Dungeon Crawl Stone Soup version 0.25.0-1-g7eea58d2a3 (webtiles) character file. Game seed: 6290187722397094974 501693 Enish the Executioner (level 24, -6/232 HPs) Began as a Minotaur Berserker on June 14, 2020. Was the Champion of Trog. Splashed by a deep elf sorcerer's acid (12 damage) ... on level 5 of the Vaults on June 15, 2020. The game lasted 01:14:26 (57662 turns). Enish the Executioner (Minotaur Berserker) Turns: 57662, Time: 01:14:26 Health: -6/232 AC: 41 Str: 29 XL: 24 Next: 5% Magic: 27/27 EV: 24 Int: 9 God: Trog [******] Gold: 390 SH: 0 Dex: 17 Spells: 23/23 levels left rFire + . . SeeInvis . a - +4 battleaxe (vamp) rCold + + . Gourm . (shield currently unavailable) rNeg . . . Faith + k - +3 gold dragon scales rPois + Spirit . (helmet restricted) rElec . Reflect . C - +2 cloak {rC+} rCorr . Harm + K - +3 pair of gloves "Jusunuf" {Harm rPois Slay+3} MR +.... Clarity + D - +1 pair of boots Stlth .......... R - amulet "Ithruoh" {Faith Int+5 Dex+2 Slay+2} HPRegen 0.48/turn g - +4 ring of protection MPRegen 0.20/turn S - +4 ring of evasion @: marked, corroded, heavily drained A: retaliatory headbutt, horns 2, repulsion field 1, thin metallic scales 1, clarity, MP-powered wands }: 2/15 runes: decaying, serpentine a: Berserk, Trog's Hand, Brothers in Arms, Renounce Religion You were on level 5 of the Vaults. You worshipped Trog. Trog was exalted by your worship. You were full. You visited 8 branches of the dungeon, and saw 42 of its levels. You visited the Abyss 1 time. You also visited: Sewer and Ice Cave. You collected 5695 gold pieces. You spent 5305 gold pieces at shops. Inventory: Hand Weapons a - a +4 vampiric battleaxe (weapon) b - the +8 frozen axe "Frostbite" {freezing cloud, *Noise +Fly rC+} (You found it on level 3 of the Vaults) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from cold. It lets you fly. It may make noises in combat. v - the +3 war axe of the Grave {flame, *Slow MP+9 SInv} (You found it on level 4 of the Dungeon) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your magic capacity (+9). It lets you see invisible. It may slow you when you take damage. G - a +4 eveningstar of holy wrath U - the +8 broad axe of Omuawiarr {flame, rF+ MR+} (Trog gifted it to you on level 11 of the Dungeon) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It protects you from fire. It affects your resistance to hostile enchantments. Armour k - +3 gold dragon scales (worn) B - a +3 tower shield of reflection C - a +2 cloak of cold resistance (worn) D - a +1 pair of boots (worn) K - the +3 pair of gloves "Jusunuf" (worn) {Harm rPois Slay+3} (You found it on level 3 of the Depths) It affects your accuracy and damage with ranged weapons and melee attacks (+3). It protects you from poison. It increases damage dealt and taken. M - a +3 kite shield of cold resistance Jewellery g - a +4 ring of protection (left hand) t - an uncursed ring of resist corrosion N - an uncursed ring of protection from fire O - an uncursed ring of ice P - the ring of Womparch {Fire *Slow rPois Int+4} (You found it on level 5 of the Depths) [ring of fire] It enhances your fire magic. It affects your intelligence (+4). It protects you from fire. It makes you vulnerable to cold. It protects you from poison. It may slow you when you take damage. R - the amulet "Ithruoh" (around neck) {Faith Int+5 Dex+2 Slay+2} (You bought it in a shop on level 3 of the Vaults) [amulet of faith] It allows you to gain divine favour quickly. It affects your intelligence (+5). It affects your dexterity (+2). It affects your accuracy and damage with ranged weapons and melee attacks (+2). S - a +4 ring of evasion (right hand) W - an uncursed ring of poison resistance Wands j - a wand of iceblast (43) r - a wand of acid (63) y - a wand of clouds (19) H - a wand of paralysis (20) V - a wand of flame (67) X - a wand of disintegration (55) Y - a wand of random effects (51) Scrolls e - 6 scrolls of fear h - 11 scrolls of magic mapping l - 13 scrolls of remove curse m - 4 scrolls of identify u - 5 scrolls of silence x - 8 scrolls of immolation F - 9 scrolls of teleportation I - 11 scrolls of fog T - a scroll of enchant weapon Potions d - 17 potions of curing f - 6 potions of might i - 3 potions of magic n - 4 potions of stabbing o - 7 potions of haste s - 2 potions of invisibility z - 4 potions of resistance A - 9 potions of flight E - 2 potions of ambrosia J - a potion of berserk rage L - 2 potions of cancellation Z - 7 potions of mutation Miscellaneous q - 5 phantom mirrors Q - 2 boxes of beasts Comestibles c - 36 rations Skills: + Level 22.2(20.2) Fighting * Level 25.2(23.1) Axes + Level 24.3(22.2) Armour + Level 20.7(18.7) Dodging - Level 14.8(13.0) Shields + Level 7.0(5.6) Evocations You had 23 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (15/15) Temple (1/1) D:5 Lair (6/6) D:11 Swamp (4/4) Lair:3 Snake (4/4) Lair:2 Slime (0/5) Lair:6 Orc (2/2) D:11 Elf (0/3) Orc:2 Vaults (5/5) D:14 Crypt (0/3) Vaults:2 Depths (5/5) D:15 Zot (0/5) Depths:5 Sewer (visited) IceCv (visited) Altars: Ashenzari Dithmenos Fedhas Gozag Kikubaaqudgha Makhleb Okawaru Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Yredelemnul The Shining One Beogh Shops: D:5 ! D:6 % Orc:1 %%= Orc:2 *[(= Snake:3 *(%[ Snake:4 (%%=% Vaults:3 *!:* Depths:1 * Depths:5 ==} Portals: Hell: Depths:1 Depths:2 Depths:3 Depths:4 Depths:5 Abyss: Depths:3 Depths:4 Pandemonium: Depths:3 Depths:4 Depths:5 Ziggurat: Depths:5 Trove: D:14 (give +4 storm dragon scales) Annotations: Vaults:5 Boris Depths:5 1 runed translucent door Innate Abilities, Weirdness & Mutations You reflexively headbutt those who attack you in melee. You have a pair of horns on your head. You are surrounded by a mild repulsion field. (EV +2) You are partially covered in thin metallic scales. (AC +2) You possess an exceptional clarity of mind. You expend magic power (3 MP) to strengthen your wands. Message History * * * LOW HITPOINT WARNING * * * The vault sentinel unwields a +0 arbalest. The vault sentinel wields a +0 long sword. The vault sentinel completely misses you. Okay, then. You feel much better. A harpy comes into view. The shadow dragon bites you but does no damage. The shadow dragon claws you but does no damage. x2 The vault guard misses you. The vault warden hits you with a +3 vampiric war axe. * * * LOW HITPOINT WARNING * * * The vault guard hits you but does no damage. Something barely misses you. Something misses you. You feel much better. The deep elf sorcerer casts a spell at you. The bolt of acid hits you!! * * * LOW HITPOINT WARNING * * * The acid corrodes you! You are splashed with acid! You die... . #....#..# #'#..).#..### ###H#....#.... ............ ###.H......#### .....eHp.X..... ......