Dungeon Crawl Stone Soup version 0.24-a0-446-g87df7205b4 (webtiles) character file. Game seed: 17784198604507639961 0 Enish the Skirmisher (level 1, 0/18 HPs) Began as a Formicid Abyssal Knight on June 23, 2019. Was a Follower of Lugonu. Slain by an iron imp (9 damage) ... on level 2 of the Abyss. The game lasted 00:00:55 (60 turns). Enish the Skirmisher (Formicid Abyssal Knight) Turns: 60, Time: 00:00:56 Health: 0/18 AC: 3 Str: 16 XL: 1 Next: 0% Magic: 2/2 EV: 11 Int: 11 God: Lugonu [*.....] Gold: 41 SH: 0 Dex: 10 Spells: 0/0 levels left rFire . . . SeeInvis + a - +1 hand axe rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . (helmet unavailable) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: permanent stasis, dig shafts and tunnels, four strong arms, antennae 3 a: Dig, Shaft Self, Depart the Abyss, Renounce Religion You were on level 2 of the Abyss. You worshipped Lugonu. Lugonu was aware of your devotion. You were not hungry. You visited 0 branches of the dungeon, and saw 0 of its levels. You visited the Abyss 1 time. You collected 41 gold pieces. Inventory: Hand Weapons a - a +1 hand axe (weapon) d - a +0 hand crossbow Armour b - a +0 leather armour (worn) Comestibles c - a ration Skills: - Level 3.2 Fighting + Level 2.0 Axes - Level 2.1 Armour - Level 0.8 Dodging - Level 2.1 Invocations You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (0/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. Your four strong arms can wield two-handed weapons with a shield. You have a pair of large antennae on your head. (SInv) Message History You hit the iron imp. The iron imp is moderately wounded. The iron imp barely misses you. You hit the iron imp but do no damage. The iron imp is moderately wounded. The iron imp barely misses you. You barely miss the iron imp. The iron imp is moderately wounded. The iron imp barely misses you. You hit the iron imp. The iron imp is moderately wounded. The iron imp barely misses you. You hit the iron imp but do no damage. The iron imp is moderately wounded. The iron imp hits you. You hit the iron imp but do no damage. The iron imp is moderately wounded. The iron imp hits you! Ouch! That really hurt! You die... .....#..#. #.#. #.# . . ...... .#.# ...... ...........## ... ....#......... # .... ≈ ....#.##.####.. #. ≈≈.. ...###.#..##.# . ≈≈.....#.#..#.#.. . ≈≈≈. ....##.#∩ #.#..## ≈.... # .#..#@#.... . . # ####..5#### ...##.# #.## .# #.# # #. # You could see an iron imp. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | Abyss:1 | Enish the Formicid Abyssal Knight began the quest for the | Orb. 0 | Abyss:1 | Reached XP level 1. HP: 18/18 MP: 2/2 47 | Abyss:2 | Noticed an iron imp 60 | Abyss:2 | Slain by an iron imp Levels and vault maps discovered: Abyss:2: guppyfry_abyss_exit_imp_island Action || total -------------------------++------- Melee: Hand axe || 9 Abil: Dig || 1 Dodge: Dodged || 6 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 0 | N/A | 0 | 0 | -nan +---------+---------+-------+---------+---------+------- +---------+---------+-------+---------+---------+-------