Eremar Level 1 of the Dungeon (0, 0, D:1) a +2 whip of flaming (6, -23, D:1) a +0 club (15, -6, D:1) a +0 flail a +0 leather armour (23, -14, D:1) a +0 short sword (26, -16, D:1) a +0 leather armour (36, -19, D:1) 15 poisoned needles (53, -7, D:1) 21 bolts (55, -14, D:1) 18 sling bullets Level 2 of the Dungeon (0, 0, D:2) a +0 ring mail (16, -10, D:2) a +0 club (16, 7, D:2) a +0 ring mail (17, 30, D:2) a +0 dagger (30, -12, D:2) a +0 long sword (33, -1, D:2) 14 bolts (48, -7, D:2) a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) a cursed -3 club (4, -15, D:3) a +0 quarterstaff (7, -7, D:3) a +0 club (20, -13, D:3) a cursed -2 short sword (20, 15, D:3) a cursed -1 dagger (27, 7, D:3) a +0 hand axe (35, 4, D:3) 2 tomahawks a +0 short sword (39, -7, D:3) a +0 dagger (40, -3, D:3) 11 poisoned needles (40, 26, D:3) 22 stones (41, 17, D:3) a +0 giant spiked club a +0 giant spiked club (42, 7, D:3) a +0 chain mail a +0 club (43, 17, D:3) a jackal corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) 29 stones (0, 9, D:4) a +0 robe a +0 dagger (0, 12, D:4) 8 gold pieces (0, 13, D:4) a cursed +0 hand axe (10, 9, D:4) a +1 dagger of flaming (unseen) (12, 5, D:4) 21 arrows (14, 11, D:4) a +0 war axe (37, 7, D:4) a +0 dagger a +0 animal skin