Erlindor Level 1 of the Dungeon (5, 14, D:1) a +0 short sword (16, -20, D:1) a +0 dagger (16, 36, D:1) a +0 club (19, 6, D:1) a +0 dagger (29, 13, D:1) a +0 club (30, -23, D:1) a +0 club (32, 2, D:1) a +0 dagger (35, 25, D:1) a +0 hunting sling (35, 26, D:1) a +0 leather armour (36, 17, D:1) a +0 dagger (46, -11, D:1) a +0 scale mail Level 2 of the Dungeon (1, -35, D:2) a +0 leather armour (8, 5, D:2) a +0 club 17 stones (39, -40, D:2) a +0 whip (64, -22, D:2) a +0 hand axe Level 3 of the Dungeon (0, 0, D:3) a +0 scythe a +0 robe (5, 44, D:3) a +0 club (11, 10, D:3) 9 arrows (20, 43, D:3) a +0 club (26, 22, D:3) a cursed -1 club (27, 28, D:3) a +0 whip a +0 short sword a +4 dagger a cursed +0 robe a +0 dagger (29, 25, D:3) a +0 dagger a cursed +0 robe (35, 14, D:3) a +0 robe (39, 30, D:3) a gold piece (39, 32, D:3) 14 gold pieces (40, 31, D:3) a potion of flight (40, 43, D:3) 12 arrows (47, 3, D:3) 3 stones (49, 8, D:3) 18 arrows (49, 24, D:3) a +0 club a +0 leather armour (50, 31, D:3) a wand of iceblast (10) Level 4 of the Dungeon [Shop] Vuth's Antique Armour Shoppe the +2 chain mail of Light {rC- rCorr Str+5 Dex+3} (1180 gold) It affects your strength (+5). It affects your dexterity (+3). It makes you vulnerable to cold. It provides partial protection from all sources of acid and corrosion. a +0 chain mail (144 gold) a +0 ring mail (128 gold) a +0 chain mail (144 gold) a +0 leather armour (64 gold) a +0 scale mail (128 gold) a +0 chain mail (144 gold) a +0 ring mail (128 gold) a +0 pair of gloves (144 gold) a +0 leather armour of cold resistance (288 gold) (0, 0, D:4) a cursed -2 giant spiked club (0, 7, D:4) 12 stones (6, 25, D:4) 21 stones (7, -15, D:4) 7 bolts (11, -5, D:4) a +0 hand axe (14, -24, D:4) a +0 giant club a +0 dagger (16, 20, D:4) a +0 giant spiked club a +0 giant club (25, 33, D:4) 5 large rocks (26, 18, D:4) 21 stones (31, 5, D:4) a +0 hand axe (50, 36, D:4) 5 tomahawks Level 5 of the Dungeon [Shop] Veowurei's Magic Scroll Boutique a scroll of teleportation (36 gold) a scroll of teleportation (36 gold) a scroll of enchant weapon (90 gold) a scroll of teleportation (36 gold) a scroll of silence (90 gold) a scroll of acquirement (624 gold) (0, 0, D:5) a cursed +0 leather armour (1, 2, D:5) a -2 whip (1, 3, D:5) an uncursed amulet of regeneration (8, 22, D:5) 6 bolts (23, 36, D:5) a +0 robe (27, -5, D:5) a +0 club a +0 robe (28, -7, D:5) a +0 club a +0 short sword a cursed +0 scale mail a +0 club a +0 leather armour (29, -7, D:5) a +0 halberd (30, -6, D:5) a +2 spear of venom (36, 45, D:5) a ration (36, 46, D:5) 6 javelins (40, 11, D:5) 23 stones (46, 19, D:5) a +0 giant club (47, 12, D:5) a potion of degeneration (48, 10, D:5) the +4 dagger "Afelin" {drain, *Rage Str+3 Dex+3} A truly terrible weapon, it drains the life of those it strikes. It affects your strength (+3). It affects your dexterity (+3). It may make you go berserk in combat. Level 6 of the Dungeon (5, -12, D:6) a +0 club (6, -11, D:6) a +0 dagger of protection (15, -28, D:6) a +0 helmet (21, 0, D:6) 20 stones (24, 17, D:6) a +0 giant club (27, -9, D:6) a cursed -2 mace (28, -12, D:6) a +0 mace (29, -19, D:6) a +3 quarterstaff of chaos a +0 cloak (29, -12, D:6) a +0 mace (29, 23, D:6) a +1 short sword of electrocution (30, -21, D:6) a cursed -3 mace (30, -11, D:6) a +0 mace (31, 25, D:6) a +0 robe (55, -4, D:6) a +1 cloak Level 7 of the Dungeon (0, 0, D:7) a +0 spear (2, 19, D:7) a +0 giant spiked club (4, -19, D:7) a +0 hand axe a +0 leather armour (5, -17, D:7) 3 scrolls of noise (8, -27, D:7) a +0 trident (13, -18, D:7) a +0 flail a +0 falchion a +0 ring mail (13, -17, D:7) a +0 hand axe a +0 chain mail (18, -5, D:7) a +2 dagger of freezing a +0 robe (23, -15, D:7) a +0 flail a +0 robe a cursed +0 short sword a +0 robe a cursed +2 short sword of freezing a +0 robe (24, 1, D:7) an uncursed amulet of regeneration (36, 21, D:7) a +0 glaive a +0 chain mail (36, 22, D:7) a +0 hand axe (36, 23, D:7) a +0 dagger a +0 robe (36, 24, D:7) a potion of degeneration (37, -8, D:7) 21 stones (37, 21, D:7) a +0 dagger a +0 robe (39, -14, D:7) 14 bolts (40, -11, D:7) a +0 giant spiked club Level 8 of the Dungeon [Shop] Luufupor's Assorted Antiques a crystal ball of energy (420 gold) the +7 shortbow of Fedhas {freeze, rElec Int+4} (1318 gold) It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your intelligence (+4). It insulates you from electricity. a scroll of teleportation (63 gold) a scroll of enchant weapon (157 gold) a potion of degeneration (21 gold) a book of Frost (735 gold) a scroll of teleportation (63 gold) a +0 ring mail (84 gold) a book of Power (945 gold) a +0 robe (14 gold) a +0 ring mail (84 gold) a potion of heal wounds (105 gold) a +0 club (21 gold) a fan of gales (840 gold) (0, 0, D:8) a +0 dagger a +0 robe (1, -13, D:8) a cursed -3 club (1, -1, D:8) a +0 dagger a +0 scale mail a +0 dagger (1, 11, D:8) 2 arrows (2, -1, D:8) a +0 war axe (2, 14, D:8) an arrow (4, 17, D:8) a +0 shortbow 21 arrows (8, 12, D:8) a +0 giant club (11, -27, D:8) a +0 ring mail (14, -29, D:8) a +1 morningstar of holy wrath (17, -27, D:8) a +0 giant club a +0 shortbow 14 arrows (23, -31, D:8) a +0 ring mail (36, -35, D:8) a +0 mace a +0 ring mail (47, 11, D:8) a +0 shortbow 24 arrows Level 9 of the Dungeon (0, 0, D:9) 24 stones (0, 35, D:9) a +0 scale mail (9, -8, D:9) an arrow (9, -6, D:9) a +0 shortbow of velocity 9 arrows (9, -4, D:9) a tomahawk (9, 0, D:9) a +0 dagger a +0 robe (9, 2, D:9) a cursed -1 flail (9, 3, D:9) 2 tomahawks (10, 19, D:9) 12 stones (13, 29, D:9) 17 sling bullets (15, -3, D:9) 23 bolts (16, 1, D:9) a +3 ring of protection (18, -5, D:9) a +0 troll leather armour (21, 33, D:9) 28 stones (25, 27, D:9) an uncursed ring of flight (30, -6, D:9) 25 stones (30, 5, D:9) a +0 hunting sling (31, 30, D:9) a +0 giant club a +0 giant spiked club (36, 41, D:9) a +0 robe (39, -5, D:9) a +0 club (39, 39, D:9) a +0 war axe (40, 39, D:9) a cursed +4 great sword a +0 robe a cursed +2 dagger a +0 robe a +0 robe (41, 39, D:9) a +0 dagger a +0 spear a +0 robe (43, 39, D:9) a +0 mace a +0 hand axe a +0 dagger a +0 mace a +0 leather armour (44, 40, D:9) a +0 hand axe a +0 spear (45, 4, D:9) a +0 club a +0 leather armour (46, 4, D:9) a +0 dagger (46, 32, D:9) 3 potions of degeneration (47, 33, D:9) a potion of degeneration (51, 34, D:9) a +0 short sword (54, 33, D:9) a potion of degeneration (55, 11, D:9) a +0 giant club (55, 32, D:9) a potion of degeneration (65, 5, D:9) 12 poisoned needles (65, 10, D:9) 12 bolts Level 10 of the Dungeon (0, 0, D:10) a +0 mace (3, 30, D:10) 18 stones (16, -4, D:10) 6 poisoned needles (24, -5, D:10) 16 arrows (26, 25, D:10) a +0 robe (30, -7, D:10) 14 poisoned needles (35, 9, D:10) 14 bolts (38, 1, D:10) 11 poisoned needles (45, -11, D:10) a +5 trident a cursed -2 robe an arrow (46, -12, D:10) a +0 scimitar a +2 robe of positive energy a +0 short sword a cursed +0 robe (46, -11, D:10) a cursed +0 shortbow 20 arrows a +4 long sword a +0 robe (48, 7, D:10) 5 stones (49, 7, D:10) a +0 club 4 stones (49, 8, D:10) a +0 short sword a +3 dagger a stone a +0 club (50, -2, D:10) 27 arrows Level 11 of the Dungeon (0, 0, D:11) a +0 leather armour (8, 3, D:11) 2 large rocks (8, 4, D:11) a large rock (8, 18, D:11) a +0 robe (9, 3, D:11) a large rock (12, 16, D:11) 2 potions of degeneration (17, 23, D:11) a +0 scale mail (21, -20, D:11) a +1 dagger of draining (44, 23, D:11) a +0 leather armour (50, 0, D:11) a +0 whip (51, 23, D:11) a +0 ring mail