Enish Level 1 of the Dungeon (0, 0, D:1) a +0 club (1, 15, D:1) a +0 club (31, 3, D:1) a stone (31, 14, D:1) a +0 robe (34, 0, D:1) a stone Level 2 of the Dungeon (0, 0, D:2) a cursed -3 spear a +1 animal skin (1, -22, D:2) a +0 dagger (1, -1, D:2) a +0 dagger (2, -1, D:2) a +0 dagger (3, -28, D:2) a +0 hand axe (3, -1, D:2) a +0 dagger (6, -18, D:2) a +0 short sword (6, 12, D:2) a +0 club (9, -20, D:2) 9 poisoned darts (17, -19, D:2) a +0 club (26, -24, D:2) a +0 mace (27, -21, D:2) a +2 quarterstaff of chaos a wand of polymorph (4) (29, -14, D:2) a +0 mace (30, -2, D:2) a +0 dagger (32, 7, D:2) a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) a +0 club (14, 4, D:3) 16 stones (20, -17, D:3) a +0 club a +0 robe (31, -16, D:3) 19 stones (32, -26, D:3) 18 stones (34, -26, D:3) a +0 shortbow 17 arrows (34, -25, D:3) a +4 mace of holy wrath a +1 scale mail of cold resistance (35, -25, D:3) an arrow (46, -24, D:3) a +0 club Level 4 of the Dungeon [Shop] Dikhorch's Weapon Boutique the +4 flail of Suptacvenui {flame, Str-2 Int+10} (501 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (-2). It affects your intelligence (+10). 23 stones (23 gold) 18 arrows (36 gold) a +3 vorpal scimitar (230 gold) a +0 quarterstaff (40 gold) 21 stones (21 gold) a +0 shortbow (30 gold) a +0 spear (30 gold) 14 stones (14 gold) 13 stones (13 gold) 9 sling bullets (45 gold) a +0 rapier (40 gold) a +0 spear (30 gold) (0, 0, D:4) a +0 hunting sling (11, -14, D:4) a +0 flail a +0 leather armour (12, -14, D:4) a +4 hand axe (12, -13, D:4) a +0 mace a +0 leather armour (12, -12, D:4) a +0 dagger (24, -14, D:4) 21 arrows (33, -18, D:4) a +0 dagger (34, -17, D:4) a +0 club a cursed +0 leather armour (38, -31, D:4) 18 stones (41, -1, D:4) a +0 club (41, 0, D:4) a cursed -2 whip a +0 scale mail (43, -29, D:4) a +0 ring mail (43, -24, D:4) a wand of iceblast (5) (43, 0, D:4) a +0 dagger a +0 robe (47, 2, D:4) a +0 dagger a +0 robe (48, 1, D:4) a +0 short sword (50, 10, D:4) a +0 hand axe a +0 chain mail (52, -30, D:4) 21 stones (59, 2, D:4) a +0 short sword a +0 ring mail a +0 flail a cursed -2 falchion a +0 scale mail a +0 whip Level 5 of the Dungeon (0, 0, D:5) a +0 short sword (2, 14, D:5) 16 stones (5, -14, D:5) a +0 hand axe a +0 ring mail (9, 12, D:5) 21 stones (37, 9, D:5) 18 poisoned darts (40, -15, D:5) 16 stones (44, -15, D:5) 20 bolts (55, -21, D:5) 11 stones (56, -9, D:5) a wand of paralysis (6) (63, 1, D:5) 12 sling bullets Level 6 of the Dungeon (0, 0, D:6) a cursed +0 robe (2, -9, D:6) a +0 halberd (4, 14, D:6) a +0 quarterstaff (4, 18, D:6) a +0 scale mail (6, -27, D:6) a +0 flail (6, -26, D:6) a +0 mace a +0 ring mail a +0 leather armour a +0 club a +1 vorpal flail (6, -2, D:6) 2 boomerangs a +0 glaive a +0 chain mail (6, -1, D:6) a cursed -1 dagger a +0 robe a +0 dagger a +0 robe (11, -1, D:6) a +0 giant club (12, 17, D:6) 21 stones (14, -28, D:6) a +0 giant club (19, -10, D:6) 27 stones (23, 2, D:6) a +0 dagger (25, -31, D:6) a +0 hunting sling (25, -1, D:6) an arrow (25, 0, D:6) a +0 short sword (28, -5, D:6) an arrow (30, -14, D:6) a +0 whip (31, -6, D:6) an arrow (32, -21, D:6) a +0 club a +0 leather armour (32, -20, D:6) a +0 hand axe (32, -5, D:6) an arrow (32, 20, D:6) 12 stones (33, -20, D:6) a +0 morningstar 5 boomerangs a +0 leather armour (34, -21, D:6) a +0 giant spiked club (34, -20, D:6) a +0 dagger a cursed +0 robe (34, -8, D:6) a +0 shortbow 21 arrows (34, -7, D:6) an arrow (35, 1, D:6) a wand of iceblast (8) (37, 7, D:6) a +0 club (38, 7, D:6) a +0 flail Level 7 of the Dungeon (9, -26, D:7) 18 arrows (9, -18, D:7) a +1 centaur barding (18, 6, D:7) a +0 dagger (21, 3, D:7) a +0 giant club (25, 20, D:7) a +0 leather armour Level 8 of the Dungeon (0, 0, D:8) a +0 rapier (0, 25, D:8) a +0 leather armour (2, 42, D:8) a +0 hand axe (5, 39, D:8) a +0 scale mail (8, 35, D:8) a +0 hunting sling (14, -2, D:8) 28 bolts (16, 4, D:8) 17 stones (17, 9, D:8) a +0 buckler (19, 35, D:8) a +0 giant spiked club (36, 4, D:8) 12 stones (42, -5, D:8) a cursed -1 club a +0 scale mail (42, -4, D:8) a +0 leather armour a cursed -3 hand axe (46, -12, D:8) 6 javelins (51, -8, D:8) 24 stones (52, 1, D:8) a wand of polymorph (9) (53, -8, D:8) a +0 ring mail (53, 28, D:8) a cursed -3 giant club Level 9 of the Dungeon [Shop] Xownu's Distillery a potion of lignification (42 gold) 2 potions of stabbing (112 gold) 2 potions of lignification (84 gold) (1, -11, D:9) a wand of polymorph (10) (4, 24, D:9) 17 sling bullets (7, -10, D:9) a +0 scale mail a +0 club (7, -9, D:9) a +0 chain mail a +3 hand axe (7, -3, D:9) a +0 giant club (8, -10, D:9) a wand of acid (5) a +0 leather armour (8, -5, D:9) a +0 robe a +0 dagger (8, -3, D:9) a +0 robe a +0 club (8, 0, D:9) a +0 robe a +0 dagger (9, -10, D:9) a wand of polymorph (3) a +0 leather armour a +0 hand axe (9, -9, D:9) a +0 ring mail a +0 dagger (11, -7, D:9) 19 stones (14, 14, D:9) a +0 dagger a +0 ring mail (15, 25, D:9) a +0 flail (16, 25, D:9) a +0 club (17, 24, D:9) a +0 glaive a +0 plate armour (19, 15, D:9) a +0 war axe (24, -4, D:9) a +0 robe 14 arrows a +0 shortbow (24, -1, D:9) an arrow (24, 0, D:9) an arrow (24, 1, D:9) an arrow (34, -13, D:9) a +0 flail a +0 leather armour a +0 hand axe a +0 club a +0 leather armour (34, -12, D:9) a +0 leather armour a +0 giant spiked club a +0 giant spiked club (37, -9, D:9) a +0 giant club (38, 11, D:9) 26 arrows (41, 0, D:9) 25 sling bullets (52, 17, D:9) a +0 dagger a +0 robe (53, 17, D:9) a +0 chain mail of poison resistance a +0 dagger a +0 robe (54, -14, D:9) a +0 long sword (54, 15, D:9) a cursed -3 club (54, 16, D:9) a cursed -3 hand axe a +0 chain mail Level 10 of the Dungeon (0, 0, D:10) a +0 dagger (1, 5, D:10) a +0 battleaxe of venom a +0 chain mail (1, 6, D:10) a +0 shortbow (2, 6, D:10) 7 arrows (3, 6, D:10) a +4 dagger of chaos a +0 robe (4, 7, D:10) 2 arrows (5, -8, D:10) a +0 mace (10, 21, D:10) a +0 mace a +0 robe (10, 23, D:10) a cursed +0 dagger a +0 robe a cursed +5 scimitar a +0 robe a +0 hand axe a +0 robe (12, 22, D:10) a cursed +3 spear a +0 robe (14, -8, D:10) a cursed +0 flail a +0 scale mail (15, -8, D:10) a +0 long sword of protection a +0 plate armour (15, 29, D:10) a +0 scale mail (16, -9, D:10) a +0 dagger a +0 robe (28, 1, D:10) a +0 giant club (28, 31, D:10) a potion of mutation (32, 1, D:10) an uncursed staff of summoning Level 11 of the Dungeon [Shop] Jocisead's Armour Boutique a +2 hat (272 gold) a +3 ring mail of magic resistance (442 gold) a +3 plate armour of magic resistance (765 gold) a +2 robe of fire resistance (300 gold) the +10 plate armour of a bailey {Regen+ Int+5} (1538 gold) It affects your intelligence (+5). It increases your rate of regeneration. a +3 ring mail of poison resistance (391 gold) a +1 crystal plate armour (1479 gold) a +2 chain mail of fire resistance (365 gold) (0, 0, D:11) 16 gold pieces (0, 14, D:11) 5 gold pieces (3, 16, D:11) a +0 long sword (4, -29, D:11) a +0 trident (7, -32, D:11) 19 sling bullets (7, -16, D:11) a +3 trident a +0 robe (7, -8, D:11) a cursed +0 halberd a +0 robe (8, -9, D:11) a +0 robe a +4 halberd (9, -10, D:11) 10 arrows (9, -9, D:11) 4 arrows a +0 whip (10, -12, D:11) a +0 shortbow (10, -7, D:11) a +0 hand axe a +0 robe a +0 mace a +0 leather armour a +0 dagger a +0 dagger a +0 robe (11, -7, D:11) an arrow (12, -8, D:11) a +0 robe a +0 scimitar a +0 mace a +0 scale mail a +0 short sword a +0 chain mail a +0 hand axe a +0 flail a +0 leather armour a +0 hand axe a +0 chain mail (12, -7, D:11) a +0 leather armour a +0 mace a +2 flail of protection (14, -19, D:11) a +0 robe (16, -11, D:11) 13 stones (16, -5, D:11) a +0 long sword (27, -1, D:11) a +0 hand axe a +0 leather armour (29, -2, D:11) a +0 dagger a +0 robe (30, -2, D:11) a +0 dagger a +0 robe the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) 3 gold pieces (4, -4, Lair:1) a +0 glaive (11, 31, Lair:1) a +0 scimitar (13, 20, Lair:1) a +0 trident (15, 16, Lair:1) a phial of floods (16, 3, Lair:1) 8 poisoned darts (43, 30, Lair:1) a scroll of noise Level 2 of the Lair of Beasts [Shop] Tiddiure's Weapon Boutique 4 boomerangs of dispersal (72 gold) a +2 scimitar of holy wrath (230 gold) a +2 glaive of protection (237 gold) a +2 shortbow of flaming (208 gold) the cursed +2 falchion of Nightmares {flame, +Inv SInv Stlth+} (400 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It lets you see invisible. It lets you turn invisible. It makes you more stealthy. It has a curse placed upon it. a +4 dire flail of holy wrath (350 gold) the cursed +0 long sword "Qimmiaf" {flame, *Slow rPois rF+ rN+++} (442 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It protects you from fire. It protects you from poison. It renders you almost immune to negative energy. It may slow you when you take damage. It has a curse placed upon it. the cursed +2 bardiche of Drought {speed, *Rage rPois Str+6 Stlth+} (702 gold) Attacks with this weapon are significantly faster. It affects your strength (+6). It protects you from poison. It may make you go berserk in combat. It makes you more stealthy. It has a curse placed upon it. the +1 rapier of Fear {holy, *Drain +Blink rElec Str+4} (432 gold) It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your strength (+4). It insulates you from electricity. It lets you blink. It causes draining when unequipped. a +2 vorpal hand axe (198 gold) (0, 0, Lair:2) a +1 rapier of distortion (3, 4, Lair:2) a cursed ring of attention (10, -4, Lair:2) a +0 mace (12, -35, Lair:2) a +0 leather armour (13, -17, Lair:2) a +0 robe (47, -37, Lair:2) a wand of flame (14) (61, 11, Lair:2) 6 datura-tipped darts Level 3 of the Lair of Beasts [Shop] Fiterpha's Antique Weapon Boutique a +2 whip of electrocution (418 gold) a +4 dagger of venom (561 gold) the +1 hand crossbow "Beastslayer" {freeze, Fragile rC++ SInv} (791 gold) It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It greatly protects you from cold. It lets you see invisible. It will be destroyed if unequipped. a +3 quarterstaff of holy wrath (556 gold) a +2 vorpal hand crossbow (395 gold) a +2 whip of draining (379 gold) the cursed +2 longbow of Vengeance {vorpal, rC+ Stlth+} (701 gold) Any arrow fired from it inflicts extra damage. It protects you from cold. It makes you more stealthy. It has a curse placed upon it. a +2 morningstar of protection (386 gold) a +1 mace of protection (243 gold) a +2 spear of venom (358 gold) (0, 0, Lair:3) a +0 mace (3, 2, Lair:3) a +0 broad axe (5, 10, Lair:3) 28 stones (22, 40, Lair:3) a wand of paralysis (7) (23, 2, Lair:3) a +0 long sword (25, -1, Lair:3) a +0 shortbow (41, 0, Lair:3) a +0 leather armour (43, -4, Lair:3) a +0 war axe (48, -1, Lair:3) 27 arrows (51, 2, Lair:3) a +0 trident Level 4 of the Lair of Beasts [Shop] Tamoagh's Weapon Shoppe a +2 executioner's axe of electrocution (629 gold) a +6 morningstar of draining (666 gold) a +0 lajatang of venom (340 gold) a +1 shortbow of flaming (210 gold) the cursed +2 quarterstaff of Trauma {vorpal, +Fly} (375 gold) It inflicts extra damage upon your enemies. It lets you fly. It has a curse placed upon it. a +0 rapier of protection (115 gold) a +0 long sword of draining (141 gold) a +1 spear of venom (180 gold) a +2 rapier of draining (326 gold) the +12 hand crossbow of Purpose {elec, *Drain rElec rPois rF+} (1501 gold) It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. It protects you from fire. It insulates you from electricity. It protects you from poison. It causes draining when unequipped. (0, 0, Lair:4) 23 stones (14, 26, Lair:4) a +0 glaive (14, 27, Lair:4) a +0 scimitar a +0 mace (15, 26, Lair:4) a +1 dire flail of protection (18, 36, Lair:4) 7 gold pieces (20, 42, Lair:4) 18 gold pieces (unseen) (20, 44, Lair:4) 8 gold pieces (21, 42, Lair:4) 23 arrows (21, 46, Lair:4) 22 gold pieces (22, 42, Lair:4) an uncursed staff of earth (22, 44, Lair:4) 22 gold pieces (23, 43, Lair:4) 24 gold pieces (24, 42, Lair:4) 13 stones (24, 44, Lair:4) a box of beasts (28, 5, Lair:4) a +0 war axe (37, 21, Lair:4) 24 stones (40, 40, Lair:4) 19 bolts Level 5 of the Lair of Beasts (0, 0, Lair:5) a water moccasin corpse (skeletalised by now) (1, -27, Lair:5) an uncursed ring of teleportation (2, 2, Lair:5) a +0 hand axe (5, 5, Lair:5) a blink frog skeleton (39, 6, Lair:5) a +0 leather armour (43, -1, Lair:5) a cursed ring of attention (44, 3, Lair:5) an uncursed staff of energy (65, -42, Lair:5) 19 arrows (66, -25, Lair:5) the +9 war axe of the Asp {freeze, Str+4 Stlth+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+4). It makes you more stealthy. (67, -23, Lair:5) a scroll of blinking (67, -22, Lair:5) a potion of magic