicid Wanderer began the quest for the Orb. 0 | D:1 | Esekla set off with the following items: a +0 club, a | potion of lignification, a +0 robe, a ration; and the | following spells available to memorise: Freeze, Throw | Frost, Shock, Ozocubu's Armour, Static Discharge, Summon | Ice Beast, Throw Icicle 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 1 | D:$ | Got out of the dungeon alive. Levels and vault maps discovered: D:1: psy_arrival_conway, layout_loops_ring