Dungeon Crawl Stone Soup version 0.24-a0-446-g87df7205b4 (webtiles) character file. Game seed: 7740791722193196063 0 Enish the Skirmisher (level 1, -18/18 HPs) Began as a Formicid Abyssal Knight on June 23, 2019. Was a Follower of Lugonu. Demolished by a guardian serpent (19 damage) ... on level 1 of the Abyss. The game lasted 00:00:48 (81 turns). Enish the Skirmisher (Formicid Abyssal Knight) Turns: 81, Time: 00:00:49 Health: -18/18 AC: 3 Str: 16 XL: 1 Next: 0% Magic: 2/2 EV: 11 Int: 11 God: Lugonu [*.....] Gold: 0 SH: 0 Dex: 10 Spells: 0/0 levels left rFire . . . SeeInvis + a - +1 hand axe rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . (helmet unavailable) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.00/turn (no ring) MPRegen 0.08/turn (no ring) @: non-regenerating, badly diseased A: permanent stasis, dig shafts and tunnels, four strong arms, antennae 3 a: Dig, Shaft Self, Depart the Abyss, Renounce Religion You were on level 1 of the Abyss. You worshipped Lugonu. Lugonu was aware of your devotion. You were not hungry. You visited 0 branches of the dungeon, and saw 0 of its levels. You visited the Abyss 1 time. Inventory: Hand Weapons a - a +1 hand axe (weapon) Armour b - a +0 leather armour (worn) Comestibles c - a ration Skills: - Level 3.2 Fighting + Level 2.0 Axes - Level 2.1 Armour - Level 0.8 Dodging - Level 2.1 Invocations You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (0/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. Your four strong arms can wield two-handed weapons with a shield. You have a pair of large antennae on your head. (SInv) Message History Your stasis prevents you from being slowed. You see here 19 stones. You closely miss the guardian serpent. You slash the ancient zyme! The guardian serpent completely misses you. The ancient zyme hits you! Ouch! That really hurt! The ancient zyme hits you. * * * LOW HITPOINT WARNING * * * You feel ill. The guardian serpent casts a spell at you. Your stasis prevents you from being slowed. You hit the guardian serpent. The guardian serpent is lightly wounded. You hit the ancient zyme but do no damage. The ancient zyme hits you. * * * LOW HITPOINT WARNING * * * The ancient zyme hits you but does no damage. The guardian serpent hits you!! Ouch! That really hurt! You die... .#...# .#......#.## ... .. ..#..#....### . . ##.... #.###.#...# .# .# #...#..##.#....###.# . # ....# .###..#.....# ## ... ............## . . #. ....#........# ..# # ...# #.##.#x###.# ## #### ###..@#.# # #..S#.#.# #..#.. ## # ###... # ##.# .. {##. { ## You could see an ancient zyme and a guardian serpent. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | Abyss:1 | Enish the Formicid Abyssal Knight began the quest for the | Orb. 0 | Abyss:1 | Reached XP level 1. HP: 18/18 MP: 2/2 39 | Abyss:1 | Noticed a large abomination 60 | Abyss:1 | Noticed an ancient zyme 77 | Abyss:1 | Noticed a guardian serpent 81 | Abyss:1 | Demolished by a guardian serpent Levels and vault maps discovered: Abyss:1: hangedman_abyss_batty_box, hangedman_abyss_or_decor_lesser_grid Action || total -------------------------++------- Melee: Hand axe || 2 Use: Scroll || 1 Armor: Leather armour || 1 Dodge: Dodged || 1 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 0 | N/A | 0 | 0 | -nan +---------+---------+-------+---------+---------+------- +---------+---------+-------+---------+---------+-------