Errno Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (10, 28, D:1) a +0 leather armour (14, 6, D:1) 12 bolts (23, 2, D:1) a +0 club (34, 11, D:1) a +0 spear (39, 14, D:1) 11 poisoned needles (39, 26, D:1) a +0 ring mail Level 2 of the Dungeon (0, 0, D:2) a +0 mace (2, -36, D:2) a +0 leather armour (2, 2, D:2) a +0 club (16, 12, D:2) a +0 whip (18, -13, D:2) a +0 leather armour (37, -49, D:2) a +0 leather armour (40, -21, D:2) a +0 dagger (40, 0, D:2) 8 poisoned needles (42, -46, D:2) a +0 mace (42, -22, D:2) a +2 dagger of electrocution (43, -22, D:2) 27 sling bullets (45, -6, D:2) a +0 dagger (55, -12, D:2) a +0 dagger (56, -11, D:2) a +0 club a +0 mace a +0 helmet (56, 1, D:2) a +0 robe (56, 3, D:2) a +0 ring mail (57, -13, D:2) a +0 animal skin a +0 dagger a +0 dagger a +0 dagger a +0 hunting sling (63, -8, D:2) 12 arrows Level 3 of the Dungeon (7, 9, D:3) a +0 hand axe (8, 4, D:3) a +0 mace a +0 leather armour (11, 4, D:3) a +0 short sword a +0 leather armour (11, 5, D:3) a +0 leather armour a +0 war axe a +0 chain mail (18, 5, D:3) 11 bolts (19, 16, D:3) a +0 short sword (20, 14, D:3) a +0 club (22, 16, D:3) 25 arrows (33, 18, D:3) a +0 dagger (33, 19, D:3) a +0 dagger a +0 leather armour (35, -11, D:3) a +0 short sword (37, -5, D:3) a +0 dagger (41, 21, D:3) a +0 dagger (42, -2, D:3) 25 arrows (43, 22, D:3) 14 arrows (45, 14, D:3) a poisoned needle (46, 13, D:3) 4 poisoned needles (47, 14, D:3) a +0 blowgun (53, 7, D:3) a +0 dagger (55, 22, D:3) a +0 ring mail Level 4 of the Dungeon (15, 9, D:4) a cursed +0 scythe a +0 robe (16, -29, D:4) a cursed +0 leather armour (20, -26, D:4) 14 arrows (21, 9, D:4) a +0 mace a +0 leather armour a +0 ring mail a +0 flail (26, -22, D:4) a +0 war axe (27, -19, D:4) a +0 short sword a +0 dagger a +0 robe a +0 dagger a +0 robe (37, -14, D:4) a +0 chain mail Level 5 of the Dungeon [Shop] Kihut's Assorted Antiques a book of Flames (1120 gold) a potion of magic (256 gold) an uncursed ring of poison resistance (640 gold) a scroll of remove curse (96 gold) a potion of agility (128 gold) a +2 centaur barding of stealth (1280 gold) the +7 great mace "Embalmer" {crush, rElec rC++ Stlth+} (2528 gold) It inflicts extra damage upon your enemies. It greatly protects you from cold. It insulates you from electricity. It makes you more stealthy. a +0 whip (80 gold) a +2 vampiric whip (624 gold) a scroll of magic mapping (112 gold) (0, 0, D:5) a cursed +0 ring mail (4, 13, D:5) a +0 dagger a +0 chain mail (5, 13, D:5) a +0 short sword a +0 chain mail a +0 mace (14, 7, D:5) a +0 flail (23, 9, D:5) 23 arrows (24, 5, D:5) a +0 giant spiked club a cursed -1 leather armour (34, 22, D:5) an uncursed amulet of the gourmand (38, 12, D:5) a +0 quarterstaff Level 6 of the Dungeon (0, 0, D:6) a +0 shortbow 20 arrows (2, 3, D:6) an arrow (5, 4, D:6) 2 arrows (31, 23, D:6) a +0 pair of gloves (36, 0, D:6) 2 tomahawks (41, 31, D:6) 4 needles of sleeping Level 7 of the Dungeon (0, 0, D:7) a +0 robe (7, 1, D:7) 20 stones (8, 21, D:7) a +0 ring mail (9, -1, D:7) 12 gold pieces (9, 6, D:7) a jackal corpse (11, 8, D:7) a +0 ring mail (13, 13, D:7) a ball python skeleton (13, 18, D:7) a jackal corpse (14, 15, D:7) a jackal corpse (14, 23, D:7) a +0 giant club an ogre skeleton (22, 31, D:7) 2 arrows (23, 32, D:7) an arrow (24, 30, D:7) a +0 shortbow 13 arrows a centaur skeleton (24, 33, D:7) an arrow (25, 34, D:7) an arrow (26, 33, D:7) an arrow