Dungeon Crawl Stone Soup version 0.23-a0-839-g6d2b917 (webtiles) character file. 0 Enish the Magician (level 1, 18/18 HPs) Began as a Deep Dwarf Wanderer on Jan 25, 2019. Got out of the dungeon alive. The game lasted 00:00:39 (1 turns). Enish the Magician (Deep Dwarf Wanderer) Turns: 1, Time: 00:00:40 Health: 18/18 AC: 8 Str: 16 XL: 1 Next: 0% Magic: 4/4 EV: 8 Int: 10 God: Gold: 0 SH: 4 Dex: 13 Spells: 5/5 levels left rFire . . . SeeInvis . d - +0 club rCold . . . Gourm . c - +0 buckler rNeg . . . Faith . a - +2 scale mail rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth .......... (no amulet) HPRegen 0.00/turn (no ring) MPRegen 0.09/turn (no ring) @: non-regenerating A: damage resistance, heal wounds, sense surroundings 1, no regeneration a: Heal Wounds You escaped. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons d - a +0 club (weapon) Armour a - a +2 scale mail (worn) c - a +0 buckler (worn) Comestibles f - a ration Skills: - Level 1.0 Fighting Level 1.1 Axes + Level 0.0 Throwing - Level 1.1 Armour - Level 1.2 Stealth - Level 1.1 Shields - Level 2.6 Spellcasting Level 1.1 Necromancy Level 1.0 Transmutations You had 5 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Failure Level Hunger Ensorcelled Hibernation Hex/Ice #..... 93% 2 ###.... Throw Frost Conj/Ice #..... 93% 2 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are resistant to damage. You can heal yourself by infusing magical energy. You passively map a small area around you. You do not regenerate. Message History Warning: Unknown monster: "sucky fucky" (~/.crawlrc:87) Welcome, Enish the Deep Dwarf Wanderer. The bosom of this dungeon contains the fabled artefact, the Orb of Zot. Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You begin with the following items: a +2 scale mail, a +0 buckler, a +0 club, a ration; and the following spells available to memorise: Ensorcelled Hibernation, Throw Frost. Unknown command. You need to enable at least one skill for training. Warning: Unknown monster: "sucky fucky" (~/.crawlrc:87) Welcome back, Enish the Deep Dwarf Wanderer. Press ? for a list of commands and other information. Unknown command. Unknown command. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! * * * * , * , * , * , * * * * ,* ### *, ,#@# *#.## #P# ## ** * * * * , , There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Enish the Deep Dwarf Wanderer began the quest for the Orb. 0 | D:1 | Enish set off with the following items: a +2 scale mail, a | +0 buckler, a +0 club, a ration; and the following spells | available to memorise: Ensorcelled Hibernation, Throw Frost 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 4/4 1 | D:$ | Got out of the dungeon alive. Vault maps used: D:1: nagdon_arrival_zigzag_paths, serial_glass, glass_columns_c, glass_columns_a, minmay_strange_pillars Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 0 | N/A | 0 | 0 | -nan +---------+---------+-------+---------+---------+------- +---------+---------+-------+---------+---------+-------