Erlindor Level 1 of the Dungeon (0, 0, D:1) a +0 robe (1, -4, D:1) 17 arrows (2, 12, D:1) a +0 club 2 stones (3, 11, D:1) a stone (13, -7, D:1) 19 stones (18, -13, D:1) a +0 hand axe (20, -13, D:1) a +0 leather armour (22, 21, D:1) a +0 short sword (23, 18, D:1) 19 stones a +0 dagger (26, 16, D:1) a +0 short sword (27, 10, D:1) a stone (27, 15, D:1) a stone a +0 dagger (29, 14, D:1) 2 stones (29, 15, D:1) a stone (33, -3, D:1) 17 stones (44, -9, D:1) 8 poisoned needles Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (1, -1, D:2) 16 sling bullets a +0 hunting sling (14, 5, D:2) a scroll of noise (15, 17, D:2) a +0 club (19, 25, D:2) a +0 morningstar (22, 0, D:2) a +0 club (22, 12, D:2) 16 poisoned needles (22, 15, D:2) a +0 leather armour (25, 12, D:2) a +0 mace a +0 scale mail (28, 7, D:2) an uncursed ring of loudness (28, 20, D:2) a +0 dagger (32, 21, D:2) a +0 robe (33, 31, D:2) a +2 mace of draining (35, 7, D:2) a +0 mace Level 3 of the Dungeon (0, 0, D:3) a +0 leather armour (1, 0, D:3) a +0 club (8, -15, D:3) a +0 rapier (8, 26, D:3) a +0 club (9, 22, D:3) a +0 whip (11, 22, D:3) a +0 giant club (16, -20, D:3) a +0 whip (18, -15, D:3) a +0 leather armour (27, 10, D:3) a +0 club (28, 9, D:3) a +0 club (28, 20, D:3) a +0 club (30, 14, D:3) a +0 club (32, 7, D:3) a +0 club (32, 13, D:3) a +0 dagger (33, 1, D:3) a +0 club (33, 7, D:3) a +0 dagger (34, 9, D:3) a +0 animal skin a +0 whip (42, -7, D:3) a +0 club (44, -12, D:3) a cursed +0 short sword Level 4 of the Dungeon (0, 0, D:4) a +0 robe (5, -3, D:4) a +0 giant club (7, -40, D:4) a +0 club (32, -32, D:4) a +0 long sword (32, -13, D:4) a +0 ring mail (33, 5, D:4) 21 sling bullets (35, -5, D:4) a cursed +0 leather armour (40, -27, D:4) a +0 leather armour (47, -39, D:4) 18 sling bullets Level 5 of the Dungeon (0, 0, D:5) an uncursed ring of fire (2, 9, D:5) a +0 mace (4, 8, D:5) a +0 war axe a +0 robe (11, -18, D:5) a +0 scimitar (12, -1, D:5) 13 poisoned needles (20, 8, D:5) a +0 flail (31, -13, D:5) a +0 robe (42, -25, D:5) 7 tomahawks (42, 16, D:5) a +0 dagger (54, -11, D:5) a cursed +0 animal skin (56, -14, D:5) a +0 robe a +1 whip of freezing Level 6 of the Dungeon (0, 0, D:6) a +0 hunting sling (3, -22, D:6) a +0 leather armour (11, 12, D:6) a +0 trident (12, -42, D:6) a +0 whip a +0 leather armour (14, -44, D:6) a +0 hand axe (21, -13, D:6) 27 sling bullets (25, 5, D:6) an uncursed ring of see invisible (29, 0, D:6) a +0 plate armour (35, -46, D:6) 25 arrows (35, -21, D:6) a +0 ring mail (37, -24, D:6) a +0 shortbow 21 arrows (39, -44, D:6) a +0 short sword (41, -49, D:6) a +0 trident (46, -44, D:6) a +0 mace (48, -10, D:6) a +0 robe (51, -10, D:6) a +0 scythe (56, -2, D:6) 5 large rocks Level 7 of the Dungeon (0, 0, D:7) a +0 ring mail (2, 9, D:7) a +0 giant spiked club (6, -15, D:7) a +0 glaive Level 8 of the Dungeon (0, 0, D:8) 27 sling bullets (1, -10, D:8) a +0 ring mail (30, -44, D:8) 8 poisoned needles (36, -30, D:8) a +0 robe (42, -20, D:8) a +0 dagger (54, -53, D:8) a +0 scale mail an orc corpse (54, -18, D:8) a +0 giant club (57, -42, D:8) the +1 hunting sling of the Dungeon {freeze, *Drain Int+6 Dex+6} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your intelligence (+6). It affects your dexterity (+6). It causes draining when unequipped. (57, -7, D:8) a howler monkey corpse (skeletalised by now) (60, -25, D:8) a +0 shortbow 24 arrows (60, -18, D:8) a +0 war axe a +0 falchion a +0 leather armour (60, -16, D:8) a +0 club (61, -18, D:8) a +0 morningstar a +0 chain mail (63, -20, D:8) a +0 giant club (63, -19, D:8) a +0 dagger a +0 robe Level 9 of the Dungeon (0, 0, D:9) a scroll of enchant armour (8, 1, D:9) a book of Power (16, 4, D:9) a +0 ring mail (unseen) the Ecumenical Temple