Ereth Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (6, -1, D:1) a +0 club (15, 11, D:1) 18 stones (33, -6, D:1) 15 stones (35, -1, D:1) a +0 dagger (35, 2, D:1) a stone (35, 4, D:1) a stone (35, 5, D:1) 2 stones (35, 10, D:1) a +0 ring mail (39, 7, D:1) a +0 short sword (44, 26, D:1) 4 large rocks (45, -8, D:1) a +0 dagger (47, 37, D:1) a cursed -1 club (60, 43, D:1) a +0 club 2 stones (64, 10, D:1) 6 stones Level 2 of the Dungeon (0, 0, D:2) a cursed +0 dagger (3, -35, D:2) a +0 whip of flaming (9, -32, D:2) a +0 club (10, 10, D:2) a +0 club (17, -23, D:2) 19 arrows (18, -16, D:2) a +0 dagger (18, -15, D:2) a +0 club (27, -7, D:2) a +0 dagger of venom (33, -41, D:2) a +0 leather armour (38, -37, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) 25 sling bullets (18, 9, D:3) a cursed +0 robe (26, 12, D:3) a +0 blowgun 14 poisoned needles (32, 20, D:3) a +0 helmet (33, 5, D:3) a +1 whip of flaming (38, 23, D:3) 16 arrows (43, 3, D:3) a +0 club a +0 club a +0 whip (47, 19, D:3) a stone (47, 22, D:3) a +0 short sword (48, 19, D:3) a stone (54, 16, D:3) 18 stones Level 4 of the Dungeon (0, 0, D:4) a +0 vampiric dagger (4, 31, D:4) 20 bolts (11, 12, D:4) a +0 club (12, 19, D:4) the +1 dagger "Ukkoorum" {elec, rPois rF+ SInv} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It protects you from fire. It protects you from poison. It lets you see invisible. (20, 35, D:4) a +0 short sword (20, 40, D:4) 17 stones (21, 44, D:4) a cursed +0 robe (24, 38, D:4) a +0 dagger a +0 robe a +0 hand axe (24, 39, D:4) a +0 hand axe (26, 13, D:4) a +2 helmet of intelligence (29, 10, D:4) 26 stones (30, 22, D:4) a +0 leather armour (39, -2, D:4) 29 stones (40, 16, D:4) 12 arrows (54, -5, D:4) 29 bolts (55, 30, D:4) 6 needles of sleeping Level 5 of the Dungeon (0, 0, D:5) a +0 ring mail (1, 1, D:5) a +0 leather armour (8, 4, D:5) 14 poisoned needles (19, 20, D:5) a +0 battleaxe (26, 24, D:5) a +0 leather armour (28, 19, D:5) a +0 scale mail (29, 3, D:5) 23 stones (29, 13, D:5) 21 stones (31, -7, D:5) 21 stones (34, 13, D:5) a +0 helmet (39, -12, D:5) a +0 dagger (40, 1, D:5) 18 arrows (41, -9, D:5) 18 poisoned needles (41, -7, D:5) a +0 hunting sling Level 6 of the Dungeon (0, 0, D:6) a +0 whip a +0 leather armour a +0 club a +0 leather armour (1, 0, D:6) a +0 dagger a +0 robe a +0 whip a +0 leather armour (34, 3, D:6) a +0 whip (36, -7, D:6) a +0 spear (37, -7, D:6) a cursed -3 spear (40, -8, D:6) a +0 spear (40, 14, D:6) a +0 short sword a +0 robe a cursed +3 battleaxe a cursed +0 robe a cursed +0 falchion a +0 robe (41, -32, D:6) 13 poisoned needles (41, 14, D:6) an arrow (42, 13, D:6) a +0 shortbow 13 arrows (44, 12, D:6) an arrow (50, 11, D:6) 20 stones Level 7 of the Dungeon (0, 0, D:7) a +0 ring mail (5, 15, D:7) +0 swamp dragon scales (8, 0, D:7) a +0 war axe a +0 mace a +0 dagger a cursed -2 robe (10, 14, D:7) 15 arrows (11, 17, D:7) 12 stones (18, -15, D:7) a +0 dagger (24, 14, D:7) a +0 hand axe (25, 2, D:7) a +0 leather armour (26, 13, D:7) a +0 long sword (27, -2, D:7) 18 stones (27, 4, D:7) 17 sling bullets (27, 14, D:7) a +0 shield (33, 16, D:7) 14 bolts (36, 4, D:7) 12 poisoned needles (47, 8, D:7) a +0 flail Level 8 of the Dungeon (0, 0, D:8) a +0 chain mail a +0 long sword a cursed -3 short sword (0, 2, D:8) a +0 flail (2, -28, D:8) 22 poisoned needles (2, -11, D:8) a +0 giant spiked club a cursed +0 leather armour (6, -25, D:8) a +0 leather armour (10, -17, D:8) 19 stones (12, -24, D:8) a +0 short sword (14, -12, D:8) a +0 quarterstaff (19, -18, D:8) a +0 hunting sling (26, 8, D:8) a +0 shortbow 22 arrows (35, -14, D:8) 8 sling bullets (37, -16, D:8) a +0 spear a +0 scale mail a +1 flail of distortion a +0 giant spiked club (37, -15, D:8) a +0 spear a +0 dagger (38, -20, D:8) a +0 giant club a +0 dire flail (38, -15, D:8) a +0 halberd (40, -24, D:8) a +0 giant spiked club a +0 giant club (47, -20, D:8) a +0 flail (51, 1, D:8) a +0 dagger (52, 12, D:8) 17 sling bullets (53, -3, D:8) 12 stones (54, -15, D:8) a +0 leather armour Level 9 of the Dungeon [Shop] Nasinoi's Armour Emporium a +0 robe (10 gold) a +0 pair of gloves (67 gold) a +0 ring mail (60 gold) a +1 plate armour of fire resistance (525 gold) a +0 ring mail (60 gold) the +5 chain mail "Komp" {rElec rN++} (810 gold) It insulates you from electricity. It greatly protects you from negative energy. a cursed +0 robe (1 gold) a +0 robe (10 gold) a +0 scale mail (60 gold) a +1 shield of fire resistance (247 gold) a +0 pair of boots (67 gold) a +1 pair of boots (172 gold) a +0 chain mail (67 gold) (0, 0, D:9) 17 stones a +0 hunting sling a cursed -2 dagger (9, 10, D:9) a +0 short sword (9, 11, D:9) a +0 flail (10, 8, D:9) a +0 war axe of chopping (10, 9, D:9) a +0 ring mail (10, 10, D:9) a +0 dagger (11, 8, D:9) a +0 giant club (15, 1, D:9) a +0 hand axe (19, -1, D:9) a +0 club (25, -11, D:9) 21 sling bullets (30, -18, D:9) a +0 flail (37, -8, D:9) a +0 short sword (45, -27, D:9) a cursed -1 dagger a +0 robe a +0 dagger (46, -27, D:9) a +0 hand axe a +0 club a +0 ring mail (48, -17, D:9) 18 sling bullets Level 10 of the Dungeon (0, 0, D:10) a +0 hunting sling (2, 5, D:10) a +0 flail (24, 1, D:10) an uncursed ring of protection from magic (33, 18, D:10) a +0 falchion (33, 19, D:10) a +0 giant spiked club a +0 giant club (35, 17, D:10) a +0 dagger (36, 13, D:10) a +0 dagger (37, 17, D:10) a +0 halberd (40, -16, D:10) a +0 giant club a +0 giant club (43, -28, D:10) 18 sling bullets (57, -6, D:10) 13 gold pieces (58, -6, D:10) a scroll of immolation (58, -5, D:10) a +1 scimitar of draining (61, -17, D:10) a +0 whip (62, -18, D:10) a +0 flail (63, -17, D:10) 8 stones a +0 leather armour (65, -15, D:10) a +0 dagger a +0 robe Level 11 of the Dungeon (0, 0, D:11) 24 sling bullets (4, 4, D:11) an arrow (5, 10, D:11) 28 arrows a +0 shortbow (7, 1, D:11) a large rock (7, 3, D:11) a large rock (13, 14, D:11) 2 large rocks (16, 20, D:11) a large rock (17, 5, D:11) the +1 robe "Goirhos" {rN++ Dex+4} It affects your dexterity (+4). It greatly protects you from negative energy. (18, -3, D:11) 15 stones (21, -15, D:11) 2 arrows (25, -12, D:11) a +0 shortbow 17 arrows (26, -12, D:11) a +0 shortbow 11 arrows (26, -11, D:11) a +6 long sword a +0 robe a cursed +0 hand axe a +0 robe (26, -10, D:11) a +0 shortbow 13 arrows (27, -11, D:11) 3 arrows (28, -11, D:11) an arrow (34, -9, D:11) a +0 morningstar (34, -8, D:11) a +0 short sword a +0 robe (34, -7, D:11) a cursed +0 mace of crushing a +0 robe (35, 24, D:11) a +1 hat (36, -8, D:11) a +2 mace a +0 robe an arrow (38, -17, D:11) 14 arrows (40, -9, D:11) a +0 shortbow 11 arrows (41, -10, D:11) an arrow (41, 5, D:11) 4 needles of confusion (42, -11, D:11) an arrow (42, -10, D:11) an arrow (43, -11, D:11) an arrow (47, -7, D:11) a +0 giant spiked club (47, 11, D:11) a +0 war axe Level 12 of the Dungeon (0, 0, D:12) the +9 sword of Zonguldrok {reap} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. (4, 45, D:12) a +0 trident a +0 scale mail a +0 dagger of protection a +0 robe (5, 44, D:12) a +0 whip (5, 45, D:12) a +0 flail (12, -2, D:12) a +0 dagger (12, 13, D:12) 4 large rocks (13, 23, D:12) a +0 whip (15, 33, D:12) a +0 chain mail (15, 34, D:12) a +0 robe (19, 44, D:12) a +0 flail a +0 robe a +1 short sword of protection a +0 robe (20, 44, D:12) a +5 long sword of freezing a +0 robe (23, 44, D:12) a cursed +0 robe (35, 44, D:12) a +0 quarterstaff (37, 10, D:12) a +0 whip a +0 leather armour (38, 10, D:12) a +0 morningstar (38, 11, D:12) a +0 rapier (39, 10, D:12) a +0 falchion a +0 hand axe a +0 ring mail (39, 31, D:12) a book of Air (40, 10, D:12) a +0 morningstar a cursed +0 leather armour (40, 43, D:12) 15 arrows (49, 15, D:12) a +0 leather armour (49, 22, D:12) a +0 giant club a +0 giant spiked club Level 13 of the Dungeon (0, 0, D:13) a +0 long sword (4, -13, D:13) a +0 giant club (12, -4, D:13) a +0 giant club a +0 dire flail (21, -4, D:13) a +0 dagger a +0 robe (23, -4, D:13) a +0 short sword (24, -16, D:13) 3 large rocks (26, -16, D:13) a large rock (28, -9, D:13) a +0 giant club a +0 giant club (28, -8, D:13) a +0 dagger (33, -15, D:13) 23 arrows (37, -38, D:13) a +0 hunting sling (39, -17, D:13) 18 stones (51, -24, D:13) a +0 robe a +5 dagger of venom (52, -25, D:13) a +0 giant club a +0 giant spiked club (52, -24, D:13) a +0 short sword a +1 dagger of venom a +0 leather armour (52, -21, D:13) a +0 robe a +0 dagger Level 14 of the Dungeon (0, 0, D:14) 20 gold pieces (1, 3, D:14) 3 arrows (6, -26, D:14) a +0 giant spiked club (12, -23, D:14) a +2 scimitar of flaming (13, -23, D:14) a yak skeleton (13, -19, D:14) the +7 long sword of Hankuc {slice, rElec rC+ rN+ Int-3} It inflicts extra damage upon your enemies. It affects your intelligence (-3). It protects you from cold. It insulates you from electricity. It protects you from negative energy. (31, -17, D:14) an arrow (32, -15, D:14) 2 arrows (32, -14, D:14) 2 arrows (32, -12, D:14) an arrow (32, -6, D:14) an arrow (32, -5, D:14) an arrow (32, -4, D:14) an arrow (32, -2, D:14) an arrow (32, 1, D:14) an arrow (32, 2, D:14) 6 arrows (32, 3, D:14) an arrow (32, 4, D:14) an arrow (35, -20, D:14) a +0 helmet (37, -21, D:14) an arrow (38, -28, D:14) an arrow (38, -25, D:14) 23 stones (41, -28, D:14) an arrow (42, -28, D:14) an arrow (43, -19, D:14) a +0 helmet (44, 7, D:14) a +0 long sword (48, 11, D:14) 15 bolts (52, -27, D:14) 12 arrows a +0 shortbow the Ecumenical Temple