Eremar Level 1 of the Dungeon (9, -3, D:1) a +0 dagger (11, 13, D:1) a stone (11, 14, D:1) a stone (11, 19, D:1) a +0 dagger a stone (16, -17, D:1) 30 stones (17, 3, D:1) 11 stones (19, 11, D:1) 16 bolts (26, -1, D:1) 6 curare-tipped needles (32, -17, D:1) 22 stones (35, 5, D:1) a +0 short sword (40, -38, D:1) 12 stones (49, -15, D:1) 17 arrows (52, -27, D:1) a +0 hunting sling Level 2 of the Dungeon (0, 0, D:2) a +2 dagger of venom (5, 31, D:2) a +0 club (5, 36, D:2) a +0 scale mail (5, 39, D:2) a +0 whip (8, 16, D:2) a +0 club (9, 33, D:2) 18 arrows (10, -3, D:2) a +0 short sword (11, 31, D:2) a +0 dagger (14, 10, D:2) a +0 club (16, 5, D:2) a +0 club (22, -7, D:2) a cursed -1 dagger (23, -5, D:2) a cursed -2 hunting sling 17 stones (24, -8, D:2) 22 stones (24, -3, D:2) a stone (24, -2, D:2) a stone (24, -1, D:2) a stone (24, 0, D:2) a stone (29, 23, D:2) a +0 scythe a +0 robe (40, 27, D:2) a stone (41, 31, D:2) a +0 dagger 3 stones (41, 34, D:2) 21 arrows Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (3, -3, D:3) a cursed +0 scale mail (8, 6, D:3) 14 poisoned needles (10, 34, D:3) 19 stones (12, 17, D:3) a +0 club (19, 15, D:3) 14 stones (24, 16, D:3) a +0 ring mail (25, 28, D:3) a +0 hand axe (27, 34, D:3) a +0 club (34, 14, D:3) a stone (34, 18, D:3) a +0 spear (36, -2, D:3) a +0 short sword Level 4 of the Dungeon [Shop] Pypesoirr's Antique Weapon Emporium a +0 scimitar of holy wrath (184 gold) a +0 hunting sling (30 gold) the +3 hand axe "Minotaur's Peril" {protect, rN+ Str+2} (680 gold) It protects the one who uses it against injury (+AC on strike). It affects your strength (+2). It protects you from negative energy. a +0 giant spiked club (38 gold) a +0 trident (70 gold) the cursed +3 rapier "Caebishro" {speed, rF- Dex+4} (648 gold) Attacks with this weapon are significantly faster. It affects your dexterity (+4). It makes you vulnerable to fire. It has a curse placed upon it. a +0 whip (50 gold) a +0 rapier (80 gold) a +0 falchion (60 gold) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} (1232 gold) It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). a +0 halberd (80 gold) a +0 hand axe (60 gold) the +6 rapier of Destiny {elec, *Slow rElec Int+7 Dex-3} (1136 gold) Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your intelligence (+7). It affects your dexterity (-3). It insulates you from electricity. It may slow you when you take damage. a +0 glaive (130 gold) [Shop] Zapsitsa's Food Shop a bread ration (55 gold) 3 fruits (49 gold) a meat ration (55 gold) a meat ration (55 gold) a meat ration (55 gold) a meat ration (55 gold) a royal jelly (22 gold) 2 fruits (33 gold) [Shop] Woppof's Book Shoppe a book of Callings (300 gold) a book of Necromancy (300 gold) Ener's Handbook of the Shifting Snowflakes (540 gold) Spells Type Level a - Freeze Ice 1 b - Throw Frost Conjuration/Ice 2 c - Sticks to Snakes Transmutation 2 d - Alistair's Intoxication Transmutation/Poison 5 e - Dragon Form Transmutation 7 a book of Cantrips (200 gold) a book of Clouds (450 gold) a book of Geomancy (350 gold) a book of Flames (350 gold) Zapt's Reference Book on Glacial Displacement (1035 gold) Spells Type Level a - Recall Summoning/Translocation 3 b - Summon Forest Summoning/Translocation 5 c - Freezing Cloud Conjuration/Ice/Air 6 d - Dispersal Translocation 6 a book of Misfortune (200 gold) a book of Conjurations (300 gold) a book of Beasts (550 gold) a book of Alchemy (750 gold) a book of Necromancy (300 gold) a book of Necromancy (300 gold) a book of the Sky (650 gold) [Shop] Irpha Codwo's Jewellery Boutique an uncursed ring of flight (175 gold) a cursed amulet of inaccuracy (20 gold) an uncursed ring of magical power (200 gold) an uncursed amulet of rage (400 gold) a cursed -2 ring of evasion (20 gold) an uncursed ring of positive energy (200 gold) an uncursed ring of poison resistance (200 gold) a cursed -2 ring of intelligence (20 gold) a cursed -3 ring of dexterity (20 gold) a +1 ring of protection (30 gold) an uncursed ring of magical power (200 gold) a +3 ring of strength (157 gold) [Shop] Jasobof's Assorted Antiques a scroll of recharging (285 gold) a +0 pair of boots (135 gold) a scroll of identify (60 gold) a scroll of remove curse (90 gold) a +0 rapier (120 gold) a +0 mace (90 gold) 2 potions of curing (180 gold) the +0 falchion of Anxiety {slice, Str+3} (534 gold) It inflicts extra damage upon your enemies. It affects your strength (+3). (0, 0, D:4) a +0 hunting sling (23, 22, D:4) a +0 robe (25, -16, D:4) a +0 cloak (28, -12, D:4) a +0 hand axe (33, -10, D:4) a cursed -3 mace Level 5 of the Dungeon (0, 0, D:5) a +0 hunting sling (11, 19, D:5) 12 stones (11, 49, D:5) a +0 shortbow (13, 11, D:5) 15 stones (16, 15, D:5) a potion of curing (17, 28, D:5) 25 stones (18, 31, D:5) a +0 shortbow 14 arrows (18, 33, D:5) an arrow (18, 34, D:5) an arrow (18, 36, D:5) an arrow (19, 29, D:5) 22 arrows (21, 3, D:5) a +0 dagger a +0 robe (21, 5, D:5) a +4 dagger a +0 robe (22, 5, D:5) a +0 club a +0 giant club a +0 mace (23, 5, D:5) a +0 club (28, 8, D:5) a poisoned javelin (28, 17, D:5) a +0 buckler (30, 8, D:5) a poisoned javelin (30, 10, D:5) a poisoned javelin (30, 13, D:5) a scroll of immolation (30, 14, D:5) 17 gold pieces (32, 13, D:5) a poisoned javelin (42, 42, D:5) 29 stones