Dungeon Crawl Stone Soup version 0.22.0-27-ga576289 (webtiles) character file. 0 Enish the Ducker (level 1, 0/10 HPs) Began as a Felid Monk on Aug 21, 2018. Slain by a bat (1 damage) ... on level 3 of the Dungeon. The game lasted 00:00:41 (75 turns). Enish the Ducker (Felid Monk) Turns: 75, Time: 00:00:41 Health: 0/10 AC: 1 Str: 7 XL: 1 Next: 0% Magic: 2/2 EV: 19 Int: 11 God: Gold: 0 SH: 0 Dex: 18 Spells: 0/0 levels left Lives: 0 Deaths: 0 rFire . . . SeeInvis + - Unarmed rCold . . . Gourm . (shield unavailable) rNeg . . . Faith . (armour unavailable) rPois . Spirit . (helmet unavailable) rElec . Reflect . (cloak unavailable) rCorr . Harm + (gloves unavailable) MR ..... (boots unavailable) Stlth +++....... b - amulet of harm HPRegen 0.03/turn (no ring) MPRegen 0.08/turn (no ring) @: quick A: very small, no armour, no weapons or thrown items, stealth, claws 1, fangs 3, see invisible, carnivore, speed 1, shaggy fur 1, slow metabolism 1, sharp paws a: no special abilities You were on level 3 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 3 of its levels. Inventory: Jewellery b - an amulet of harm (around neck) Comestibles a - a ration Skills: - Level 3.0 Fighting - Level 4.0 Dodging * Level 2.6 Stealth - Level 3.0 Unarmed Combat You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:3 Sigmund Innate Abilities, Weirdness & Mutations You cannot wear armour. You are incapable of wielding weapons or throwing items. Your paws allow you to move quietly. (Stealth) You have sharp claws. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You are carnivorous and can eat meat at any time. You cover ground quickly. You are covered in fur. (AC +1) You have a slow metabolism. Your sharp claws are effective at attacking unaware monsters. Message History You barely miss the jackal. The jackal is heavily wounded. The bat misses you. The bat barely misses you. The jackal closely misses you. The jackal completely misses you. The jackal bites you but does no damage. You closely miss the jackal. Your bite misses the jackal. The jackal is heavily wounded. The bat completely misses you. The jackal bites you. The jackal closely misses you. The jackal misses you. You scratch the jackal but do no damage. The jackal is heavily wounded. The bat misses you. The bat hits you. * * * LOW HITPOINT WARNING * * * The jackal misses you. The adder closely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * The bat misses you. You scratch the jackal. Your bite misses the jackal. The jackal is almost dead. The bat completely misses you. The bat hits you. You die... ..@....#..# #...o..#..# #...$..[.? #........ ####....?.# #.........### #..........h#### #.[.......oob..# #.........hrh@.# ## #...####...ghSb# .###...# #.......# .#..#'## #(......# .#..#.# ######### ...<#.# #####.# ......# ####### You could see an adder, 2 orcs, 4 jackals, a goblin, 2 bats and a rat. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Enish the Felid Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 2/2 66 | D:3 | Noticed Sigmund 75 | D:3 | Slain by a bat Action || total -------------------------++------- Melee: Unarmed || 5 Armor: Skin || 4 Dodge: Dodged || 44