Dungeon Crawl Stone Soup version 0.23-b1-70-gd12f7cf (webtiles) character file. Game seed: 9835638831174186713 0 Enish the Skirmisher (level 1, 3/16 HPs) Began as an Octopode Abyssal Knight on Feb 6, 2019. Was an Initiate of Lugonu. Got out of the dungeon alive. The game lasted 00:00:36 (50 turns). Enish the Skirmisher (Octopode Abyssal Knight) Turns: 50, Time: 00:00:37 Health: 3/16 AC: 1 Str: 11 XL: 1 Next: 0% Magic: 1/2 EV: 13 Int: 14 God: Lugonu [......] Gold: 7 SH: 0 Dex: 11 Spells: 0/0 levels left rFire . . . SeeInvis . a - +1 short sword rCold . . . Gourm . (no shield) rNeg . . . Faith . (helmet restricted) rPois . Spirit . (no amulet) rElec . Reflect . (no ring) rCorr . Harm . (no ring) MR ..... (no ring) Stlth ++........ (no ring) HPRegen 0.05/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, stealthy swim, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: Renounce Religion You escaped. You worshipped Lugonu. Lugonu was noncommittal. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You visited the Abyss 1 time. You collected 7 gold pieces. Inventory: Hand Weapons a - a +1 short sword (weapon) Comestibles b - a ration Skills: - Level 3.0 Fighting - Level 2.0 Short Blades - Level 2.3 Dodging * Level 0.0 Stealth - Level 2.0 Invocations You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are very stealthy in the water. (Stealth+) You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) Message History Found a pair of embroidered boots. The small abomination hits you! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * Found 29 gold pieces. You see here 14 stones. The small abomination closely misses you. A sixfirhy comes into view. 2 raiju come into view. The small abomination misses you. Unknown command. Unknown command. Found a scroll labeled ORHIOCKA ARANO. You pass through the gate. You can no longer depart the Abyss at will. There is a staircase leading out of the dungeon here. Unknown command. Unknown command. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! # #. ###. # #..# #.# #..##...# #....# #@.≈.# #####≈..# # There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | Abyss:1 | Enish the Octopode Abyssal Knight began the quest for the | Orb. 0 | Abyss:1 | Reached XP level 1. HP: 16/16 MP: 2/2 25 | Abyss:2 | Noticed a small abomination 43 | Abyss:2 | Noticed a sixfirhy 46 | Abyss:2 | Noticed a raiju 46 | Abyss:2 | Noticed a raiju 46 | Abyss:2 | Noticed a raiju 48 | D:1 | Escaped the Abyss 50 | D:$ | Got out of the dungeon alive. Action || total -------------------------++------- Invok: Depart the Abyss || 1 Dodge: Dodged || 5