Eremar Level 1 of the Dungeon (0, 0, D:1) a +0 helmet (1, -42, D:1) a +0 hand axe (3, -38, D:1) a +0 club (7, -2, D:1) a +0 club (22, -59, D:1) a +0 leather armour (36, -56, D:1) a +0 club (36, -15, D:1) a +0 club (40, -60, D:1) 16 stones (50, -47, D:1) a +0 robe (51, -17, D:1) a cursed -3 whip Level 2 of the Dungeon [Shop] Zin's Purification Station a potion of cure mutation (750 gold) (0, 0, D:2) a +0 robe (13, 11, D:2) a +0 club (14, -20, D:2) a +0 scythe a +0 robe (22, 24, D:2) a +0 whip (24, 11, D:2) a +0 short sword a +0 dagger (54, 15, D:2) 17 stones (56, 1, D:2) a +0 hunting sling Level 3 of the Dungeon (2, 0, D:3) 14 bolts (19, 3, D:3) 25 stones (31, 25, D:3) a +0 robe (38, 10, D:3) a cursed amulet of inaccuracy (40, 10, D:3) a -2 leather armour Level 4 of the Dungeon (0, 0, D:4) 10 stones (10, 7, D:4) 13 arrows (12, -21, D:4) a tomahawk (12, -4, D:4) a +0 hand axe (13, -21, D:4) a tomahawk (14, -22, D:4) a tomahawk (15, -23, D:4) a tomahawk (16, -24, D:4) a tomahawk (18, -26, D:4) a +1 dagger of venom a +0 leather armour (21, -5, D:4) a jackal skeleton (21, 10, D:4) a +0 spear (21, 11, D:4) a +0 whip (22, 9, D:4) a +0 spear a gnoll corpse (skeletalised by now) (26, 5, D:4) 19 sling bullets (29, 6, D:4) 17 stones (33, 18, D:4) a +0 dagger (34, 4, D:4) 19 sling bullets (34, 16, D:4) a +0 dagger (36, -7, D:4) 4 poisoned needles Level 5 of the Dungeon (0, 0, D:5) a scroll of identify (2, -5, D:5) a leopard gecko corpse (5, -9, D:5) 16 gold pieces