Esekla Level 1 of the Dungeon (0, 0, D:1) 12 bolts (3, 4, D:1) a +0 dagger (7, -2, D:1) a +0 dagger (9, -3, D:1) a +0 club (13, -9, D:1) a cursed -1 club (16, 5, D:1) a +0 dagger (17, 5, D:1) a stone (19, 5, D:1) 20 sling bullets (20, -7, D:1) a +0 short sword (20, 0, D:1) 18 poisoned needles (20, 6, D:1) a stone (24, 5, D:1) a stone (28, 25, D:1) 23 bolts (34, -8, D:1) a +0 spear (34, 19, D:1) a cursed +0 ring mail (45, 25, D:1) a +0 helmet (55, -7, D:1) a +0 plate armour Level 2 of the Dungeon (0, 0, D:2) 24 arrows (3, 4, D:2) 3 poisoned needles (4, 32, D:2) 23 stones (6, 3, D:2) 13 stones (8, -1, D:2) a +0 short sword (8, 29, D:2) a +0 war axe (9, 35, D:2) a +0 mace (18, 19, D:2) a +0 ring mail (19, 19, D:2) a +0 ring mail (22, 6, D:2) a +0 short sword (26, 25, D:2) a +0 robe (32, 18, D:2) a +0 hand axe (32, 22, D:2) a +0 mace (33, 26, D:2) 20 stones (45, 33, D:2) 17 stones (47, 9, D:2) a +4 whip Level 3 of the Dungeon (0, 0, D:3) a +0 whip (9, -1, D:3) a +0 war axe (10, -7, D:3) a +0 dagger (12, -8, D:3) a +0 mace a +0 animal skin the +1 helmet "Dinem" {rElec rF- rCorr Stlth+} It makes you vulnerable to fire. It insulates you from electricity. It provides partial protection from all sources of acid and corrosion. It makes you more stealthy. a wand of random effects (21) the hobgoblin corpse of Robin (12, 15, D:3) a cursed -1 dagger a goblin corpse (13, -30, D:3) a hobgoblin corpse (14, -33, D:3) a jackal corpse (14, -31, D:3) 3 stones (14, 4, D:3) a +0 club a hobgoblin corpse (15, -15, D:3) 11 arrows (15, -6, D:3) a +0 falchion (17, 11, D:3) a giant cockroach corpse (18, -34, D:3) 7 gold pieces (18, -33, D:3) a +0 leather armour (19, 10, D:3) a +0 scythe a +0 robe (20, -4, D:3) a +0 club a cursed +0 dagger a +0 dagger a +0 club a +0 club a hobgoblin corpse a kobold corpse a goblin corpse a goblin corpse a hobgoblin corpse a goblin corpse (34, 0, D:3) a +0 club