Erlindor Level 1 of the Dungeon (13, 5, D:1) a +3 dagger of venom (21, 9, D:1) a +0 club (23, -2, D:1) a +0 dagger (30, 19, D:1) a +0 club (41, 3, D:1) a +0 robe (42, -15, D:1) a +0 club (42, 13, D:1) a +0 dagger Level 2 of the Dungeon (1, 31, D:2) a +0 short sword (7, 24, D:2) a +0 robe (10, 42, D:2) a +0 dagger (12, 6, D:2) a +0 short sword (20, 20, D:2) a +0 whip (22, 29, D:2) a +0 short sword (28, 9, D:2) a +0 hunting sling (32, 25, D:2) a +0 dagger (42, 23, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) a +0 club (23, 6, D:3) a +0 club (25, 9, D:3) a +0 club (32, -11, D:3) a +0 dagger (35, 19, D:3) a +0 war axe a +0 whip a +0 ring mail a +0 flail (35, 20, D:3) a +0 short sword a +0 ring mail (36, 20, D:3) a tomahawk (37, -12, D:3) a +0 short sword (38, 25, D:3) a tomahawk (50, 16, D:3) a +0 buckler (51, 1, D:3) a +0 leather armour (60, 21, D:3) an uncursed ring of teleportation Level 4 of the Dungeon (0, 0, D:4) a +0 scimitar (11, 4, D:4) a +0 club (27, 9, D:4) a +0 dagger (34, -1, D:4) 16 sling bullets (34, 28, D:4) 21 sling bullets (40, 22, D:4) an uncursed ring of wizardry a +0 scale mail (44, 21, D:4) a +0 long sword of freezing (49, 4, D:4) a +0 scale mail Level 5 of the Dungeon [Shop] Wuyjuqeh's Gadget Shoppe a wand of confusion (31/48) (247 gold) a sack of spiders (200 gold) a fan of gales (400 gold) a phial of floods (400 gold) a wand of teleportation (2/9) (180 gold) a wand of hasting (4/9) (480 gold) a wand of flame (30/48) (160 gold) [Shop] Dukob Git's Gadget Shop a wand of slowing (18/48) (195 gold) a crystal ball of energy (260 gold) a wand of iceblast (9/15) (169 gold) a wand of paralysis (14/24) (208 gold) a wand of enslavement (3/24) (65 gold) a crystal ball of energy (260 gold) a phantom mirror (390 gold) a disc of storms (260 gold) [Shop] Zimuim's Antique Weapon Emporium a +2 dagger of draining (405 gold) the +7 longbow "Piercer" {penet, EV-2} (1027 gold) Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). a +0 mace of crushing (169 gold) a +0 whip (65 gold) a +0 quarterstaff (104 gold) a +0 falchion (78 gold) a +0 rapier (104 gold) a +0 short sword (78 gold) a +0 dagger (52 gold) a +0 club (26 gold) (0, 0, D:5) a +0 hand axe 4 tomahawks (0, 1, D:5) a +0 flail a +0 hand axe (0, 2, D:5) a tomahawk (0, 3, D:5) a +0 mace of holy wrath (9, 26, D:5) 11 sling bullets (10, 10, D:5) a +0 spear (14, 40, D:5) 15 sling bullets (19, 5, D:5) a +0 great sword (19, 6, D:5) a +0 leather armour (28, 9, D:5) 16 gold pieces (42, 14, D:5) 33 arrows (49, 12, D:5) a +0 dagger a +0 ring mail Level 6 of the Dungeon [Shop] Kuni's Antique Armour Boutique a +1 robe of positive energy (174 gold) a cursed +0 helmet (27 gold) a +0 robe (12 gold) a +0 pair of gloves (81 gold) a +0 robe (12 gold) the +4 ring mail of Supple Strength {Dex+5} (747 gold) It affects your dexterity (+5). (0, 0, D:6) a tomahawk (0, 4, D:6) a tomahawk (0, 5, D:6) a +0 flail a +0 chain mail 6 tomahawks (0, 6, D:6) a +0 flail (1, 6, D:6) a +0 club (2, -6, D:6) an uncursed staff of energy (8, -17, D:6) the +0 leather armour "Danil" {+Blink Regen+ Str-4} It affects your strength (-4). It lets you blink. It increases your rate of regeneration. (14, -7, D:6) a +0 hand crossbow (16, -18, D:6) an uncursed ring of ice (17, 7, D:6) 2 needles of confusion (23, -12, D:6) a +0 robe a +1 whip of freezing (28, 17, D:6) a +0 leather armour (29, -10, D:6) a +0 robe (34, -8, D:6) a +0 chain mail (42, -10, D:6) a +0 long sword (52, -11, D:6) a +0 giant club a +0 club a +2 trident of protection a +0 ring mail a +0 club (55, -9, D:6) a +0 club (61, -8, D:6) 5 needles of confusion (62, -12, D:6) a +1 dagger of holy wrath (63, -13, D:6) a +0 whip a +0 club (63, -12, D:6) a +0 club a cursed +0 robe 13 arrows a +0 shortbow (63, 3, D:6) 5 poisoned needles (64, -13, D:6) a +0 halberd a cursed -1 animal skin (65, -14, D:6) a cursed +0 dagger a +0 robe (65, -13, D:6) a +0 dagger a +0 robe (65, -12, D:6) a +0 club a +0 dagger a +0 giant club (65, -3, D:6) a +0 whip a +0 robe Level 7 of the Dungeon (0, 0, D:7) a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 dagger a +0 robe (11, -22, D:7) the +2 leather armour "Ybiteul" {*Confuse rPois Regen+ SInv} It protects you from poison. It lets you see invisible. It increases your rate of regeneration. It may confuse you when you take damage. (12, -17, D:7) a +0 club (28, -2, D:7) a +0 battleaxe (36, -2, D:7) a +0 leather armour (45, -1, D:7) a +0 dagger a +0 ring mail (45, 22, D:7) a +0 leather armour (45, 23, D:7) a +0 dagger a +0 robe (45, 24, D:7) a +0 dagger a +0 ring mail (49, -2, D:7) a +0 war axe (49, -1, D:7) a +0 dagger a +0 robe (50, -18, D:7) a +0 robe (50, -2, D:7) a +0 rapier (50, -1, D:7) a +0 dagger a +0 robe (50, 0, D:7) a +1 short sword of holy wrath (51, -22, D:7) 15 sling bullets (51, -19, D:7) a cursed -1 dagger a +0 robe (51, -1, D:7) a +0 dagger a +0 robe (55, 20, D:7) an uncursed staff of wizardry (55, 21, D:7) 21 arrows (57, -11, D:7) a +0 leather armour Level 8 of the Dungeon (0, 0, D:8) a +0 mace (6, 3, D:8) a cursed -3 giant club (8, 3, D:8) a +0 dagger (13, 3, D:8) 19 poisoned needles (15, 6, D:8) a +0 war axe a +0 ring mail (19, 8, D:8) a +0 whip a +0 chain mail (20, 22, D:8) 11 arrows (23, 15, D:8) a +0 club (24, 1, D:8) a cursed +3 halberd of freezing a +0 robe (24, 9, D:8) an arrow (24, 11, D:8) 2 arrows (24, 12, D:8) an arrow (24, 14, D:8) a +0 shortbow 11 arrows (24, 15, D:8) a +0 dagger a +0 robe a cursed +0 flail (25, 0, D:8) a +0 war axe a +0 robe (25, 15, D:8) a +0 hand axe (26, 0, D:8) a +2 dagger a +0 robe (31, 48, D:8) a cursed -3 dagger (32, 41, D:8) 22 bolts (33, 48, D:8) 14 arrows (35, -6, D:8) a cursed +0 ring mail (43, 28, D:8) a +0 trident a +0 leather armour (44, 10, D:8) 17 poisoned needles (44, 29, D:8) a +0 short sword (45, 24, D:8) a +0 animal skin a -1 spear (45, 27, D:8) a +0 robe (45, 29, D:8) a +0 flail a +0 scale mail (48, -3, D:8) a +0 robe Level 9 of the Dungeon (0, 0, D:9) a +0 short sword (0, 2, D:9) a +0 robe a +0 hand axe (1, 0, D:9) a +0 flail (1, 1, D:9) a +0 robe a +0 robe a cursed +0 short sword (1, 2, D:9) a +0 robe a +2 long sword of freezing (3, -5, D:9) a +0 trident (7, -4, D:9) a troll corpse (skeletalised by now) (8, -2, D:9) a +0 trident (9, 28, D:9) a +0 halberd (17, 38, D:9) a +0 dagger (17, 39, D:9) a +0 short sword (18, 39, D:9) a +0 club (25, 22, D:9) 22 sling bullets (28, 15, D:9) a +0 short sword a +0 chain mail (29, 15, D:9) a +0 short sword (34, -1, D:9) a +0 war axe (34, 16, D:9) a cursed -4 ring of protection (35, 16, D:9) an uncursed ring of fire an uncursed ring of magical power (40, 40, D:9) a +0 scale mail (41, -6, D:9) a +0 hand axe a +0 ring mail a +0 dagger a +0 chain mail a +0 dagger a cursed +0 robe a +0 flail of draining (44, 35, D:9) a +0 hand axe a +0 leather armour (45, 35, D:9) a +0 dagger a +0 robe a +0 dagger a +0 robe (47, -6, D:9) a +0 chain mail (49, 24, D:9) a cursed -1 short sword (50, 24, D:9) a +0 dagger a +0 robe a +0 dagger a +0 robe (50, 25, D:9) a +0 flail a cursed +0 ring mail (51, 25, D:9) a cursed -2 club a +0 chain mail (60, -2, D:9) a +0 rapier of draining (60, 7, D:9) a +0 leather armour the Ecumenical Temple