Ereth Level 1 of the Dungeon (0, 0, D:1) 32 stones (4, -12, D:1) a cursed -3 dagger (4, 37, D:1) a +0 club (6, 16, D:1) 19 sling bullets (7, 23, D:1) a +0 robe (9, -13, D:1) 19 poisoned darts (13, 21, D:1) a +1 dagger of venom (15, 24, D:1) a +0 leather armour (16, 26, D:1) a +0 whip (17, 24, D:1) a +0 ring mail (18, 6, D:1) 14 poisoned darts (22, 17, D:1) a +0 dagger (26, -15, D:1) a +0 hand axe (27, -11, D:1) a +0 dagger (27, 13, D:1) a +0 whip (29, 12, D:1) a +0 club (31, -7, D:1) a stone (32, -6, D:1) a stone (34, 27, D:1) a +0 club a +0 club (38, 16, D:1) a +0 club a +0 dagger a +0 club (39, 23, D:1) a +0 shield (45, -11, D:1) a +0 pair of boots Level 2 of the Dungeon (0, 0, D:2) a +0 falchion (1, 17, D:2) a +0 dagger (2, 11, D:2) a +5 hand axe of flaming a +0 chain mail (7, 18, D:2) a +0 dagger (11, 1, D:2) 9 stones (11, 31, D:2) a +0 pair of boots (12, -8, D:2) a +0 scale mail (14, -9, D:2) a +0 hunting sling (15, -12, D:2) a +0 dagger (15, 43, D:2) a +0 club (18, 14, D:2) 18 stones a +0 dagger a +0 hunting sling (18, 16, D:2) a +0 club (20, 15, D:2) a +3 short sword of venom a +0 animal skin a +0 helmet (25, -1, D:2) a +0 club (25, 12, D:2) a +0 robe (27, 37, D:2) 18 arrows (34, -8, D:2) a stone 13 bolts (35, -8, D:2) a stone (36, -8, D:2) a stone (36, 12, D:2) 22 stones (41, 39, D:2) a +0 spear Level 3 of the Dungeon (6, -37, D:3) a +0 whip a +0 flail (7, -40, D:3) a +0 flail a +0 leather armour (11, -33, D:3) a +0 spear (27, -14, D:3) a +0 club (29, -12, D:3) 26 stones (30, -49, D:3) a +0 spear (30, -12, D:3) 17 stones (32, -10, D:3) a +0 dagger (34, -52, D:3) a +0 dagger a stone (35, -54, D:3) a cursed -2 club a +0 club a +0 leather armour (37, -52, D:3) a stone (37, -34, D:3) a +0 flail a +0 chain mail (37, -33, D:3) a +0 dagger a +0 robe (37, -25, D:3) a +0 short sword (38, -54, D:3) a stone (38, -53, D:3) a stone (38, -52, D:3) a stone (45, -16, D:3) 21 stones (48, -39, D:3) a +0 club (48, -23, D:3) a +0 chain mail (56, -18, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 club (4, -6, D:4) a +0 robe a +0 dagger (5, -7, D:4) a +0 ring mail a +0 hand axe (5, -6, D:4) a +0 flail (19, -9, D:4) 15 poisoned darts (23, 0, D:4) 15 poisoned darts (24, 15, D:4) a +0 ring mail (36, 10, D:4) a +0 mace a +0 scale mail (37, 7, D:4) 27 bolts (37, 10, D:4) a +0 giant club (39, -13, D:4) a +0 scale mail Level 5 of the Dungeon (0, 0, D:5) a +0 club (0, 1, D:5) a +0 whip (2, 0, D:5) a +0 club (2, 1, D:5) the +9 flail of No Interval {freeze, *Noise rC+ Int+4} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (+4). It protects you from cold. It may make noises in combat. a cursed -2 dagger (5, 9, D:5) 2 arrows (5, 18, D:5) a +2 shortbow of freezing 11 arrows (6, 9, D:5) 2 arrows (6, 15, D:5) an arrow (6, 16, D:5) an arrow (7, 9, D:5) an arrow (9, 9, D:5) a +0 shortbow 16 arrows (13, -8, D:5) a +0 spear (22, 0, D:5) 2 arrows (23, 1, D:5) an arrow (23, 14, D:5) a +0 club (24, 1, D:5) an arrow (24, 16, D:5) a +0 hand axe (25, 2, D:5) 2 arrows (26, 0, D:5) 15 stones (26, 2, D:5) an arrow (27, 1, D:5) a cursed +0 trident a +0 robe (27, 12, D:5) 14 arrows a +0 shortbow (28, 2, D:5) 3 arrows a +0 shortbow (29, -1, D:5) 2 stones (29, 1, D:5) a +3 spear a +0 robe (29, 9, D:5) a stone (29, 10, D:5) an arrow (30, -2, D:5) a stone (30, 9, D:5) an arrow a +0 dagger a +0 robe (31, 6, D:5) an arrow (31, 7, D:5) a stone a +0 ring mail a +3 flail (31, 8, D:5) 13 arrows a +0 shortbow a +0 ring mail a +0 short sword (31, 9, D:5) a +0 trident (32, 9, D:5) a stone (32, 10, D:5) a +0 ring mail (32, 11, D:5) a stone (33, 4, D:5) 21 stones (33, 17, D:5) a +0 robe a +3 morningstar (35, 25, D:5) a +0 dagger (38, 26, D:5) a +0 war axe a +0 chain mail Level 6 of the Dungeon (0, 0, D:6) a +1 antimagic war axe (4, 16, D:6) 24 stones (4, 17, D:6) 22 stones (10, 21, D:6) a +0 leather armour (11, -12, D:6) a +0 ring mail (20, -4, D:6) a +0 falchion (22, -4, D:6) a +0 flail (22, -3, D:6) a +0 mace (24, -2, D:6) a +0 robe a +0 morningstar a +0 robe a +0 dagger (24, -1, D:6) a cursed +0 robe a cursed +6 spear (24, 0, D:6) a +0 robe a +4 hand axe (25, 6, D:6) a +0 robe a cursed +5 flail Level 7 of the Dungeon (0, 0, D:7) 20 bolts (3, 4, D:7) a +0 giant spiked club (21, -9, D:7) 2 arrows (21, -1, D:7) a +0 giant club (24, -12, D:7) a +0 shortbow 12 arrows (25, -4, D:7) a +0 leather armour a +0 flail (39, 8, D:7) 14 stones (42, 33, D:7) a +0 scale mail (57, -7, D:7) 19 arrows Level 8 of the Dungeon (0, 0, D:8) a +0 short sword a +0 falchion a +0 chain mail (0, 1, D:8) a +0 flail a +0 chain mail a +0 dagger a +0 robe (0, 2, D:8) a +0 ring mail (12, -37, D:8) a +0 robe (25, 2, D:8) a +1 dagger of holy wrath a +0 robe (25, 3, D:8) a +0 dagger a +0 robe a +0 mace a +0 leather armour (25, 4, D:8) a +0 short sword a +0 chain mail (37, -22, D:8) a -2 halberd of pain a +1 animal skin (40, -28, D:8) a +0 hunting sling (43, -28, D:8) 23 bolts (56, -26, D:8) a potion of might (57, -28, D:8) a potion of mutation (59, -30, D:8) a potion of agility Level 9 of the Dungeon [Shop] Zaimofif's Food Emporium a ration (60 gold) a ration (60 gold) a ration (60 gold) a ration (60 gold) a ration (60 gold) a ration (60 gold) a ration (60 gold) a ration (60 gold) a ration (60 gold) a ration (60 gold) (3, 4, D:9) a +0 falchion (3, 5, D:9) a +0 dagger a +0 robe a +0 dagger (4, 4, D:9) a +0 dagger a cursed +0 ring mail a +0 dagger a +0 robe (13, -5, D:9) a +0 rapier a +0 robe (17, -13, D:9) a +0 shortbow 24 arrows (17, 3, D:9) a scroll of immolation (18, 5, D:9) 26 arrows (21, 2, D:9) a +0 short sword (21, 6, D:9) 24 bolts (22, 3, D:9) a +0 trident a +0 leather armour (23, 1, D:9) a stone (23, 2, D:9) 4 stones (37, -15, D:9) a +0 shortbow 21 arrows (39, -15, D:9) an arrow (42, -10, D:9) a +0 long sword (45, -20, D:9) 18 stones (45, 11, D:9) a +0 dagger of venom a +0 robe (46, 8, D:9) a +0 dagger 22 stones (47, 4, D:9) a +0 hand axe (49, 6, D:9) a +0 hand axe (59, -11, D:9) a +0 leather armour Level 10 of the Dungeon (0, 0, D:10) the cursed +1 flail "Cich" {freeze, rC+ MR- Stlth+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from cold. It affects your resistance to hostile enchantments. It makes you more stealthy. It has a curse placed upon it. (2, -22, D:10) a +0 quarterstaff (13, 4, D:10) 29 stones (15, -11, D:10) a scroll of immolation (15, 2, D:10) a +2 scale mail of poison resistance (15, 4, D:10) a +0 flail (18, -34, D:10) 13 stones (24, -8, D:10) 10 gold pieces (24, -7, D:10) a ration (26, -7, D:10) 16 gold pieces (26, -6, D:10) a lightning rod (4/4) (27, -7, D:10) 12 gold pieces (30, -23, D:10) a scroll of immolation (31, -7, D:10) an uncursed staff of poison (32, -44, D:10) a +0 quarterstaff (38, -31, D:10) a +0 flail a +0 ring mail (39, -31, D:10) a +0 leather armour (39, -30, D:10) a +0 flail a +0 plate armour (41, 3, D:10) a +0 short sword (41, 4, D:10) a +0 dagger 4 stones (41, 5, D:10) a +2 short sword of draining 2 poisoned darts Level 11 of the Dungeon (0, 0, D:11) 15 poisoned darts (14, -27, D:11) 14 stones (18, -19, D:11) a +0 scale mail (31, -23, D:11) the Reference Book on Excruciating Envenoming Spells Type Level Known a - Throw Frost Conjuration/Ice 2 no b - Ignite Poison Fire/Transmutation/Poison 3 no c - Throw Icicle Conjuration/Ice 4 no d - Alistair's Intoxication Transmutation/Poison 5 no e - Freezing Cloud Conjuration/Ice/Air 6 no (31, -12, D:11) a +0 chain mail (31, -4, D:11) a +2 mace of venom a +0 battleaxe a +0 chain mail 6 curare-tipped darts (31, -3, D:11) a +0 leather armour (32, -23, D:11) an uncursed ring of protection from cold (32, -22, D:11) a scroll of enchant weapon (32, 13, D:11) a +0 long sword a +0 chain mail (33, -23, D:11) an uncursed staff of poison (33, -22, D:11) 29 gold pieces (33, -1, D:11) a curare-tipped dart (33, 13, D:11) a +0 flail a +0 scale mail a +0 dagger a +0 robe a +0 morningstar a +0 robe (34, -23, D:11) a scroll of identify (34, -22, D:11) a potion of haste (36, -25, D:11) 20 stones (38, -32, D:11) a +0 ring mail (41, -30, D:11) a +2 helmet (41, 5, D:11) a +0 leather armour a +0 dagger (42, -32, D:11) a +0 spear (44, -29, D:11) a +0 flail a +0 ring mail Level 12 of the Dungeon (0, 0, D:12) a cursed -1 dagger (14, 56, D:12) a +0 long sword (46, 15, D:12) a +0 shortbow a +0 shortbow a +0 shortbow 50 arrows (46, 16, D:12) an arrow (47, 14, D:12) 16 arrows a +0 shortbow (47, 15, D:12) 5 arrows (48, 4, D:12) a +0 great mace (48, 13, D:12) 22 arrows a +0 shortbow (48, 14, D:12) 9 arrows a +0 shortbow (49, 54, D:12) a cursed +0 robe (52, 26, D:12) a +0 giant club a +0 giant club (53, 7, D:12) a +0 scimitar (55, 39, D:12) 17 stones (57, 38, D:12) 24 bolts (63, 37, D:12) a +0 robe Level 13 of the Dungeon [Shop] Luphu's Antique Artefacts the +11 mace of the Inferno {flame, rPois Dex+6} (2441 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your dexterity (+6). It protects you from poison. the ring "Wayrogg" {Fire *Corrode +Inv rElec Dex+4} (1415 gold) [ring of fire] It enhances your fire magic. It affects your dexterity (+4). It protects you from fire. It makes you vulnerable to cold. It insulates you from electricity. It lets you turn invisible. It may corrode you when you take damage. the ring "Uleeq" {*Tele *Corrode Int+5} (562 gold) [ring of teleportation] It may teleport you next to monsters. It affects your intelligence (+5). It may corrode you when you take damage. the cursed +1 short sword "Emokhluph" {freeze, MR+} (580 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your resistance to hostile enchantments. It has a curse placed upon it. the +2 short sword "Irubueve" {pierce, MR+ MP+9 Str+3} (1516 gold) It inflicts extra damage upon your enemies. It affects your strength (+3). It affects your resistance to hostile enchantments. It affects your magic capacity (+9). the ring of Xom's Wantonness {+Blink rCorr Str+2 Stlth+} (1189 gold) [ring of resist corrosion] It affects your strength (+2). It lets you blink. It provides partial protection from all sources of acid and corrosion. It makes you more stealthy. (0, 0, D:13) a +0 scythe (7, 18, D:13) a +0 dagger 9 poisoned darts a +2 cloak of magic resistance (12, -5, D:13) a scroll of immolation (25, 21, D:13) 2 arrows (25, 22, D:13) an arrow (27, 22, D:13) 2 arrows (28, 22, D:13) an arrow (29, 22, D:13) an arrow (29, 23, D:13) 8 bolts (30, -4, D:13) a cursed -2 long sword a +0 robe (30, 23, D:13) 10 arrows a +3 shortbow (31, -4, D:13) a cursed +0 flail a +0 robe a +0 long sword a +0 robe (32, -4, D:13) a +2 spear of freezing a +0 robe (32, 9, D:13) 25 stones (35, 16, D:13) a +1 robe of resistance a +0 quarterstaff of crushing (47, -18, D:13) a cursed +0 hand crossbow (47, 29, D:13) 4 atropa-tipped darts Level 14 of the Dungeon (0, 0, D:14) a +0 dire flail (1, 23, D:14) a scroll of immolation (1, 31, D:14) a +0 great mace a +0 chain mail (2, 30, D:14) a +1 hand crossbow of velocity a +0 dire flail a +0 plate armour (3, 27, D:14) a +0 chain mail (3, 31, D:14) a +0 great sword a +0 chain mail (4, 28, D:14) 12 stones a +0 ring mail (5, 34, D:14) a +0 hunting sling (6, 34, D:14) a +0 dagger a +0 chain mail (7, 2, D:14) a +1 trident of piercing (7, 35, D:14) a +0 long sword a +0 robe (12, 8, D:14) a cursed +0 hand axe a +0 robe (13, 6, D:14) an arrow (13, 7, D:14) a +0 long sword a +1 robe of magic resistance (13, 8, D:14) a +0 longbow 17 arrows (14, 7, D:14) a cursed +0 scimitar a +0 robe (14, 30, D:14) a +0 helmet (16, -11, D:14) 19 bolts (31, 13, D:14) a +0 hand crossbow (38, 25, D:14) a +0 robe (42, -5, D:14) a +0 battleaxe a +3 morningstar a +0 chain mail (43, -5, D:14) a +1 spear of flaming (44, 2, D:14) a +1 long sword (45, 2, D:14) a +0 halberd a +0 flail a +0 dire flail (46, 2, D:14) a +4 flail (53, 7, D:14) the +5 glaive of the Augurer {venom, Str-2 Int+6 SInv} It poisons the flesh of those it strikes. It affects your strength (-2). It affects your intelligence (+6). It lets you see invisible. Level 15 of the Dungeon (6, -16, D:15) a +0 troll leather armour (7, 18, D:15) 19 bolts (22, -7, D:15) a +0 trident (24, 16, D:15) a scroll of immolation (26, 14, D:15) 18 bolts (27, 16, D:15) a +3 mace a +2 plate armour of magic resistance (29, 18, D:15) a +0 mace a +0 war axe a +0 leather armour a +0 battleaxe a +0 plate armour a +0 short sword a +0 chain mail (30, 18, D:15) a +1 hand axe of flaming (38, 3, D:15) a +0 battleaxe (38, 23, D:15) a +4 dagger (40, -5, D:15) a +0 robe (40, 2, D:15) a +0 glaive a +0 ring mail (42, 10, D:15) a +0 dagger a +0 robe (42, 14, D:15) a large rock (50, -17, D:15) a +0 giant club a +0 giant spiked club (50, 16, D:15) 12 stones the Ecumenical Temple Level 1 of the Lair of Beasts (11, -13, Lair:1) a box of beasts (20, 7, Lair:1) a +0 club (38, -8, Lair:1) a +0 scale mail (39, 18, Lair:1) a +0 helmet (41, 10, Lair:1) a +0 ring mail (45, -12, Lair:1) a +0 shortbow Level 2 of the Lair of Beasts (0, 24, Lair:2) 29 bolts (11, -10, Lair:2) an uncursed staff of earth (16, -17, Lair:2) an uncursed staff of conjuration (31, 38, Lair:2) a cursed -1 robe (34, -5, Lair:2) a +0 short sword (37, 39, Lair:2) 18 stones (45, 36, Lair:2) 2 scrolls of torment a scroll of random uselessness a +1 robe a +1 glaive a +0 chain mail (46, 26, Lair:2) 9 sling bullets (48, 22, Lair:2) 2 silver javelins Level 3 of the Lair of Beasts (5, -14, Lair:3) 19 poisoned darts (22, 14, Lair:3) a +0 leather armour (25, 17, Lair:3) a scroll of immolation (26, -4, Lair:3) a +0 battleaxe (30, 26, Lair:3) 20 bolts (31, 11, Lair:3) a +0 halberd (31, 13, Lair:3) a +0 scimitar (32, 8, Lair:3) 24 stones (32, 11, Lair:3) a +0 long sword (32, 12, Lair:3) a +0 robe a +0 mace (33, 11, Lair:3) a +0 robe a +0 dire flail (36, -1, Lair:3) 7 poisoned darts (47, 18, Lair:3) 10 stones Level 4 of the Lair of Beasts (0, 0, Lair:4) a scroll of immolation (10, -4, Lair:4) a +0 robe (19, 13, Lair:4) a +0 spear (24, 6, Lair:4) an arrow (25, 10, Lair:4) 14 arrows a +0 shortbow (26, 10, Lair:4) 20 arrows a +0 shortbow (27, 10, Lair:4) 20 arrows a +0 shortbow (30, -3, Lair:4) a +2 robe of the Archmagi (30, 26, Lair:4) 9 arrows Level 5 of the Lair of Beasts (0, 0, Lair:5) a throwing net (0, 24, Lair:5) a cursed -3 flail (24, 27, Lair:5) a +0 ring mail (25, -4, Lair:5) a rime drake corpse (skeletalised by now) (26, -3, Lair:5) a komodo dragon corpse (skeletalised by now) (26, 15, Lair:5) 27 bolts (41, 9, Lair:5) a +1 cloak (53, 33, Lair:5) 6 poisoned darts Level 6 of the Lair of Beasts (8, -35, Lair:6) 6 curare-tipped darts (15, 2, Lair:6) a scroll of random uselessness (30, -15, Lair:6) a +0 ring mail (30, -14, Lair:6) a +0 trident (30, 11, Lair:6) 4 atropa-tipped darts Level 2 of the Abyss (0, 0, Abyss:2) a +0 long sword a white draconian corpse (11, 11, Abyss:2) a +0 trident