Eremar Level 1 of the Dungeon (0, 0, D:1) 25 arrows (2, 6, D:1) 7 needles of sleeping (4, 9, D:1) a +1 whip of flaming (6, -18, D:1) a +0 dagger (9, -1, D:1) a +0 whip a +0 club (14, -21, D:1) 22 bolts (31, -14, D:1) 24 bolts (36, -20, D:1) a +0 mace (39, 4, D:1) 27 arrows (47, 14, D:1) a +0 club Level 2 of the Dungeon (5, -8, D:2) a +0 dagger a +0 club a goblin corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) (16, -3, D:2) a +0 club a goblin corpse (skeletalised by now) (21, -5, D:2) a +0 robe (23, 16, D:2) a +0 club (24, -3, D:2) a +0 robe (24, 16, D:2) a +0 robe (25, 16, D:2) 13 stones (28, -18, D:2) 23 sling bullets (30, -2, D:2) 30 sling bullets (44, -20, D:2) a +0 dagger 3 stones (45, -18, D:2) 2 stones (45, -4, D:2) 18 stones (48, -13, D:2) 11 bolts Level 3 of the Dungeon (0, 0, D:3) a cursed +0 club (2, -26, D:3) a book of Cantrips (3, 16, D:3) a +0 dagger an orc corpse an orc corpse (4, -26, D:3) 13 gold pieces (4, 16, D:3) a +0 trident an orc corpse (5, -6, D:3) a +0 dagger (9, -27, D:3) a scroll of identify (29, 16, D:3) a bat corpse (skeletalised by now)