Error4North Level 1 of the Dungeon (0, 0, D:1) 20 sling bullets (4, -1, D:1) a +0 club (8, 7, D:1) a +0 ring mail (10, 9, D:1) 20 stones (20, 17, D:1) a cursed -3 club (21, 16, D:1) a +0 dagger (21, 17, D:1) a stone (23, 29, D:1) a +0 club (25, 28, D:1) 18 arrows (26, -3, D:1) 19 bolts (29, -2, D:1) a stone (30, -1, D:1) a +0 club (30, 5, D:1) 15 bolts (35, -3, D:1) 16 stones (36, -9, D:1) a +0 dagger (38, 14, D:1) a +0 dagger (46, -8, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a stone (0, 1, D:2) a stone (1, 2, D:2) a stone (2, 19, D:2) a +0 club (2, 20, D:2) a +0 club (11, 2, D:2) a +0 club (14, -3, D:2) a +0 war axe (16, -12, D:2) a +0 robe (27, -3, D:2) 21 poisoned darts (38, 13, D:2) 25 bolts (38, 19, D:2) 23 stones (43, 5, D:2) a +0 club (44, 11, D:2) a +0 hand axe (48, 33, D:2) a +0 whip a +0 club (49, -5, D:2) a +0 centaur barding (50, 23, D:2) 23 stones (56, 31, D:2) 2 stones (56, 32, D:2) 2 stones (56, 33, D:2) 2 stones (56, 34, D:2) a stone (56, 35, D:2) a stone (56, 36, D:2) 2 stones (57, 30, D:2) 15 stones (57, 31, D:2) 2 stones (58, 3, D:2) a +0 club (58, 10, D:2) a +0 ring mail (66, 0, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 ring mail (2, 13, D:3) a +0 ring mail a +5 club (3, -4, D:3) 13 bolts (5, 10, D:3) 2 poisoned darts (8, 14, D:3) a poisoned dart (9, 15, D:3) a poisoned dart (9, 17, D:3) 3 poisoned darts (13, 1, D:3) a cursed +0 dagger (14, 0, D:3) a +0 spear (14, 1, D:3) a +0 leather armour (18, 9, D:3) a +0 short sword (24, 11, D:3) a +0 leather armour (27, 23, D:3) a +0 flail Level 4 of the Dungeon (0, 0, D:4) a +0 rapier (0, 21, D:4) a +0 mace (1, 20, D:4) a +0 mace (2, 21, D:4) a cursed -3 mace (3, 20, D:4) a +1 mace of protection (4, 0, D:4) the cursed +3 whip "Bung" {antimagic, rElec rN+ MR- Stlth+} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It insulates you from electricity. It protects you from negative energy. It affects your resistance to hostile enchantments. It makes you more stealthy. It has a curse placed upon it. (4, 20, D:4) a +0 mace (5, 19, D:4) a +0 mace (6, 19, D:4) a +3 quarterstaff of chaos a +2 cloak (7, 18, D:4) a +0 mace (7, 19, D:4) a +0 mace (7, 20, D:4) a cursed -3 mace (8, 18, D:4) an uncursed ring of attention a cursed -2 mace (8, 19, D:4) a +0 mace (8, 20, D:4) a +0 mace (9, 18, D:4) a +0 mace (9, 20, D:4) a +0 mace (13, 30, D:4) a +0 war axe (15, -21, D:4) a +0 club (16, -10, D:4) a stone (17, -15, D:4) 3 large rocks (17, -14, D:4) a stone (18, -11, D:4) a stone (19, -13, D:4) a stone (20, -10, D:4) a stone (21, 24, D:4) a cursed ring of attention (22, -14, D:4) a +0 short sword a +0 leather armour (22, 28, D:4) a +0 club (23, -19, D:4) 23 stones (24, 20, D:4) a +0 flail a +0 leather armour (25, -13, D:4) a +1 dagger of draining a +2 robe (25, 20, D:4) a +1 mace of draining a +0 short sword a +0 dagger a +0 ring mail (26, 20, D:4) a +0 giant club a +0 flail a +0 club a +0 dagger a +0 club a +0 hunting sling 12 stones (27, 20, D:4) a +0 club a +2 dagger of draining a +0 club a +3 dagger a +0 animal skin (38, 3, D:4) an uncursed ring of flight (44, -5, D:4) a +0 scale mail (45, 4, D:4) a +0 dagger a +0 flail (46, 17, D:4) a +0 club Level 5 of the Dungeon (0, 0, D:5) a +4 mace (1, 0, D:5) a +2 dagger of draining a +0 robe a +0 flail (2, 0, D:5) a +0 dagger a cursed -1 scale mail a +0 trident (5, -7, D:5) a +0 robe (16, 22, D:5) a +0 falchion (35, 21, D:5) a +0 ring mail (36, -17, D:5) a +0 falchion (36, 2, D:5) 23 stones (42, -10, D:5) 14 sling bullets (45, 10, D:5) 25 arrows Level 6 of the Dungeon (0, 0, D:6) 17 stones (12, -7, D:6) a +0 scale mail a cursed -2 scimitar (13, -9, D:6) a +0 hand axe (14, -6, D:6) a +0 hand axe (14, 8, D:6) 16 arrows (15, 17, D:6) a +0 short sword (22, -10, D:6) a +0 flail (22, -7, D:6) a +0 robe (25, -16, D:6) a +0 dagger (26, -17, D:6) a +0 centaur barding (32, -16, D:6) 14 sling bullets (37, 1, D:6) a +0 dagger (43, -9, D:6) a +0 shortbow 5 arrows (43, -8, D:6) an arrow (44, -7, D:6) an arrow (44, -6, D:6) an arrow (44, -5, D:6) 2 arrows Level 7 of the Dungeon [Shop] Sacsem Noer's Gadget Shoppe a lightning rod (4/4) (600 gold) a tin of tremorstones (225 gold) a lightning rod (4/4) (600 gold) a lightning rod (4/4) (600 gold) a wand of iceblast (9) (195 gold) a wand of digging (6) (300 gold) a phial of floods (600 gold) a phial of floods (600 gold) a box of beasts (300 gold) [Shop] Rytimod's Magic Scroll Shoppe 2 scrolls of teleportation (90 gold) a scroll of holy word (112 gold) 3 scrolls of remove curse (135 gold) a scroll of magic mapping (52 gold) a scroll of remove curse (45 gold) a scroll of remove curse (45 gold) a scroll of fear (52 gold) a scroll of teleportation (45 gold) (0, 0, D:7) an arrow (0, 1, D:7) 2 arrows (1, -13, D:7) a +0 dagger (1, 1, D:7) an arrow (1, 2, D:7) a +0 leather armour (2, 2, D:7) an arrow (3, 3, D:7) 2 arrows (6, 5, D:7) a +0 shortbow 9 arrows (12, -27, D:7) a +0 mace a +0 chain mail (13, -29, D:7) 3 scrolls of noise (13, -27, D:7) a +0 flail a +0 plate armour (14, -27, D:7) a cursed +0 scale mail (17, -19, D:7) a +0 mace (17, 13, D:7) a +0 mace a +0 ring mail (18, 14, D:7) a +0 falchion a +0 ring mail (19, 15, D:7) a cursed -3 dagger a +0 robe (22, -24, D:7) a +0 ring mail (25, 13, D:7) a +0 buckler (26, -3, D:7) a stone (27, -4, D:7) a sling bullet a stone a +0 dagger a +0 robe (28, -4, D:7) a sling bullet 2 stones (29, -11, D:7) a +0 leather armour (29, -4, D:7) a +1 dagger of venom a +0 ring mail a +0 short sword 2 stones a +0 whip a +2 dagger of venom a +0 robe a +0 flail a +0 chain mail (30, -4, D:7) a +0 short sword a cursed +0 leather armour (31, -6, D:7) a +0 short sword a +0 plate armour (31, -5, D:7) a +3 dagger a +0 robe a +0 dagger 3 stones (31, -4, D:7) 2 stones a +0 flail a +0 robe a +1 dagger of freezing a +0 robe a +3 hand axe a +0 robe a +0 quarterstaff a +0 hunting sling 15 sling bullets a +0 ring mail (32, -6, D:7) a +0 club a cursed -2 flail a +0 leather armour a +0 flail (32, -5, D:7) 6 silver javelins a +0 short sword 2 stones a cursed +3 battleaxe a +0 robe a +0 short sword (33, -5, D:7) a +0 club (39, -23, D:7) 3 scrolls of noise (39, -12, D:7) a cursed ring of teleportation Level 8 of the Dungeon (0, 0, D:8) a +0 leather armour (12, 0, D:8) a +0 short sword 2 throwing nets a +0 chain mail (19, -5, D:8) a +0 whip a +0 hunting sling a +0 ring mail (20, -6, D:8) a +0 scimitar a +0 plate armour (20, -5, D:8) a +0 dagger a +0 robe (21, 5, D:8) 20 stones (24, -16, D:8) a +0 morningstar of pain +0 steam dragon scales (38, -19, D:8) 13 stones (39, -17, D:8) a +0 ring mail (43, -6, D:8) 12 stones (44, -6, D:8) a cursed +0 hand axe (51, -16, D:8) a +0 plate armour Level 9 of the Dungeon (2, -2, D:9) 5 gold pieces (2, -1, D:9) a ration (2, 0, D:9) an uncursed ring of ice (2, 1, D:9) 10 gold pieces (3, 0, D:9) the +2 pair of boots of Qazlal's Scorn {+Blink Slay+2} It affects your accuracy and damage with ranged weapons and melee attacks (+2). It lets you blink. (6, 9, D:9) 33 stones (10, 12, D:9) a +0 ring mail (10, 36, D:9) a throwing net (11, 39, D:9) a +1 spear of venom (13, 38, D:9) a +0 spear (28, 38, D:9) a +0 hand axe a +0 animal skin (29, 38, D:9) the +1 halberd of Departure {freeze, +Rage rElec} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It insulates you from electricity. It lets you go berserk. (32, 18, D:9) a +0 great sword a +0 robe a cursed +0 war axe a +0 robe (33, 5, D:9) a +0 mace a +0 leather armour (34, 4, D:9) a +0 dagger a +0 robe a +0 war axe (34, 5, D:9) a +0 short sword (34, 6, D:9) a +3 trident a +0 robe (34, 18, D:9) a cursed +2 vorpal halberd a +0 robe (35, 5, D:9) a +0 dagger a +0 leather armour (38, -5, D:9) a +0 giant club a +0 giant spiked club (39, -5, D:9) 5 atropa-tipped darts (49, 16, D:9) a +0 rapier (50, 31, D:9) the cursed +0 robe of Circular Logic {Int+7} It affects your intelligence (+7). It has a curse placed upon it. Level 10 of the Dungeon (0, 0, D:10) 29 arrows (6, -20, D:10) a +0 mace (6, 0, D:10) a +0 club (18, 8, D:10) 22 sling bullets (25, -12, D:10) 22 stones (27, 8, D:10) a +1 troll leather armour {Snorg} (29, -32, D:10) a cursed -2 giant spiked club (35, -38, D:10) a cursed -1 trident (45, 3, D:10) a +0 ring mail Level 1 of the Lair of Beasts (0, 0, Lair:1) 16 arrows (12, -2, Lair:1) a +0 ring mail (33, -6, Lair:1) a +0 fustibalus (34, 0, Lair:1) 10 stones (37, -19, Lair:1) a +0 scale mail (38, 8, Lair:1) a +0 quarterstaff of protection (46, -35, Lair:1) a +0 quarterstaff (48, -7, Lair:1) a +0 arbalest (51, -45, Lair:1) 3 curare-tipped darts (52, -45, Lair:1) a +1 short sword of venom a curare-tipped dart (55, -35, Lair:1) a cursed ring of teleportation Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 ring mail (9, 15, Lair:2) a +0 ring mail (14, 9, Lair:2) a +0 ring mail (41, 12, Lair:2) a +0 ring mail of poison resistance (43, 13, Lair:2) a +1 war axe (47, 15, Lair:2) 21 stones (58, -1, Lair:2) a +0 hunting sling Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 flail (11, -8, Lair:3) a +0 flail (14, -12, Lair:3) 24 arrows (27, -11, Lair:3) a +0 whip (27, -5, Lair:3) a +0 war axe (29, -6, Lair:3) 29 stones (31, -5, Lair:3) 5 scrolls of random uselessness (33, -10, Lair:3) a cursed +0 ring mail (33, -9, Lair:3) a scroll of noise (34, -4, Lair:3) 12 arrows (35, -11, Lair:3) 23 bolts (42, -27, Lair:3) a +0 robe Level 4 of the Lair of Beasts (0, 0, Lair:4) 7 javelins (5, 28, Lair:4) 4 poisoned darts (13, -9, Lair:4) a +0 rapier (14, -12, Lair:4) a cursed +0 long sword (15, 6, Lair:4) an uncursed ring of flight (21, 23, Lair:4) 24 bolts (39, 20, Lair:4) 17 stones (40, 29, Lair:4) a +3 halberd (41, 34, Lair:4) a +0 ring mail (44, -12, Lair:4) 20 stones (48, -1, Lair:4) a tin of tremorstones (49, 6, Lair:4) 13 stones (52, 3, Lair:4) 16 poisoned darts (55, 32, Lair:4) 6 javelins (60, -2, Lair:4) a +0 short sword Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 shortbow (3, 38, Lair:5) a +5 vorpal broad axe a +4 hand axe of flaming (41, 13, Lair:5) a +0 club (49, 32, Lair:5) a +3 ring of dexterity an uncursed ring of magical power (53, 19, Lair:5) a +1 battleaxe of draining a +0 leather armour Level 6 of the Lair of Beasts (0, 0, Lair:6) a +0 club (7, 15, Lair:6) a +0 flail (9, 15, Lair:6) 10 stones (14, 27, Lair:6) 21 bolts (19, -22, Lair:6) 23 arrows (21, -18, Lair:6) a scroll of noise (22, -21, Lair:6) a +0 chain mail (22, -17, Lair:6) 16 sling bullets (24, -15, Lair:6) an uncursed staff of cold (25, 17, Lair:6) 21 stones (26, -11, Lair:6) a +0 rapier (35, 2, Lair:6) a +3 executioner's axe of freezing (37, -21, Lair:6) 14 stones (45, 23, Lair:6) 16 stones (52, 28, Lair:6) the +2 broad axe of Ytuss {antimagic, rF+} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It protects you from fire. (55, -15, Lair:6) 20 stones (56, 20, Lair:6) 28 stones (57, 32, Lair:6) a +1 kite shield (59, 34, Lair:6) a scroll of noise Level 1 of the Spider Nest (0, 0, Spider:1) a cursed -1 rapier (10, 40, Spider:1) 16 stones (11, 15, Spider:1) a tarantella corpse (still there?) a redback corpse (still there?) (14, 2, Spider:1) a +0 short sword (16, 5, Spider:1) a +0 long sword (17, 18, Spider:1) a cursed +0 scale mail (20, 26, Spider:1) a cursed +0 broad axe (24, 12, Spider:1) a +0 chain mail