Dungeon Crawl Stone Soup version 0.22-a0-422-g9628fc8 (webtiles) character file. 4 Enish the Sneak (level 1, 12/16 HPs) Began as a Ghoul Enchanter on May 19, 2018. Safely got out of the dungeon. The game lasted 00:00:52 (165 turns). Enish the Sneak (Ghoul Enchanter) Turns: 165, Time: 00:00:53 Health: 12/16 AC: 1 Str: 11 XL: 1 Next: 60% Magic: 2/2 EV: 12 Int: 10 God: Gold: 28 SH: 0 Dex: 9 Spells: 2/3 levels left rFire x . . SeeInvis . a - +1 dagger rCold + + . Gourm . (no shield) rNeg + + + Faith . b - +0 robe rPois ∞ Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... f - -2 pair of boots (curse) Stlth ++........ (no amulet) HPRegen 0.05/turn c - ring of ice MPRegen 0.08/turn (no ring) @: rotting A: rotting body, claws 1, carnivore, cold resistance 1, negative energy resistance 3, inhibited regeneration, torment resistance, unbreathing a: no special abilities You escaped. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 28 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +0 robe (worn) f - a cursed -2 pair of boots (worn) Jewellery c - a ring of ice (left claw) Potions e - a potion of degeneration {unknown} Comestibles d - a ration Skills: + Level 1.0 Fighting - Level 1.0 Short Blades - Level 1.7 Dodging - Level 3.2 Stealth - Level 1.7 Spellcasting - Level 2.4 Hexes You had 2 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Corona Hex #...... 12% 1 ##..... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Confuse Hex #....... 34% 3 ####... Tukima's Dance Hex #....... 34% 3 ####... Ensorcelled Hibernation Hex/Ice #..... 30% 2 ###.... Dazzling Spray Conj/Hex #..... 52% 3 ####... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your body is rotting away. You thrive on raw meat. You are immune to poison. You have sharp fingernails. You are carnivorous and can eat meat at any time. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You do not regenerate when monsters are visible. You are immune to unholy pain and torment. You can survive without breathing. Message History You hit the frilled lizard. You kill the frilled lizard! Your Fighting skill increases to level 1! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! There is a shaft here. There is an open gate here. There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! #.# ###......# #.....### #.# ###...####.# #.....### ##.######...###..#.######........ ....^.....###....#........>...... ##.########......#.#.###.......## ......###........#.#.# #.......# #.#####......##..#.#.# #.......# #..'.......####..#.#.# #.......# #..'.....### #.@#.#.# #......... ##.'.......####..#.#.# #.....>.## ######......##..#.... ......... ###........# ###......# ###....# ###..# #### There were no monsters in sight! Vanquished Creatures A hobgoblin (D:1) A kobold (D:1) A bat (D:1) A frilled lizard (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Enish the Ghoul Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 2/2 62 | D:1 | Reached skill level 1 in Short Blades 132 | D:1 | Reached skill level 1 in Fighting 165 | D:$ | Safely got out of the dungeon. Vault maps used: D:1: lemuel_arrival_funnel, serial_park_tiny_pond Skill XL: | 1 | ---------------+----+----- Short Blades | 1 | 1.0 Fighting | 1 | 1.0 Dodging | | 1.7 Stealth | | 3.2 Spellcasting | | 1.7 Hexes | | 2.4 Action || total -------------------------++------- Melee: Dagger || 20 Armor: Robe || 5 Dodge: Dodged || 19 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 6 | 0.0 | 0 | 4 | 0.0 | 165 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 6 | 0.0 | 0 | 4 | 0.0 | 165 +---------+---------+-------+---------+---------+-------+---------