Dungeon Crawl Stone Soup version 0.25.0-9-g26727b657a (webtiles) character file. Game seed: 12706687782451688630 0 Enish the Firebug (level 1, 12/12 HPs) Began as a Gargoyle Wanderer on June 21, 2020. Got out of the dungeon alive. The game lasted 00:00:12 (3 turns). Enish the Firebug (Gargoyle Wanderer) Turns: 3, Time: 00:00:13 Health: 12/12 AC: 4 Str: 13 XL: 1 Next: 0% Magic: 2/2 EV: 11 Int: 12 God: Gold: 0 SH: 0 Dex: 11 Spells: 1/2 levels left rFire . . . SeeInvis . a - +0 spear rCold . . . Gourm . (no shield) rNeg + . . Faith . d - +0 robe rPois ∞ Spirit . (no helmet) rElec + Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: negative energy resistance 1, electricity resistance, unbreathing, petrification resistance, rot immunity, AC +2 a: no special abilities You escaped. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 spear (weapon) Armour d - a +0 robe (worn) Wands c - a wand of enslavement (15) Comestibles e - a ration Skills: + Level 2.1 Fighting + Level 1.0 Polearms + Level 1.1 Stealth + Level 1.0 Spellcasting Level 1.1 Conjurations Level 3.0 Fire Magic + Level 1.0 Evocations You had one spell level left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Freeze Ice #... 30% 1 ##..... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Ozocubu's Armour Chrm/Ice #....... 65% 3 ####... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are resistant to torment. Your stone body is resilient. (AC +2) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You can survive without breathing. You are immune to petrification. You are immune to rotting. Message History Welcome, Enish the Gargoyle Wanderer. Will you prevail where others failed? Will you find the Orb of Zot? Press ? for a list of commands and other information. Found a ration. Found a staircase leading out of the dungeon. You begin with the following items: a +0 spear, a wand of enslavement (15), a +0 robe, a ration; and the following spell memorised: Freeze; and the following spells available to memorise: Ozocubu's Armour. Unknown command. Unknown command. Casting: Freeze (safe; 30% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! Alright, then stay! Are you sure you want to leave the Dungeon? This will make you lose the game! [Y]es or [N]o only, please. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! ####### ###.....### #.........## #@....## ##.....# #%....# ##.....# ..#..# ..# .# ... # .... ....# There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Enish the Gargoyle Wanderer began the quest for the Orb. 0 | D:1 | Enish set off with the following items: a +0 spear, a wand | of enslavement (15), a +0 robe, a ration; and the following | spell memorised: Freeze; and the following spells available | to memorise: Ozocubu's Armour 0 | D:1 | Reached XP level 1. HP: 12/12 MP: 2/2 3 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_loop, layout_loops_ring