Error4North Level 1 of the Dungeon (0, 0, D:1) 16 arrows (3, 10, D:1) a +0 hand axe (14, -2, D:1) a +0 club (15, 7, D:1) a +0 club (19, 4, D:1) a +0 club (28, 0, D:1) a +0 club (31, -23, D:1) a +0 club (32, -13, D:1) a +0 club (40, -8, D:1) a +0 club a +0 robe Level 2 of the Dungeon (0, 0, D:2) a +0 spear of freezing (1, -12, D:2) a cursed -1 club (10, -20, D:2) a +0 dagger (18, 23, D:2) a +0 war axe (28, -9, D:2) a +0 club (33, -11, D:2) 15 arrows (35, -11, D:2) a +0 dagger (38, 22, D:2) a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) a +0 club (20, -5, D:3) a +0 club (21, -5, D:3) a +0 dagger (22, 1, D:3) a cursed -1 club (22, 2, D:3) a +0 club (22, 29, D:3) a +0 dagger (23, 0, D:3) a +0 dagger a +0 animal skin a +0 club (24, 0, D:3) a cursed -2 club a +0 club (27, 4, D:3) a +0 ring mail (29, 19, D:3) a +0 scale mail (34, 9, D:3) a +0 dagger (unseen) (43, 5, D:3) 17 bolts Level 4 of the Dungeon (0, 0, D:4) a +0 ring mail a +0 club (6, -18, D:4) a +0 robe (9, 8, D:4) a +0 leather armour (20, 8, D:4) a +0 whip (23, -1, D:4) a +0 robe a +0 dagger (26, -16, D:4) the +4 ring mail of Qytol {rPois rF+ rC+} It protects you from fire. It protects you from cold. It protects you from poison. (34, -13, D:4) a +0 mace (35, -13, D:4) a cursed +0 falchion Level 5 of the Dungeon (0, 0, D:5) a +0 robe a +0 dagger a +0 dagger (2, 0, D:5) a +0 flail (4, 0, D:5) a +0 leather armour 2 silver boomerangs a +0 falchion (6, 1, D:5) a cursed -2 giant club a +0 giant club (25, 17, D:5) a +0 robe a +0 dagger (25, 24, D:5) a +0 leather armour (28, -14, D:5) a +0 giant spiked club a +0 club (33, -17, D:5) a +0 leather armour a +0 flail (46, 18, D:5) a +0 ring mail (62, -8, D:5) a +0 ring mail Level 6 of the Dungeon (0, 0, D:6) 2 arrows (2, 1, D:6) a +0 shortbow 13 arrows (3, -26, D:6) a +0 mace (4, 1, D:6) an arrow a +0 falchion (5, -18, D:6) a cursed +0 mace a +0 robe (6, -24, D:6) a cursed +0 hand axe a +0 robe (6, -22, D:6) a +0 flail a cursed +0 robe (8, 6, D:6) a cursed +0 ring mail (17, -17, D:6) a +0 robe (18, 6, D:6) 21 bolts (22, -6, D:6) a +0 war axe (22, 5, D:6) a +0 hand axe (24, -12, D:6) 28 arrows (38, -3, D:6) a +0 rapier a +0 leather armour (40, -28, D:6) a cursed -1 dagger (42, -6, D:6) 30 arrows Level 7 of the Dungeon [Shop] Futwezum's Distillery a potion of flight (45 gold) a potion of heal wounds (75 gold) a potion of resistance (150 gold) a potion of haste (150 gold) a potion of ambrosia (120 gold) a potion of curing (45 gold) a potion of cancellation (120 gold) a potion of berserk rage (75 gold) a potion of haste (150 gold) 2 potions of lignification (90 gold) a potion of brilliance (60 gold) 2 potions of heal wounds (150 gold) [Shop] Kurheif's Antique Armour Boutique a +0 ring mail (128 gold) a +0 robe (22 gold) a +0 scale mail of cold resistance (352 gold) a +0 chain mail (144 gold) a +3 plate armour of fire resistance (1440 gold) a +0 robe (22 gold) [Shop] Ojobesm's Book Shoppe a book of the Earth (1040 gold) a Fen Folio (1200 gold) a book of Misfortune (320 gold) a Young Poisoner's Handbook (640 gold) a book of Callings (480 gold) a book of Burglary (1200 gold) a book of Air (560 gold) a book of the Sky (1040 gold) a book of Conjurations (480 gold) a book of Necromancy (480 gold) a book of the Tempests (1120 gold) a book of Spatial Translocations (1040 gold) [Shop] Xacoi's General Store a ration (65 gold) a +0 trident (45 gold) a potion of magic (104 gold) a ration (65 gold) a wand of acid (7) (286 gold) 15 stones (19 gold) a +0 ring mail (52 gold) a +0 morningstar (52 gold) 15 stones (19 gold) a cursed +0 leather armour (1 gold) a ration (65 gold) a wand of enslavement (12) (182 gold) 19 arrows (49 gold) the +10 hand axe "Jiliq" {flame, rElec rF+ MP+9 Dex+4} (1333 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your dexterity (+4). It protects you from fire. It insulates you from electricity. It affects your magic capacity (+9). (0, 0, D:7) 12 poisoned darts (5, -13, D:7) a +0 scale mail (16, 24, D:7) a +0 giant club a throwing net (21, -18, D:7) a +0 giant club (28, -19, D:7) a +0 ring mail (34, -18, D:7) a +0 scimitar (41, 22, D:7) 31 arrows (43, -8, D:7) a +0 falchion (46, -10, D:7) a +0 dagger Level 8 of the Dungeon [Shop] Toacesh's Distillery a potion of curing (39 gold) a potion of mutation (104 gold) a potion of heal wounds (65 gold) a potion of heal wounds (65 gold) a potion of agility (52 gold) a potion of might (52 gold) a potion of lignification (39 gold) a potion of cancellation (104 gold) a potion of berserk rage (65 gold) a potion of magic (104 gold) [Shop] Ereuts's Book Boutique a book of Battle (480 gold) the Incunabulum of the Cloudy Escort (739 gold) Spells Type Level Known a - Summon Small Mammal Summoning 1 yes b - Swiftness Charms/Air 2 no c - Corpse Rot Necromancy/Air 2 no d - Call Canine Familiar Summoning 3 no e - Airstrike Air 4 no f - Summon Forest Summoning/Translocation 5 no a book of Frost (420 gold) a book of Changes (300 gold) a book of Maledictions (300 gold) a book of Cantrips (240 gold) a book of Misfortune (240 gold) the Compendium of Fiery Black Secrets (729 gold) Spells Type Level Known a - Animate Skeleton Necromancy 1 yes b - Sublimation of Blood Necromancy 2 no c - Regeneration Charms/Necromancy 3 no d - Conjure Flame Conjuration/Fire 3 no e - Bolt of Magma Conjuration/Fire/Earth 5 no f - Dispel Undead Necromancy 5 no a book of Debilitation (480 gold) a book of the Earth (780 gold) a manual of Maces & Flails (1324 gold) a book of Maledictions (300 gold) a book of Alchemy (900 gold) a book of Necromancy (360 gold) [Shop] Rimy's Assorted Antiques a potion of curing (60 gold) a sack of spiders (400 gold) a potion of curing (60 gold) an uncursed ring of positive energy (400 gold) a potion of ambrosia (160 gold) an uncursed staff of summoning (500 gold) a potion of mutation (160 gold) a potion of brilliance (80 gold) a potion of agility (80 gold) a +0 trident (70 gold) [Shop] Atwiunin's Armour Emporium a +0 pair of boots (54 gold) a cursed -1 pair of gloves (1 gold) a +0 ring mail (48 gold) a +0 robe (8 gold) the +2 robe of the Frog {rPois rC+++ Str-3 Stlth-} (590 gold) It affects your strength (-3). It renders you almost immune to cold. It protects you from poison. It makes you less stealthy. a +0 robe (8 gold) a +0 scale mail (48 gold) a +0 chain mail (54 gold) the +8 chain mail of Brilliance {Int+3} (693 gold) It affects your intelligence (+3). a +0 chain mail (54 gold) a +0 ring mail (48 gold) (10, 12, D:8) a +2 short sword of flaming (10, 31, D:8) a +0 leather armour (11, 15, D:8) 14 bolts (11, 26, D:8) a +0 whip (12, -12, D:8) a +0 animal skin a -2 glaive (12, -11, D:8) a +0 robe a cursed +0 war axe (13, -12, D:8) a +0 robe a cursed +2 flail a +0 robe (13, -11, D:8) a +0 robe a +0 short sword a cursed +0 battleaxe a +0 robe (20, -10, D:8) a +0 pair of boots (21, 10, D:8) a +0 hand axe (22, 2, D:8) a +0 naga barding (23, -10, D:8) a cursed ring of teleportation a cursed ring of flight an uncursed ring of magical power (24, -15, D:8) an arrow (25, -15, D:8) 2 arrows (26, -15, D:8) an arrow (27, -15, D:8) an arrow (28, -15, D:8) an arrow (30, -17, D:8) 9 arrows a +0 shortbow (32, -3, D:8) a +0 robe a +0 dagger (32, 13, D:8) a +0 hand axe (33, -14, D:8) a +0 whip (37, 5, D:8) a +0 robe (39, 0, D:8) a +0 hand axe (40, 3, D:8) a +3 dagger a +0 robe a +0 buckler (44, -1, D:8) a +0 hand axe (45, -1, D:8) a +0 long sword a +0 chain mail (45, 1, D:8) a +2 dagger of venom a +0 leather armour (46, -1, D:8) a +0 dagger a +0 chain mail a +0 flail (50, -16, D:8) a +0 chain mail Level 9 of the Dungeon (0, 0, D:9) a +0 hand axe (1, 16, D:9) 17 arrows (13, -6, D:9) 17 poisoned darts (13, 18, D:9) a +0 leather armour (14, 19, D:9) a +0 ring mail (14, 20, D:9) a +0 plate armour a +0 trident (22, -6, D:9) a +0 robe (22, -2, D:9) 7 bolts (23, 6, D:9) a +0 chain mail (28, -6, D:9) 21 arrows (41, 5, D:9) a +0 spear (41, 6, D:9) 12 bolts (42, 5, D:9) 18 arrows (43, 5, D:9) a +0 dagger a +0 robe (50, 6, D:9) a +0 club (51, 6, D:9) a +0 dagger a +0 robe a +0 whip Level 10 of the Dungeon (0, 0, D:10) a +0 longbow (6, -34, D:10) a large rock (6, -17, D:10) a +0 club (8, -34, D:10) a large rock (9, -34, D:10) a large rock (10, -37, D:10) a large rock (10, -32, D:10) a large rock (12, -20, D:10) a +0 buckler (13, -17, D:10) a cyclops corpse (skeletalised by now) (26, -11, D:10) a +0 giant club a +0 morningstar (34, -43, D:10) 13 bolts Level 11 of the Dungeon [Shop] Malyxor's Weapon Shoppe 13 stones (15 gold) a +0 morningstar (48 gold) a +0 hand axe (36 gold) a +0 war axe (42 gold) a +0 falchion of venom (67 gold) 3 curare-tipped darts (21 gold) a +0 war axe (42 gold) the +7 dire flail of the Final Allies {holy, Int+7} (766 gold) It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your intelligence (+7). a +0 broad axe (48 gold) a +1 trident of venom (134 gold) (2, -27, D:11) a stone (3, -26, D:11) a stone (3, -15, D:11) a +0 shield (9, 8, D:11) a scroll of enchant weapon (19, 2, D:11) a +0 chain mail (22, -4, D:11) a +0 hand axe (23, -5, D:11) a +0 dagger a +0 robe (24, -4, D:11) a +0 hand axe a +0 leather armour (25, -15, D:11) a +0 robe a +0 dagger (25, -8, D:11) a +0 whip (25, 9, D:11) a +1 antimagic mace a +0 mace a +0 club a +0 leather armour (25, 14, D:11) a stone (26, 7, D:11) a +0 dagger (27, -6, D:11) a +0 quarterstaff (27, 11, D:11) 19 arrows (27, 15, D:11) a stone (31, -15, D:11) a +0 dagger a +0 robe (43, -19, D:11) a stone (43, -18, D:11) a stone (45, -16, D:11) a stone (48, -17, D:11) a +0 mace (51, -14, D:11) a +0 leather armour (52, -11, D:11) a +0 giant spiked club the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 trident (19, -10, Lair:1) 16 gold pieces (24, -6, Lair:1) a stone (24, -3, Lair:1) 22 stones (27, -4, Lair:1) 9 gold pieces