Dungeon Crawl Stone Soup version 0.29.1-15-g9cfb28693d (webtiles) character file. Game seed: 4037148506282082519 15 Enish the Conjurer (level 2, 0/20 HPs) Began as a Demigod Conjurer on Mar 12, 2023. Slain by a quokka (4 damage) ... on level 1 of the Dungeon. The game lasted 00:02:49 (258 turns). Enish the Conjurer (Demigod Conjurer) Turns: 258, Time: 00:02:49 Health: 0/20 AC: 2 Str: 8 XL: 2 Next: 21% Magic: 3/7 EV: 12 Int: 20 God: Gold: 33 SH: 0 Dex: 12 Spells: 0/4 levels left rFire . . . SeeInvis . c - +0 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.10/turn (no ring) @: very slightly contaminated A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 33 gold pieces. Inventory: Hand Weapons c - a +0 dagger (weapon) Missiles d - 6 poisoned darts Armour a - a +0 robe (worn) Potions b - a potion of magic Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 1.7 Spellcasting + Level 3.6 Conjurations * Level 1.9 Necromancy You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 b - Necrotise Necr 36% 1d5 8% 1 c - Searing Ray Conj 32% 2d5 5% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Vampiric Draining Necr 9% 2d6 22% 3 Dazzling Flash Conj/Hex 16% N/A 24% 3 Fulminant Prism Conj/Hex 4% 3d6 61% 4 Iskenderun's Mystic Bla Conj/Tloc 8% 2d4 61% 4 Agony Necr 9% N/A 90% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 5741 Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History You open the door. Found a sling. There is an open door here. You open the door. You see here a +0 sling. As you open the door, it creaks loudly! A hobgoblin and a quokka come into view. The hobgoblin shouts! A rat comes into view. There is an open door here. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Necrotise (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line, f - quokka Aim: a quokka (chance to affect: 76%) You miscast Necrotise. You are very lightly contaminated with residual magic. Nothing appears to happen. Casting: Necrotise (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Necrotise (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - quokka Aim: a quokka (chance to affect: 76%) The quokka barely resists. Casting: Necrotise (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Necrotise (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - quokka Aim: a quokka (chance to affect: 76%) You miscast Necrotise. Nothing appears to happen. The quokka bites you. Casting: Necrotise (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Necrotise (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - quokka Aim: a quokka (chance to affect: 76%) The quokka barely resists. The quokka bites you. * * * LOW HITPOINT WARNING * * * Okay, then. The quokka attacks as you move away! The quokka bites you. You die... ##'##### #.# #Z# ####.###### ###..(.#....# #...####....# #...# #....# #...####....######.# ###.##.'.)..@rg.r..# #.##.#....######## #.##.##'### #.##....# #.#####.# #.....#>##### #####.#.....# #.#####.# #.# #.# You could see a quokka, a hobgoblin and a rat. Vanquished Creatures A dart slug (D:1) 3 bats (D:1) An endoplasm (D:1) A hobgoblin (D:1) A ball python (D:1) 2 rats (D:1) 9 creatures vanquished. Vanquished Creatures (collateral kills) An endoplasm (D:1) 2 goblins (D:1) A kobold (D:1) 4 creatures vanquished. Grand Total: 13 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Enish the Demigod Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 10 | D:1 | Learned a level 1 spell: Necrotise 31 | D:1 | Reached skill level 1 in Necromancy 118 | D:1 | Reached XP level 2. HP: 15/20 MP: 2/7 239 | D:1 | Learned a level 2 spell: Searing Ray 258 | D:1 | Slain by a quokka Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_shrine, layout_basic Skill XL: | 1 | ---------------+----+----- Necromancy | 1 | 1.9 Dodging | | 1.7 Stealth | | 1.7 Spellcasting | | 1.7 Conjurations | | 3.6 Action || total -------------------------++------- Melee: Dagger || 9 Cast: Necrotise || 17 Magic Dart || 2 Armor: Robe || 3 Dodge: Dodged || 14