Episciencis Level 1 of the Dungeon (0, 0, D:1) a +0 club (10, -1, D:1) a +0 spear (14, 0, D:1) 10 sling bullets (16, 18, D:1) a +0 short sword (18, -5, D:1) a +0 animal skin (25, -12, D:1) 16 stones (25, 33, D:1) 4 large rocks (37, 14, D:1) 15 sling bullets (50, -4, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) 11 sling bullets (18, 20, D:2) a +0 robe (39, 15, D:2) 2 stones (39, 23, D:2) a stone (40, 0, D:2) a stone (40, 23, D:2) a stone (41, 3, D:2) a +0 dagger (42, 6, D:2) a +0 club (44, 0, D:2) a +0 whip (44, 15, D:2) a +0 robe (44, 19, D:2) 23 stones (54, 20, D:2) a +0 dagger of holy wrath Level 3 of the Dungeon (6, -31, D:3) a +0 rapier (8, -18, D:3) a +0 ring mail (9, -30, D:3) a +0 hand axe (11, -38, D:3) a cursed -3 whip (16, -19, D:3) a +0 club (17, -1, D:3) a +0 giant club (21, 12, D:3) a +0 mace (27, -10, D:3) 18 arrows (28, -31, D:3) a +0 spear (34, 13, D:3) a +0 chain mail (39, -37, D:3) a +0 hunting sling a stone (42, -36, D:3) 4 stones (46, -37, D:3) a stone (49, -12, D:3) a +0 leather armour (49, 1, D:3) a +0 flail 2 tomahawks (50, 1, D:3) a +0 morningstar 2 tomahawks (51, 1, D:3) a +0 flail a +0 club a +0 leather armour (54, -24, D:3) a +0 club (55, 1, D:3) 2 tomahawks (59, -33, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a +0 hunting sling (1, 18, D:4) a +0 mace (4, -10, D:4) a +2 hunting sling of freezing (4, 2, D:4) the +8 quarterstaff of Aczeuruq {antimagic, +Inv MR++ SInv Stlth-} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your resistance to hostile enchantments. It lets you see invisible. It lets you turn invisible. It makes you less stealthy. (13, 13, D:4) a +0 trident (29, -22, D:4) a +0 ring mail