Eptagon Level 1 of the Dungeon (0, 0, D:1) 2 stones (14, -24, D:1) a +0 robe (14, -19, D:1) a +0 helmet (16, -3, D:1) 17 sling bullets (17, -27, D:1) 3 stones (23, -29, D:1) a +0 ring mail (28, -31, D:1) a +0 club (42, -24, D:1) a +0 pair of boots (44, 6, D:1) a stone (45, 4, D:1) a stone (46, -32, D:1) a cursed -3 whip (49, -27, D:1) 22 sling bullets (52, -9, D:1) a +1 dagger Level 2 of the Dungeon (0, 0, D:2) 4 javelins (15, 16, D:2) a +0 dagger (21, 30, D:2) a +0 scythe a +0 robe (23, 30, D:2) a +0 club (27, 3, D:2) 2 stones (27, 6, D:2) a +0 club a +0 hunting sling 25 stones (29, 2, D:2) a stone a +0 club (29, 3, D:2) a stone (30, 7, D:2) a +0 dagger (30, 11, D:2) a -2 ring of dexterity (32, 2, D:2) a +0 pair of gloves (35, -9, D:2) 2 stones (35, -8, D:2) a stone (36, -9, D:2) a stone (37, 22, D:2) 13 sling bullets (38, 18, D:2) a +0 dagger (40, -10, D:2) 17 stones (41, -15, D:2) 12 stones (47, -9, D:2) a +0 pair of boots Level 3 of the Dungeon (0, 0, D:3) a +0 mace a +0 scale mail (3, -25, D:3) a +0 mace a +0 chain mail a +0 mace of venom a +0 club a +0 scale mail a +0 mace (3, -17, D:3) a +0 robe (7, -12, D:3) a +0 spear (8, -3, D:3) a +0 trident (9, -12, D:3) 23 arrows (11, -17, D:3) a +0 club (17, -46, D:3) 9 stones a +0 hunting sling a +0 club (19, 5, D:3) a +0 pair of boots (20, -32, D:3) 19 arrows (22, -48, D:3) a stone (23, -21, D:3) a +0 chain mail (23, -16, D:3) 14 sling bullets (24, -35, D:3) a cursed -3 club (25, -25, D:3) a +0 whip (26, -22, D:3) a +0 ring mail (30, -40, D:3) 22 sling bullets (49, -9, D:3) a +0 ring mail (50, -27, D:3) a -2 rapier (52, -20, D:3) a +0 flail (59, -30, D:3) a +0 dagger (62, -43, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a +0 ring mail a cursed +0 leather armour (1, 18, D:4) 16 sling bullets (12, 32, D:4) a +0 whip (19, 38, D:4) 21 bolts (22, 47, D:4) 15 bolts (31, 35, D:4) 12 stones (39, 17, D:4) Sif Muna's Compendium of Ignition Spells Type Level a - Flame Tongue Conjuration/Fire 1 (43, 10, D:4) a +0 giant club (48, 39, D:4) a +0 mace (49, 28, D:4) a +0 dagger a +0 robe (52, 17, D:4) 15 stones Level 5 of the Dungeon (0, 0, D:5) a tomahawk (7, -4, D:5) a +0 flail 2 tomahawks a +0 leather armour (11, -31, D:5) a +0 long sword (25, -27, D:5) 13 poisoned needles (25, -21, D:5) a +0 shortbow 23 arrows (26, -1, D:5) a +0 trident (27, -25, D:5) an arrow (27, -22, D:5) a +0 shortbow 26 arrows (28, -24, D:5) an arrow (34, -23, D:5) a +0 shortbow 25 arrows (43, -22, D:5) 7 tomahawks (46, -33, D:5) a +0 ring mail (46, -17, D:5) a +0 giant club (56, -2, D:5) 21 stones Level 6 of the Dungeon (30, 5, D:6) an uncursed ring of loudness (31, -24, D:6) a +0 dagger (33, 4, D:6) a +0 club (42, -22, D:6) 17 stones Level 7 of the Dungeon (0, 0, D:7) 20 stones (3, -22, D:7) a +0 scale mail (3, -13, D:7) a cursed +0 robe (5, 11, D:7) 20 stones (16, 11, D:7) 13 stones (17, 16, D:7) a cursed -3 trident (20, 15, D:7) a +0 ring mail (25, -21, D:7) a cursed ring of loudness (33, 10, D:7) a +0 club (34, 9, D:7) a +0 dagger a +0 robe (34, 11, D:7) a +0 giant club (35, 9, D:7) a +0 flail a +0 plate armour (39, -5, D:7) a +0 leather armour (40, -18, D:7) a +0 plate armour Level 8 of the Dungeon (0, 0, D:8) a +0 pair of boots (5, 0, D:8) 27 stones (7, -32, D:8) 6 tomahawks of returning (9, -53, D:8) a +0 falchion (10, -12, D:8) a +0 giant club (10, -4, D:8) a +0 spear (16, -16, D:8) 24 bolts (17, -44, D:8) a +0 dagger a +0 shortbow 29 arrows (19, -47, D:8) a +0 hand axe (19, -46, D:8) a +0 dagger a +0 robe (20, -37, D:8) a +1 leather armour of cold resistance (26, -58, D:8) 18 stones (41, -46, D:8) a +0 giant club (53, -19, D:8) 13 bolts (53, -16, D:8) a +0 leather armour a +0 dagger a +0 robe (53, -15, D:8) a cursed -2 flail a +0 leather armour (53, -4, D:8) a +0 short sword Level 9 of the Dungeon [Shop] Diokin's Weapon Emporium a +2 halberd of distortion (286 gold) a +4 mace of protection (332 gold) a +4 short sword of venom (332 gold) the +7 mace "Hapebuh" {crush, Int-3 Dex+3} (604 gold) It inflicts extra damage upon your enemies. It affects your intelligence (-3). It affects your dexterity (+3). a +1 shortbow of velocity (149 gold) the +9 morningstar "Tyfec" {vamp, Int+5} (968 gold) It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+5). the +9 short sword of the Wraith {pierce, rPois MP+9 Str-4} (925 gold) It inflicts extra damage upon your enemies. It affects your strength (-4). It protects you from poison. It affects your magic capacity (+9). a +1 hand crossbow of velocity (158 gold) a +6 short sword of speed (533 gold) 15 bolts (39 gold) (0, 0, D:9) a +0 leather armour (3, 7, D:9) a +0 hand axe a cursed +0 animal skin (8, -14, D:9) a +0 mace (38, -14, D:9) 16 sling bullets Level 10 of the Dungeon (4, 40, D:10) 2 stones (5, 40, D:10) a +0 short sword a +0 club a +0 blowgun (7, 38, D:10) a +0 whip (9, 18, D:10) a +2 short sword of freezing a +0 dagger of venom a +0 flail a +0 leather armour (10, 18, D:10) a +0 dagger a +0 robe (12, 5, D:10) a +0 short sword (12, 18, D:10) a +1 mace of draining (13, 19, D:10) a +0 trident a +0 leather armour (14, 20, D:10) a +1 short sword of venom (14, 26, D:10) a +0 giant spiked club (35, -13, D:10) a +0 dagger a +0 leather armour (45, 18, D:10) a +0 leather armour (59, 11, D:10) a cursed ring of loudness Level 11 of the Dungeon (0, 0, D:11) a +0 shortbow 17 arrows (4, 2, D:11) an arrow (4, 10, D:11) a +0 mace (5, 10, D:11) a +0 great mace a +0 chain mail (7, -7, D:11) a +0 hand axe (9, 9, D:11) a +0 giant club (16, -13, D:11) a wand of scattershot (5) (29, -30, D:11) a large rock (29, -26, D:11) a +0 club (38, -14, D:11) 12 gold pieces (51, -23, D:11) 16 gold pieces the Ecumenical Temple