Dungeon Crawl Stone Soup version 0.24-a0-446-g87df7205b4 (webtiles) character file. Game seed: 14013256274779118346 0 Enish the Skirmisher (level 1, 0/18 HPs) Began as a Formicid Abyssal Knight on June 23, 2019. Was a Follower of Lugonu. Slain by a quasit (2 damage) ... on level 1 of the Abyss. The game lasted 00:00:59 (71 turns). Enish the Skirmisher (Formicid Abyssal Knight) Turns: 71, Time: 00:01:00 Health: 0/18 AC: 3 Str: 16 XL: 1 Next: 0% Magic: 2/2 EV: 11 Int: 11 God: Lugonu [*.....] Gold: 0 SH: 0 Dex: 9 (10) Spells: 0/0 levels left rFire . . . SeeInvis + a - +1 hand axe rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . (helmet unavailable) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: permanent stasis, dig shafts and tunnels, four strong arms, antennae 3 a: Dig, Shaft Self, Depart the Abyss, Renounce Religion You were on level 1 of the Abyss. You worshipped Lugonu. Lugonu was aware of your devotion. You were not hungry. You visited 0 branches of the dungeon, and saw 0 of its levels. You visited the Abyss 1 time. Inventory: Hand Weapons a - a +1 hand axe (weapon) Armour b - a +0 leather armour (worn) Comestibles c - a ration Skills: - Level 3.2 Fighting + Level 2.0 Axes - Level 2.1 Armour - Level 0.8 Dodging - Level 2.1 Invocations You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (0/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. Your four strong arms can wield two-handed weapons with a shield. You have a pair of large antennae on your head. (SInv) Message History The quasit is almost dead. The quasit completely misses you. The quasit closely misses you. The quasit barely misses you. You hit the quasit but do no damage. The quasit is almost dead. The quasit closely misses you. The quasit claws you. * * * LOW HITPOINT WARNING * * * The quasit closely misses you. The quasit barely misses you. x3 You closely miss the quasit. The quasit is almost dead. The quasit barely misses you. The quasit claws you but does no damage. x2 You barely miss the quasit. The quasit is almost dead. The quasit barely misses you. x2 The quasit claws you but does no damage. The quasit bites you. * * * LOW HITPOINT WARNING * * * The quasit claws you. You die... .. # . .. ## # . .. #.#. .. .. #..#.# .#... {#..##. ..# #...#.#. .# #..@# .#.. # ##.#5....#.# #.. ...#.### ####.....# #..#### #....#.# .# ###∩# .## .##..#.####.# # #. .... #. . . You could see a quasit. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | Abyss:1 | Enish the Formicid Abyssal Knight began the quest for the | Orb. 0 | Abyss:1 | Reached XP level 1. HP: 18/18 MP: 2/2 56 | Abyss:1 | Noticed a quasit 71 | Abyss:1 | Slain by a quasit Levels and vault maps discovered: Abyss:1 Action || total -------------------------++------- Melee: Hand axe || 13 Abil: Dig || 1 Armor: Leather armour || 14 Dodge: Dodged || 39 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 0 | N/A | 0 | 0 | -nan +---------+---------+-------+---------+---------+------- +---------+---------+-------+---------+---------+-------