Enish Level 1 of the Dungeon (0, 0, D:1) 15 stones (2, -23, D:1) a +0 robe (2, -21, D:1) a +0 club (3, -24, D:1) a +0 hand axe (14, -16, D:1) 13 stones (15, -15, D:1) 21 stones (17, -34, D:1) a cursed +0 dagger (18, 6, D:1) a stone (18, 7, D:1) a stone (22, 6, D:1) a +0 club (24, -26, D:1) a +2 ring mail of poison resistance (28, 1, D:1) 9 stones (32, 14, D:1) a +0 dagger (33, -1, D:1) a stone (34, -1, D:1) a stone (35, -26, D:1) a +0 club (35, -1, D:1) a stone (37, -1, D:1) a stone a +0 whip (38, -1, D:1) a +0 club (38, 12, D:1) 6 javelins (44, -25, D:1) a +0 ring mail (45, 16, D:1) a +0 ring mail (48, 6, D:1) a +0 chain mail (49, 15, D:1) 8 sling bullets (52, -19, D:1) a +0 dagger (52, -17, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) 5 stones (3, -20, D:2) a +0 dagger a +0 hunting sling 10 stones (4, -22, D:2) a stone (13, 13, D:2) a +0 ring mail (20, -16, D:2) a +0 mace (20, -1, D:2) a +0 dagger (24, 8, D:2) a +0 club (25, -3, D:2) a +0 robe (26, -3, D:2) a +0 dagger (29, 14, D:2) a +0 robe (33, 30, D:2) a +0 club (34, -11, D:2) a +0 flail (36, 3, D:2) 18 arrows (39, 7, D:2) a +0 whip (44, -3, D:2) a +0 club (45, -15, D:2) a +0 spear (47, -10, D:2) a +0 club a +0 whip a +0 leather armour a +0 dagger a +0 robe (47, -7, D:2) a +0 leather armour (47, 0, D:2) 24 sling bullets (48, -8, D:2) a +0 whip (53, -22, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 pair of gloves (0, 2, D:3) a +2 short sword of electrocution a cursed +0 scale mail a +0 club (0, 3, D:3) a +0 club (11, -1, D:3) 25 stones (13, -15, D:3) 17 sling bullets (17, 15, D:3) a +0 scale mail (26, -30, D:3) a +0 rapier (27, -30, D:3) 2 stones (28, -11, D:3) 20 sling bullets (30, -30, D:3) a stone (30, 14, D:3) a +0 leather armour (30, 20, D:3) a +0 dagger (31, -21, D:3) a +0 club (32, -9, D:3) a +0 club (32, -8, D:3) a +1 scale mail of cold resistance (34, -30, D:3) a stone (45, -16, D:3) a +0 mace (46, -18, D:3) a cursed -2 mace (46, -16, D:3) a +0 mace (46, -15, D:3) a +0 vorpal mace (47, -28, D:3) a +4 quarterstaff of chaos (47, -18, D:3) a +0 mace (47, -16, D:3) a +0 mace (47, -2, D:3) a stone (47, 0, D:3) 4 stones (48, -28, D:3) a +0 mace (48, -16, D:3) a +0 mace (48, -15, D:3) a +0 mace (48, 6, D:3) 22 sling bullets Level 4 of the Dungeon (0, 0, D:4) 18 stones (3, -16, D:4) 11 bolts (5, 9, D:4) a +0 leather armour (27, 0, D:4) a +0 robe a +0 whip of freezing (33, 0, D:4) a +0 robe (35, -34, D:4) 14 stones (66, -31, D:4) a +0 mace Level 5 of the Dungeon [Shop] Lekeott's Antique Weapon Boutique a +0 fustibalus (375 gold) a +0 falchion (75 gold) a +1 flail of draining (332 gold) a cursed -2 spear (2 gold) the +4 dagger "Morg" {pain, MR+ Int+5} (1202 gold) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your intelligence (+5). It affects your resistance to hostile enchantments. a +0 mace (75 gold) a +0 battleaxe (162 gold) a +0 mace (75 gold) a +0 quarterstaff (100 gold) (0, 0, D:5) 12 stones (16, 1, D:5) a cursed -1 short sword (20, 3, D:5) 22 bolts (26, 15, D:5) 8 stones (33, -1, D:5) 17 arrows a +0 shortbow (34, 0, D:5) a +0 club (35, 0, D:5) an arrow (37, -14, D:5) a scroll of immolation (38, 7, D:5) an uncursed ring of teleportation (39, -6, D:5) a +0 dagger (46, 6, D:5) 27 arrows Level 6 of the Dungeon (0, 0, D:6) 12 arrows (4, -19, D:6) a +0 robe a +0 short sword (5, -19, D:6) a +0 robe a +0 trident (5, -17, D:6) a +0 robe a cursed +3 falchion (8, 0, D:6) 15 poisoned darts (9, 13, D:6) a +0 scimitar a +2 robe (10, 8, D:6) a wand of clouds (6) (11, -26, D:6) a +0 giant spiked club a +0 giant club (17, -19, D:6) a cursed -1 shortbow 14 arrows (19, 0, D:6) a +0 war axe (31, -19, D:6) a +0 mace (35, -22, D:6) a cursed -1 short sword (35, -21, D:6) a +0 dagger (36, -22, D:6) a +0 dagger a +0 robe (41, -31, D:6) a +0 dagger a +0 robe (41, -30, D:6) a +0 scale mail (47, -26, D:6) a +0 dagger (48, -25, D:6) a +0 robe a +0 dagger (48, -11, D:6) a +0 ring mail (54, -18, D:6) a +0 leather armour a +0 short sword (54, 12, D:6) a +0 giant club Level 7 of the Dungeon (8, -2, D:7) a +0 dagger a +0 robe (13, 11, D:7) a +0 leather armour (23, 13, D:7) 18 stones (24, 13, D:7) 14 stones (37, -19, D:7) a +0 quarterstaff (37, -3, D:7) a +0 giant club (38, -13, D:7) a +0 flail (38, 8, D:7) a +2 whip of venom (38, 15, D:7) 27 arrows (43, 11, D:7) a +0 dagger a +0 animal skin (45, 15, D:7) a cursed -3 shortbow 20 arrows (45, 16, D:7) a +0 war axe (46, 16, D:7) a +0 halberd a +0 chain mail (46, 17, D:7) a +0 morningstar a +0 ring mail (50, -9, D:7) 8 arrows Level 8 of the Dungeon (0, 0, D:8) a +0 falchion (1, -7, D:8) a +0 halberd of protection (4, 26, D:8) an uncursed staff of earth (5, -6, D:8) a +1 hand axe of flaming (5, 25, D:8) a +0 hunting sling of flaming (5, 26, D:8) 10 gold pieces (6, 25, D:8) 18 gold pieces (8, -3, D:8) a +0 short sword (8, 32, D:8) a +0 halberd (9, 34, D:8) a cursed -3 spear (10, 15, D:8) a scroll of remove curse (12, 26, D:8) a potion of haste (13, 25, D:8) a +0 hat (13, 26, D:8) a wand of paralysis (8) (14, 15, D:8) a scroll of fear (14, 26, D:8) a scroll of teleportation (18, 37, D:8) a cursed -3 broad axe (19, 40, D:8) a +0 rapier (20, 14, D:8) a +1 long sword of holy wrath (25, 9, D:8) a cursed +0 battleaxe a +0 robe a +3 great sword a +0 robe (25, 10, D:8) a +3 long sword a +0 robe (26, 10, D:8) a cursed +0 trident a +0 robe (35, 25, D:8) 16 sling bullets (36, 46, D:8) a +0 rapier (40, 44, D:8) a +0 short sword (40, 46, D:8) a +0 flail (42, -1, D:8) a cursed +0 spear a +0 robe (43, -1, D:8) a cursed +2 scimitar a +0 robe a +3 short sword a +0 robe (45, 3, D:8) a +1 trident of venom a +0 robe (45, 34, D:8) a stone (45, 39, D:8) a +0 short sword Level 9 of the Dungeon (0, 0, D:9) the +7 battleaxe of Neleoc {drain, MP+9 SInv} A truly terrible weapon, it drains the life of those it strikes. It affects your magic capacity (+9). It lets you see invisible. (2, 16, D:9) 16 stones (8, -10, D:9) a +0 giant club a +0 giant spiked club (9, 0, D:9) 14 sling bullets (14, -3, D:9) a +0 leather armour (20, 29, D:9) a +2 robe of magic resistance a +2 scimitar of flaming (22, 36, D:9) a +0 mace a +0 scale mail (22, 37, D:9) a +0 short sword a +0 chain mail (23, 36, D:9) a cursed -1 whip (25, 37, D:9) a +0 trident (45, 18, D:9) 25 arrows Level 10 of the Dungeon (0, 0, D:10) a +0 club (10, 5, D:10) a +0 hand axe a +0 club a +0 chain mail (11, 5, D:10) a +0 war axe (14, 7, D:10) a +0 flail (14, 14, D:10) a +0 quarterstaff (14, 16, D:10) a +2 dagger of draining (19, 14, D:10) a +0 scale mail (26, -6, D:10) a cursed -1 spear (26, -5, D:10) the cursed +3 trident "Xeopt" {pain, rPois} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It protects you from poison. It has a curse placed upon it. (27, -6, D:10) a +0 trident (30, 1, D:10) a +0 spear (38, -18, D:10) a +0 short sword (44, -16, D:10) 20 poisoned darts (45, -13, D:10) a +0 centaur barding (45, 14, D:10) a +0 war axe (57, -2, D:10) a +0 long sword (65, -13, D:10) a +0 ring mail Level 11 of the Dungeon (8, -23, D:11) 18 stones (8, -19, D:11) a +0 rapier (9, 1, D:11) a +3 demon trident of freezing a +0 scale mail (23, 12, D:11) a scroll of random uselessness (28, -19, D:11) a +0 dire flail (32, 8, D:11) a +0 robe (35, -26, D:11) a +0 dagger a +0 robe (35, -21, D:11) a yak skeleton (36, -21, D:11) a yak skeleton (36, -20, D:11) a yak skeleton (37, -21, D:11) a +0 robe (38, 5, D:11) a +1 dagger of venom a +0 robe a +0 dagger a +0 robe (38, 6, D:11) a +0 leather armour a +0 hand axe a +0 ring mail (38, 7, D:11) 2 boomerangs a +0 scale mail (39, -13, D:11) 22 bolts (39, 11, D:11) 25 arrows (48, -20, D:11) 27 bolts (51, 2, D:11) a wand of flame (19) (58, -9, D:11) a +0 war axe a +0 robe a cursed +0 morningstar a +0 robe (61, -14, D:11) a +0 mace a +0 robe Level 12 of the Dungeon (0, 0, D:12) an uncursed ring of protection from fire