Dungeon Crawl Stone Soup version 0.23-a0-338-g8ff0b24 (webtiles) character file. 0 Enish the Skirmisher (level 1, 19/19 HPs) Began as an Ogre Abyssal Knight on Oct 18, 2018. Was an Initiate of Lugonu. Got out of the dungeon alive. The game lasted 00:01:28 (215 turns). Enish the Skirmisher (Ogre Abyssal Knight) Turns: 215, Time: 00:01:29 Health: 19/19 AC: 2 Str: 11 XL: 1 Next: 10% Magic: 2/2 EV: 10 Int: 9 God: Lugonu [......] Gold: 16 SH: 0 Dex: 8 Spells: 0/0 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . (helmet restricted) rElec . Reflect . (no cloak) rCorr . Harm . (gloves unavailable) MR ..... Rnd*Rage + (boots unavailable) Stlth +......... (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: large, unfitting armour, [berserk 2], [deformed body], [dopey 2], [frail 2], [screaming 2], tough skin 1, [weak 2] a: Renounce Religion You escaped. You worshipped Lugonu. Lugonu was noncommittal. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You visited the Abyss 1 time. You collected 16 gold pieces. Inventory: Missiles c - 18 stones (quivered) d - 23 arrows Armour a - a +0 robe (worn) Comestibles b - a ration Skills: + Level 4.0 Fighting + Level 2.1 Dodging + Level 1.8 Unarmed Combat + Level 2.0 Invocations You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have tough skin. (AC +1) [You often lose your temper in combat.] [Armour fits poorly on your strangely shaped body.] [You are very dopey. (Int -4)] [You are very frail. (-20% HP)] [You sometimes yell uncontrollably at your foes.] [You are very weak. (Str -4)] Message History The rat twitches its whiskers. Found an orange potion. The rat closely misses you. You closely miss the rat. The rat closely misses you. You hit the rat. The rat is heavily wounded. The rat bites you. You hit the rat. You kill the rat! Lugonu accepts your kill. You open the door. There is an open door here. There is an open door here. There is an open door here. There is a fountain of clear blue water here. There is an open door here. There is an open door here. There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! .. .. ##. ## ##. #####..###.###.. ...........##... ..........##.... #####...........### ####...####.....####.. ###.........###'###..... #......@......'.'......⌠ ###.........###'###..... ####...####.....####.. #####...###.....### .... #.......... ### ##########. ## There were no monsters in sight! Vanquished Creatures A rat (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | Abyss:1 | Enish the Ogre Abyssal Knight began the quest for the Orb. 0 | Abyss:1 | Reached XP level 1. HP: 24/24 MP: 2/2 31 | Abyss:1 | Noticed a small abomination 38 | Abyss:1 | Noticed a wretched star 51 | Abyss:1 | Noticed a hellwing 52 | D:1 | Escaped the Abyss 215 | D:$ | Got out of the dungeon alive. Vault maps used: D:1: elethiomel_arrival_infinity_welcomes_careful_drivers, corexii_leaking_fountain Action || total -------------------------++------- Melee: Unarmed || 3 Invok: Depart the Abyss || 1 Use: Scroll || 1 Dodge: Dodged || 2 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 1 | 0 | 0.0 | 1 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 1 | 0 | 0.0 | 1 | 0 | 0.0 +---------+---------+-------+---------+---------+-------