Dungeon Crawl Stone Soup version 0.25-a0-35-g747a2b3c0c (webtiles) character file. Game seed: 15623734547476223319, levelgen mode: deterministic 0 Esekla the Skirmisher (level 1, 1/17 HPs) Began as a Vampire Abyssal Knight on Oct 18, 2019. Was an Initiate of Lugonu. Safely got out of the dungeon. The game lasted 00:01:55 (172 turns). Esekla the Skirmisher (Vampire Abyssal Knight) Turns: 172, Time: 00:01:55 Health: 1/17 AC: 3 Str: 11 XL: 1 Next: 0% Magic: 1/2 EV: 12 Int: 14 God: Lugonu [......] Gold: 29 SH: 0 Dex: 13 Spells: 0/0 levels left rFire . . . SeeInvis + a - +1 falchion rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.25/turn (no ring) MPRegen 0.08/turn (no ring) @: regenerating quickly A: no food, fangs 3, see invisible, unbreathing a: Exsanguinate, Renounce Religion You escaped. You worshipped Lugonu. Lugonu was noncommittal. You were alive. You visited 1 branch of the dungeon, and saw 1 of its levels. You visited the Abyss 1 time. You collected 29 gold pieces. Inventory: Hand Weapons a - a +1 falchion (weapon) Missiles f - 8 datura-tipped darts (quivered) Armour b - a +0 leather armour (worn) Scrolls d - a scroll of fear {unknown} Potions c - a potion of berserk rage {unknown} e - 2 potions of brilliance {unknown} Skills: + Level 2.6 Fighting + Level 2.0 Long Blades + Level 0.7 Armour + Level 2.1 Dodging + Level 1.5 Invocations You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You do not eat. Your natural rate of healing is unusually fast. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You can survive without breathing. Message History The iron imp shouts! The iron imp puffs mist at you. A small abomination comes into view. An Executioner comes into view. An ancient zyme comes into view. The Executioner gives a hideous shriek! The Executioner hits you! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * The Executioner hits you but does no damage. The Executioner barely misses you. You feel yourself growing ill in the presence of the ancient zyme. You pass through the gate. You can no longer depart the Abyss at will. There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! Alright, then stay! You can't go down here! Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! ♣♣♣♣♣♣♣♣♣ ♣.......♣ ♣.PPPPP.♣ ♣.P≈≈≈P.♣ ♣.P≈8≈P.♣ ♣.P≈≈≈P.♣ ♣.PPPPP.♣ ♣@♣ ♣♣♣ There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | Abyss:1 | Esekla the Vampire Abyssal Knight began the quest for the | Orb. 0 | Abyss:1 | Reached XP level 1. HP: 17/17 MP: 2/2 1 | Abyss:1 | Found a corrupted altar of Lugonu. 138 | Abyss:2 | Found a corrupted altar of Lugonu. 145 | Abyss:2 | Noticed an iron imp 152 | Abyss:2 | Noticed a small abomination 166 | Abyss:2 | Noticed an Executioner 169 | Abyss:2 | Noticed an ancient zyme 170 | D:1 | Escaped the Abyss 172 | D:$ | Safely got out of the dungeon. Levels and vault maps discovered: D:1: tarquinn_simple_flora_water_a, layout_rooms Action || total -------------------------++------- Invok: Depart the Abyss || 1 Armor: Leather armour || 1 Dodge: Dodged || 1 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 0 | N/A | 0 | 0 | -nan +---------+---------+-------+---------+---------+------- +---------+---------+-------+---------+---------+-------