Dungeon Crawl Stone Soup version 0.24-a0-446-g87df7205b4 (webtiles) character file. Game seed: 4844317310083481127 0 Enish the Skirmisher (level 1, -15/18 HPs) Began as a Formicid Abyssal Knight on June 23, 2019. Was a Follower of Lugonu. Demolished by an apocalypse crab (23 damage) ... on level 1 of the Abyss. The game lasted 00:00:39 (66 turns). Enish the Skirmisher (Formicid Abyssal Knight) Turns: 66, Time: 00:00:39 Health: -15/18 AC: 3 Str: 16 XL: 1 Next: 0% Magic: 2/2 EV: 11 Int: 11 God: Lugonu [*.....] Gold: 0 SH: 0 Dex: 10 Spells: 0/0 levels left rFire . . . SeeInvis + a - +1 hand axe rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . (helmet unavailable) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: permanent stasis, dig shafts and tunnels, four strong arms, antennae 3 a: Dig, Shaft Self, Depart the Abyss, Renounce Religion You were on level 1 of the Abyss. You worshipped Lugonu. Lugonu was aware of your devotion. You were not hungry. You visited 0 branches of the dungeon, and saw 0 of its levels. You visited the Abyss 1 time. Inventory: Hand Weapons a - a +1 hand axe (weapon) Armour b - a +0 leather armour (worn) Comestibles c - a ration Skills: - Level 3.2 Fighting + Level 2.0 Axes - Level 2.1 Armour - Level 0.8 Dodging - Level 2.1 Invocations You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (0/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. Your four strong arms can wield two-handed weapons with a shield. You have a pair of large antennae on your head. (SInv) Message History You extend your mandibles. You dig through the rock wall. You retract your mandibles. Found a ring mail. Found 19 stones. You see here a ring mail. A sun demon comes into view. The sun demon shouts! You hear a roar! A thrashing horror comes into view. Unknown command. Unknown command. The thrashing horror roars! An apocalypse crab comes into view. You hit the apocalypse crab. The apocalypse crab is lightly wounded. You hit the sun demon. The apocalypse crab bites you! Ouch! That really hurt! The apocalypse crab freezes you!! Ouch! That really hurt! You die... #.# . . . .#.##. . #. ...#.##..## #.. #.. #..#.##### ..### #....##..##..# ..#.# ##.....#.#...## #...#.#.##.#.....### #..#.###...##....#.. #t@#.#.....##...... #....##3X....#### .###. ##.. #.#.#....# #.#.#( ...........###.### .# . .#.......##....... #### ....###X. .##.#.#.. . .#. ..# #. #.. ### .# . ##.. #. ... # X.# . .# You could see a sun demon, an apocalypse crab and a thrashing horror. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | Abyss:1 | Enish the Formicid Abyssal Knight began the quest for the | Orb. 0 | Abyss:1 | Reached XP level 1. HP: 18/18 MP: 2/2 63 | Abyss:1 | Noticed a sun demon 63 | Abyss:1 | Noticed a thrashing horror 65 | Abyss:1 | Noticed an apocalypse crab 66 | Abyss:1 | Demolished by an apocalypse crab Levels and vault maps discovered: Abyss:1 Action || total -------------------------++------- Melee: Hand axe || 1 Abil: Dig || 1 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 0 | N/A | 0 | 0 | -nan +---------+---------+-------+---------+---------+------- +---------+---------+-------+---------+---------+-------