Eremar Level 1 of the Dungeon (0, 0, D:1) a +0 hunting sling (7, -24, D:1) a +0 hunting sling (12, -14, D:1) 19 sling bullets (15, -22, D:1) a +0 whip (16, 1, D:1) a +0 dagger a +0 dagger (20, -28, D:1) a +0 scale mail (23, -15, D:1) a +0 leather armour (23, -9, D:1) 20 stones (26, -6, D:1) a +0 club (27, -15, D:1) a +0 club (28, -6, D:1) a stone (29, -6, D:1) a stone (45, 14, D:1) a +0 mace Level 2 of the Dungeon (0, 0, D:2) a +0 club a hobgoblin corpse (skeletalised by now) (3, -9, D:2) a +0 short sword a cursed +0 scale mail the human corpse of Terence (skeletalised by now) (9, -11, D:2) a +0 flail (20, 9, D:2) 7 gold pieces (26, -2, D:2) a +0 club a hobgoblin corpse (skeletalised by now) a bat corpse (skeletalised by now) a quokka corpse (skeletalised by now) (26, 2, D:2) 26 sling bullets (27, -1, D:2) a +0 hand axe