Error4North Level 1 of the Dungeon (0, 0, D:1) a +0 club (8, 1, D:1) a +0 scale mail (20, 18, D:1) a +0 hand axe (22, -15, D:1) a +0 plate armour (22, -5, D:1) a +0 dagger of venom (29, -11, D:1) a +0 dagger (30, 25, D:1) a +0 club (35, -1, D:1) a +0 hand axe (47, -8, D:1) a +0 ring mail Level 2 of the Dungeon (16, 8, D:2) a +0 dagger (18, -7, D:2) a +0 club (18, 20, D:2) 9 stones (24, 8, D:2) a +0 ring mail (26, 19, D:2) a +1 short sword of protection (29, 5, D:2) a +0 club (30, -4, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 leather armour (9, 24, D:3) a +0 ring mail a +0 club (12, 2, D:3) a +0 flail (16, 38, D:3) a +0 chain mail a +0 club (20, 14, D:3) a +0 dagger (28, 2, D:3) a +0 long sword (47, -2, D:3) a +0 short sword Level 4 of the Dungeon (0, 1, D:4) a +0 robe of fire resistance (1, 4, D:4) a potion of lignification (6, -38, D:4) a +0 ring mail (6, 6, D:4) a potion of heal wounds (8, 0, D:4) the +1 leather armour of Summertime {Harm rC+ Will- Slay+4} Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). rC+: It protects you from cold. Will-: It decreases your willpower. Harm: It increases damage dealt and taken. (9, -16, D:4) a +0 vampiric spear (unseen) (15, -17, D:4) a +0 sling