Dungeon Crawl Stone Soup version 0.24-a0-416-g56ce5178b7 (webtiles) character file. Game seed: 17179142670059328485 5 Enish the Vexing (level 1, 0/24 HPs) Began as a Formicid Arcane Marksman on June 9, 2019. Succumbed to an adder's poison ... on level 2 of the Dungeon. The game lasted 00:02:35 (124 turns). Enish the Vexing (Formicid Arcane Marksman) Turns: 124, Time: 00:02:35 Health: 0/24 AC: 20 Str: 14 XL: 1 Next: 88% Magic: 2/2 EV: 2 Int: 12 God: Gold: 22 SH: 0 Dex: 11 Spells: 1/2 levels left rFire . . . SeeInvis . b - +0 dagger rCold . . . Gourm . (no shield) rNeg + + + Faith . (armour currently unavailable) rPois + Spirit . (helmet unavailable) rElec . Reflect . (cloak currently unavailable) rCorr . Harm . (gloves currently unavailable) MR ..... (boots currently unavailable) Stlth +......... (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.08/turn (no ring) @: lethally poisoned (0 -> -9), tree-form A: permanent stasis, dig shafts and tunnels, four strong arms a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You were a tree. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 22 gold pieces. Inventory: Hand Weapons b - a +0 dagger (weapon) Armour a - a +0 robe (melded) Comestibles f - 2 rations Skills: * Level 2.0 Fighting - Level 2.0 Throwing - Level 1.7 Dodging - Level 1.1 Spellcasting - Level 3.6 Hexes You had one spell level left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Corona Hex #...... 7% 1 ##..... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Slow Hex #....... 11% 2 ###.... Inner Flame Hex/Fire #....... 38% 3 ####... Portal Projectile Hex/Tloc #..... 38% 3 ####... Cause Fear Hex #......... 56% 4 #####.. Leda's Liquefaction Hex/Erth #......... 80% 4 #####.. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. Your four strong arms can wield two-handed weapons with a shield. ((You have a pair of large antennae on your head. (SInv))) Message History The adder is moderately wounded. The adder bites you. You are lethally poisoned! The adder poisons you! The adder bites you. * * * LOW HITPOINT WARNING * * * You are more poisoned. The adder poisons you! You closely miss the adder. The adder is moderately wounded. * * * LOW HITPOINT WARNING * * * You feel sick. The adder bites you but does no damage. Okay, then. Really quaff the potion of lignification? You turn into a tree. Your +0 robe melds into your body. Your roots penetrate the ground. * * * LOW HITPOINT WARNING * * * You feel sick. The adder barely misses you. You hit the adder. The adder is heavily wounded. You die... .# ##.### {...# #....# #....##(.#.##.# #...(........ #.###..# #.{...## #.#{##..# ##S##.# #♣###.# ### #.# #.# ##############.# ...............# ####.########### You could see an adder. Vanquished Creatures A giant cockroach (D:1) A goblin (D:1) A quokka (D:2) A kobold (D:1) A rat (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Enish the Formicid Arcane Marksman began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 71 | D:1 | You fall into a shaft and drop 1 floor! 123 | D:2 | HP: 1/24 [poisoned by an adder] 124 | D:2 | Succumbed to an adder's poison Levels and vault maps discovered: D:1: kennysheep_arrival_forest, layout_basic, kennysheep_doodads, minmay_misc_feat_tiny D:2: layout_loops_ring, xom_redecorated, uniq_robin Skill XL: | 1 | ---------------+----+----- Fighting | 2 | 2.0 Throwing | | 2.0 Dodging | | 1.7 Spellcasting | | 1.1 Hexes | | 3.6 Action || total -------------------------++------- Melee: Dagger || 12 Unarmed || 8 Throw: Javelin || 5 Throwing net || 2 Abil: Dig || 4 Shaft Self || 1 Use: Potion || 3 Armor: Robe || 6 Dodge: Dodged || 14 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 8 | 0 | 0.0 | 5 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 6 | 0 | 0.0 | 4 | 0 | 0.0 D:2 | 2 | 0 | 0.0 | 1 | 0 | 0.0 +---------+---------+-------+---------+---------+-------