Dungeon Crawl Stone Soup version 0.26-a0-812-g31a745ddcd (webtiles) character file. Game seed: 4622221089676147026 0 Enish the Sneak (level 1, -3/16 HPs) Began as an Octopode Delver on Nov 18, 2020. Slain by a water moccasin (7 damage) ... on level 6 of the Dungeon. The game lasted 00:00:42 (8 turns). Enish the Sneak (Octopode Delver) Turns: 8, Time: 00:00:43 Health: -3/16 AC: 1 Str: 11 XL: 1 Next: 0% Magic: 1/1 EV: 13 Int: 12 God: Gold: 0 SH: 0 Dex: 13 Spells: 0/0 levels left rFire . . . SeeInvis . a - +0 falchion rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) MR ..... (no ring) Stlth ++++...... (no ring) HPRegen 0.05/turn (no ring) MPRegen 0.07/turn (no ring) (no ring) (no ring) @: hasted, very quick A: almost no armour, stealthy swim, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: no special abilities You were on level 6 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. Inventory: Hand Weapons a - a +0 falchion (weapon) Wands v - a wand of digging (3) Scrolls b - a scroll of fog c - a scroll of magic mapping d - a scroll of fear Skills: - Level 3.0 Fighting + Level 2.0 Long Blades - Level 2.0 Dodging * Level 6.6 Stealth You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are very stealthy in the water. (Stealth+) You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) Message History The water moccasin hisses angrily. You miss the water moccasin. You grab the water moccasin. You constrict the water moccasin. The water moccasin barely misses you. You hit the water moccasin. The water moccasin is lightly wounded. You constrict the water moccasin. The water moccasin bites you. You hit the water moccasin. You squeeze the water moccasin. The water moccasin is heavily wounded. You constrict the water moccasin, but do no damage. The water moccasin barely misses you. You slash the water moccasin! The water moccasin is almost dead. You constrict the water moccasin, but do no damage. The water moccasin bites you! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You hit the water moccasin. The water moccasin is almost dead. You constrict the water moccasin. The water moccasin bites you! You die... .. .. #. .. .. .. #. .# #. .# #. .# ######.#.# .......@.# .......S.# ........># .......### ....... ....... ....... ....... You could see a water moccasin. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:5 | Enish the Octopode Delver began the quest for the Orb. 0 | D:5 | Reached XP level 1. HP: 16/16 MP: 1/1 1 | D:6 | Noticed a water moccasin 8 | D:6 | Slain by a water moccasin Illustrated notes Levels and vault maps discovered: D:5: layout_basic, serial_shops, nicolae_shop_statue_plus, uniq_sigmund D:6: layout_basic, gammafunk_ghost_hive, serial_bayou_lagoon_a, minmay_misc_feat_pillars Action || total -------------------------++------- Melee: Falchion || 5 Constrict || 1 Tentacles || 1 Use: Potion || 1 Dodge: Dodged || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 6 | 6 | 0 | 0 | 0 | 2 | 3.0 | Dungeon | 6 | 6 | 0 | 0 | 0 | 2 | 3.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:6: 5 daAuts D:5: 1 daAuts