Eremar Level 1 of the Dungeon (0, 0, D:1) a stone (0, 2, D:1) a stone (0, 3, D:1) a stone (0, 4, D:1) a stone (17, -4, D:1) 17 sling bullets (18, -4, D:1) a +0 dagger (21, -12, D:1) 24 sling bullets (21, -4, D:1) a +0 dagger (22, -19, D:1) 24 stones (23, -4, D:1) a stone (24, -16, D:1) 9 arrows (25, -4, D:1) a stone (27, 1, D:1) a +0 mace (28, -6, D:1) 13 stones (29, 1, D:1) a +0 dagger (31, -12, D:1) 16 stones (36, -27, D:1) a +0 hand axe (44, 0, D:1) a stone (44, 1, D:1) a stone (44, 3, D:1) a +0 club 2 stones (45, -9, D:1) a +0 whip (45, 0, D:1) a stone (50, -13, D:1) a +0 hunting sling (60, -34, D:1) a +0 club (64, 0, D:1) a +0 scale mail Level 2 of the Dungeon (0, 0, D:2) a +0 robe (4, 11, D:2) 13 bolts (12, -11, D:2) 14 sling bullets (21, -7, D:2) 19 stones (25, -8, D:2) a +0 dagger (38, 5, D:2) a stone (50, -12, D:2) a +0 flail (55, -19, D:2) 21 bolts Level 3 of the Dungeon (0, 0, D:3) a -1 whip (0, 27, D:3) a +0 short sword a +0 blowgun 6 curare-tipped needles (0, 36, D:3) a +0 hunting sling (1, 19, D:3) a +0 blowgun (2, -14, D:3) a +0 club (13, -6, D:3) a +0 robe (16, 19, D:3) 30 stones (19, -13, D:3) 2 curare-tipped needles (19, -12, D:3) a curare-tipped needle (19, -2, D:3) 15 stones (20, -9, D:3) a +0 club a +0 short sword a +0 blowgun (20, 30, D:3) an arrow (21, 30, D:3) 2 arrows (22, 30, D:3) an arrow (23, 30, D:3) an arrow (24, 30, D:3) an arrow (25, 30, D:3) an arrow (27, 30, D:3) a +0 shortbow 17 arrows (58, 34, D:3) a +0 shield (59, 28, D:3) a +0 whip Level 4 of the Dungeon (0, 0, D:4) a +0 chain mail (2, -4, D:4) 15 stones (3, 19, D:4) 14 arrows (13, 10, D:4) a +0 dagger a +0 robe (13, 17, D:4) a +2 whip of freezing a +0 leather armour (14, 43, D:4) a +0 ring mail (15, 9, D:4) a cursed -1 whip a +0 dagger a +0 robe (15, 10, D:4) a +0 dagger a +0 robe (25, 32, D:4) 15 bolts (30, 17, D:4) 15 sling bullets (40, 15, D:4) a -4 ring of protection (48, 34, D:4) a +0 hunting sling (51, 42, D:4) a +0 robe (53, 9, D:4) 14 stones Level 5 of the Dungeon (0, 0, D:5) a +0 long sword (5, -33, D:5) 6 curare-tipped needles (6, 12, D:5) 7 javelins (35, 10, D:5) a +2 whip of draining a +3 whip (40, 16, D:5) a +0 falchion (46, -11, D:5) a +0 long sword (51, -10, D:5) 25 sling bullets (53, -25, D:5) 25 stones (59, -9, D:5) a +0 whip a +0 robe (61, -8, D:5) a cursed -1 spear (61, 6, D:5) 10 stones (67, 6, D:5) a +0 blowgun Level 6 of the Dungeon (0, 0, D:6) a +0 giant spiked club (1, 19, D:6) a +0 ring mail (2, 21, D:6) a +0 mace (6, -14, D:6) a +0 ring mail (6, 23, D:6) a +0 robe (9, 9, D:6) a +4 great sword of freezing a +0 robe a cursed +2 dire flail a +0 robe a cursed +5 flail a +0 robe (9, 10, D:6) a +4 battleaxe a +0 robe (21, -17, D:6) a jackal corpse (21, 11, D:6) a +0 chain mail (25, 8, D:6) a +0 shortbow 20 arrows (26, 4, D:6) a +0 flail (26, 5, D:6) an arrow (27, 5, D:6) an arrow (34, 1, D:6) 20 arrows Level 7 of the Dungeon (0, 0, D:7) the cursed +3 rapier "Qyumiylo" {venom, rElec MR+ Dex+3} It poisons the flesh of those it strikes. It affects your dexterity (+3). It insulates you from electricity. It affects your resistance to hostile enchantments. It has a curse placed upon it. (1, 0, D:7) 12 gold pieces (5, -18, D:7) 12 poisoned needles (5, -4, D:7) 20 stones (5, 3, D:7) 11 gold pieces (6, 4, D:7) a potion of flight (14, -22, D:7) 2 throwing nets (30, -19, D:7) 12 bolts (31, -19, D:7) a +0 buckler (36, -12, D:7) a +0 scale mail (38, -12, D:7) a +0 hand axe (46, -9, D:7) a +0 leather armour (48, -13, D:7) a +0 falchion a cursed +0 chain mail 4 tomahawks (53, -8, D:7) a +0 dagger a +0 robe a +0 mace a +0 ring mail (54, -9, D:7) a +0 dagger a +0 robe a +0 flail a +2 leather armour of fire resistance a +0 flail (54, -8, D:7) a +1 flail of protection a +0 whip a +0 trident a +0 leather armour