Dungeon Crawl Stone Soup version 0.22.0-36-g8e74550 (webtiles) character file. 0 Enish the Skirmisher (level 1, 11/11 HPs) Began as a Vine Stalker Abyssal Knight on Aug 24, 2018. Was an Initiate of Lugonu. Got out of the dungeon alive. The game lasted 00:00:57 (107 turns). Enish the Skirmisher (Vine Stalker Abyssal Knight) Turns: 107, Time: 00:00:58 Health: 11/11 AC: 4 Str: 14 XL: 1 Next: 0% Magic: 2/3 EV: 11 Int: 12 God: Lugonu [......] Gold: 12 SH: 0 Dex: 13 Spells: 0/0 levels left rFire . . . SeeInvis . c - -3 lajatang (curse) rCold . . . Gourm . (shield currently unavailable) rNeg . . . Faith . a - +1 leather armour rPois . Spirit + (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... Rnd*Tele + (no boots) Stlth +......... (no amulet) HPRegen 0.03/turn d - ring of teleportation (curse) MPRegen 0.08/turn (no ring) @: no status effects A: fangs 2, magic shield, antimagic bite, no potion heal 3, rot immunity a: Renounce Religion You escaped. You worshipped Lugonu. Lugonu was noncommittal. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You visited the Abyss 1 time. You collected 12 gold pieces. Inventory: Hand Weapons c - a cursed -3 lajatang (weapon) Armour a - a +1 leather armour (worn) Jewellery d - a cursed ring of teleportation (left hand) Comestibles b - 2 rations Skills: + Level 2.6 Fighting + Level 1.5 Armour + Level 0.7 Dodging + Level 2.0 Unarmed Combat + Level 1.7 Invocations You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. You are immune to rotting. Message History Found 16 stones. You see here an opal ring. d - an opal ring Put on which piece of jewellery? (? for menu, Esc to quit) You feel slightly jumpy. Oops, that ring feels deathly cold. d - a cursed ring of teleportation (left hand) Found a plate armour. A raiju comes into view. You pass through the gate. You can no longer depart the Abyss at will. There is a staircase leading out of the dungeon here. Wield which item (- for none, * to show all)? (? for menu, Esc to quit) It sticks to your hand! c - a cursed -3 lajatang (weapon) You open the door. There is an open door here. There is an open door here. There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! #. #.# .. #.# #.. ###.## #....# #.##'# #@# #+# There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | Abyss:1 | Enish the Vine Stalker Abyssal Knight began the quest for the Orb. 0 | Abyss:1 | Reached XP level 1. HP: 11/11 MP: 3/3 48 | Abyss:2 | Noticed a large abomination 57 | Abyss:2 | Found a burning altar of Makhleb. 94 | Abyss:2 | Noticed a large abomination 98 | Abyss:2 | Noticed a raiju 99 | D:1 | Escaped the Abyss 107 | D:$ | Got out of the dungeon alive. Action || total -------------------------++------- Invok: Depart the Abyss || 1 Use: Scroll || 2