Dungeon Crawl Stone Soup version 0.25-a0-670-g50981ef59b (webtiles) character file. Game seed: 475140836125213718, levelgen mode: deterministic 3 Error4North the Magician (level 1, 0/14 HPs) Began as a Draconian Wizard on Mar 29, 2020. Slain by a hobgoblin ... wielding a +0 club (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:50 (85 turns). Error4North the Magician (Draconian Wizard) Turns: 85, Time: 00:00:51 Health: 0/14 AC: 4 Str: 9 XL: 1 Next: 41% Magic: 1/4 EV: 12 Int: 18 God: Gold: 10 SH: 0 Dex: 9 Spells: 5/6 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Gourm . (no shield) rNeg + . . Faith . (armour unavailable) rPois . Spirit . a - +0 hat rElec . Reflect . (no cloak) rCorr + Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.04/turn e - ring of resist corrosion MPRegen 0.09/turn f - ring of positive energy @: no status effects A: unfitting armour, cold-blooded, AC +4 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 10 gold pieces. Inventory: Armour a - a +0 hat (worn) Jewellery e - a ring of resist corrosion (left hand) f - a ring of positive energy (right hand) Scrolls b - a scroll of remove curse {unknown} Potions g - a potion of curing Comestibles c - a ration d - 2 chunks of flesh Skills: * Level 0.2 Fighting + Level 1.8 Dodging + Level 1.7 Stealth + Level 3.1 Spellcasting * Level 1.0 Conjurations Level 1.0 Summonings Level 1.0 Translocations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj #... 11% 1 None Your spell library contained the following spells: Spells Type Power Failure Level Hunger Blink Tloc N/A 16% 2 ##..... Call Imp Summ #....... 16% 2 ##..... Slow Hex #....... 24% 2 ##..... Conjure Flame Conj/Fire #....... 36% 3 ###.... Mephitic Cloud Conj/Pois/Air #....... 38% 3 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +4) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History The hobgoblin is severely wounded. Something hits the bush but does no damage. The hobgoblin hits you with a +0 club. You hit the hobgoblin but do no damage. The hobgoblin is severely wounded. You hit the hobgoblin but do no damage. The hobgoblin is severely wounded. The hobgoblin hits you with a +0 club. * * * LOW HITPOINT WARNING * * * Something hits the bush. You hit the hobgoblin but do no damage. The hobgoblin is severely wounded. The hobgoblin barely misses you. You hit the hobgoblin but do no damage. The hobgoblin is severely wounded. The hobgoblin hits you but does no damage. You barely miss the hobgoblin. The hobgoblin is severely wounded. The hobgoblin hits you with a +0 club. You die... ####### ##.....## #♣♣# ##.>.....##♣.P♣ #............♣♣♣ #..........♣♣@.♣ #.........#♣.gP.♣ #.........##♣♣...♣ #.........##♣ ...^♣ ##...†.......♣♣PP%.. #.........##.. ♣♣P♣## #.........# ##.........# #.÷........# You could see a hobgoblin. Vanquished Creatures A giant cockroach (D:1) A bat (D:1) A frilled lizard (D:1) A kobold (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Error4North the Draconian Wizard began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 4/4 85 | D:1 | Slain by a hobgoblin Levels and vault maps discovered: D:1: minmay_arrival_wavy_path, layout_rooms, serial_forest, infiniplex_forest_clump_curved, infiniplex_forest_lined_ring, infiniplex_forest_clump_diagonal, infiniplex_forest_side_room, infiniplex_forest_straight_5, infiniplex_forest_diagonal, infiniplex_forest_lined_corner Action || total -------------------------++------- Melee: Unarmed || 14 Tailslap || 1 Cast: Magic Dart || 8 Armor: Skin || 2 Dodge: Dodged || 6 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 5 | 0 | 0.0 | 4 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 5 | 0 | 0.0 | 4 | 0 | 0.0 +---------+---------+-------+---------+---------+-------