Dungeon Crawl Stone Soup version 0.25.0-10-g039870ee82 (webtiles) character file. Game seed: 4603151335865847683 0 Enish the Ogre Mage (level 1, 16/16 HPs) Began as an Ogre Wanderer on June 23, 2020. Got out of the dungeon alive. The game lasted 00:00:10 (1 turns). Enish the Ogre Mage (Ogre Wanderer) Turns: 1, Time: 00:00:11 Health: 16/16 AC: 3 Str: 12 XL: 1 Next: 0% Magic: 6/6 EV: 9 Int: 15 God: Gold: 0 SH: 0 Dex: 9 Spells: 9/9 levels left rFire . . . SeeInvis . a - +0 club rCold . . . Gourm . (no shield) rNeg . . . Faith . d - +0 robe rPois . Spirit . (helmet restricted) rElec . Reflect . (no cloak) rCorr . Harm . (gloves unavailable) MR ..... (boots unavailable) Stlth +......... (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: large, unfitting armour, tough skin 1 a: no special abilities You escaped. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 club (weapon) Armour d - a +0 robe (worn) Comestibles e - a ration Skills: + Level 2.0 Throwing + Level 4.8 Spellcasting Level 1.0 Conjurations Level 1.0 Ice Magic Level 1.7 Air Magic You had 9 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Failure Level Hunger Shock Conj/Air #... 10% 1 None Magic Dart Conj #... 11% 1 None Foxfire Conj/Fire #... 14% 1 None Blink Tloc N/A 26% 2 ##..... Call Imp Summ #....... 26% 2 ##..... Slow Hex #....... 26% 2 ##..... Mephitic Cloud Conj/Pois/Air #....... 34% 3 ###.... Conjure Flame Conj/Fire #....... 38% 3 ###.... Ignite Poison Fire/Tmut/Pois #....... 45% 3 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have tough skin. (AC +1) Message History Welcome, Enish the Ogre Wanderer. The bosom of this dungeon contains the fabled artefact, the Orb of Zot. Press ? for a list of commands and other information. Found a buckler and a scroll labeled GANOUD QYMP. Found a staircase leading out of the dungeon. You begin with the following items: a +0 club, a +0 robe, a ration; and the following spells available to memorise: Shock, Magic Dart, Foxfire, Blink, Call Imp, Slow, Mephitic Cloud, Conjure Flame, Ignite Poison. Unknown command. You don't know any spells. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! #####≈...≈##### #≈≈≈≈.....≈≈≈≈# #≈≈≈.......≈≈≈# #≈≈.........≈≈# #≈..........[≈# #.....≈≈≈.....# #....≈...≈....# #....≈.@.≈....# #....≈...≈....# #.....≈≈≈.....# #≈...........≈# #≈≈.?.......≈≈# #≈≈≈.......≈≈≈# #≈≈≈≈.....≈≈≈≈# #####≈...≈##### There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Enish the Ogre Wanderer began the quest for the Orb. 0 | D:1 | Enish set off with the following items: a +0 club, a +0 | robe, a ration; and the following spells available to | memorise: Shock, Magic Dart, Foxfire, Blink, Call Imp, | Slow, Mephitic Cloud, Conjure Flame, Ignite Poison 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 6/6 1 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: enne_arrival_octagon_isle, layout_loops_corners