Erac Level 1 of the Dungeon (0, 20, D:1) a +0 club (1, 36, D:1) 15 stones (2, 5, D:1) a +0 club (2, 7, D:1) a +0 club a +0 club (3, 6, D:1) a +0 short sword (6, 10, D:1) 15 bolts (15, 14, D:1) a +0 club a +0 leather armour (18, 5, D:1) 3 tomahawks (19, 39, D:1) a stone (19, 41, D:1) a stone (25, 6, D:1) a +0 leather armour (30, 25, D:1) a +0 dagger (31, 25, D:1) a +0 dagger (39, 15, D:1) a cursed -3 club (43, 27, D:1) 12 stones (45, 2, D:1) a +0 whip (46, 15, D:1) 27 stones (46, 16, D:1) 2 stones (46, 27, D:1) a stone (48, 25, D:1) a stone (49, 25, D:1) a stone (51, 19, D:1) a +0 club (53, 35, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (3, 1, D:2) 2 stones (7, -13, D:2) 8 poisoned needles (7, 10, D:2) a stone (8, 1, D:2) a +0 club (8, 10, D:2) a +0 dagger (9, 1, D:2) a +0 robe a cursed -3 dagger a +0 dagger a +0 dagger (9, 10, D:2) a stone (10, 1, D:2) a +0 spear a +0 animal skin a +0 helmet 2 stones a +0 dagger (11, 3, D:2) 12 poisoned needles a +0 blowgun (15, 1, D:2) 2 poisoned needles (16, 2, D:2) a poisoned needle (17, 20, D:2) a stone (19, 21, D:2) a +0 club 4 stones (26, -5, D:2) 10 sling bullets (29, 13, D:2) 17 bolts (32, -13, D:2) a +0 dagger (32, 26, D:2) a +0 club (34, 8, D:2) a +0 hunting sling 10 stones (34, 13, D:2) 2 stones (41, 25, D:2) 23 arrows (42, -18, D:2) a +0 whip (42, 18, D:2) 9 arrows (51, 23, D:2) 28 arrows Level 3 of the Dungeon (0, 0, D:3) a +0 robe (3, 13, D:3) a +0 club (4, 16, D:3) a +0 dagger a +0 leather armour a +0 scale mail (12, 33, D:3) a +0 falchion (13, 6, D:3) a +0 ring mail (13, 33, D:3) a +0 trident (14, 31, D:3) a +0 mace (14, 32, D:3) 2 tomahawks of returning (25, -12, D:3) a +0 dagger a +0 robe (25, -4, D:3) a +0 hand axe of electrocution a +3 leather armour (26, -13, D:3) a +0 trident (29, 21, D:3) 5 javelins (30, 19, D:3) a +0 hunting sling a +0 dagger 16 stones (34, 19, D:3) a stone (45, -3, D:3) a +0 club (45, 16, D:3) 27 arrows (54, 5, D:3) 12 stones (55, -5, D:3) a +0 rapier a +0 leather armour Level 4 of the Dungeon [Shop] Ujebbie's Antique Weapon Emporium a +0 quarterstaff (104 gold) a +0 long sword (91 gold) a +0 hunting sling (39 gold) a +0 short sword (78 gold) a +0 mace (78 gold) the +2 demon whip of Qocs {venom, rF+ rN+ Dex+7} (1583 gold) It poisons the flesh of those it strikes. It affects your dexterity (+7). It protects you from fire. It protects you from negative energy. a +0 morningstar of crushing (208 gold) a +0 falchion (78 gold) a +0 mace (78 gold) the +0 rapier "Cisytomp" {freeze, Dex+4 Stlth+} (660 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your dexterity (+4). It makes you more stealthy. (0, 0, D:4) a +0 club a +1 chain mail of magic resistance (4, -2, D:4) a +0 ring mail (23, 5, D:4) a +0 hand axe a +0 flail (26, 4, D:4) a +0 spear (26, 36, D:4) a +0 cloak (26, 50, D:4) a +0 spear (27, 3, D:4) a +0 hand axe (27, 9, D:4) a +0 club a +0 ring mail (31, 35, D:4) a +0 rapier (44, 28, D:4) 12 poisoned needles (50, 26, D:4) a +0 flail (53, 13, D:4) 2 curare-tipped needles (57, 19, D:4) a +0 hand axe (59, 51, D:4) 2 tomahawks Level 5 of the Dungeon (0, 0, D:5) a leopard gecko corpse (0, 1, D:5) a +0 short sword (2, -17, D:5) 28 arrows (10, -26, D:5) a +0 ring mail (11, -26, D:5) a +0 robe a +0 dagger (12, -25, D:5) a +0 dagger a +0 robe (24, -19, D:5) a scroll of remove curse the Ecumenical Temple