Dungeon Crawl Stone Soup version 0.20.1-1-g8b1a95d (webtiles) character file. 0 Enish the Charmwright (level 1, 17/17 HPs) Began as a Barachi Skald on Aug 12, 2017. Got out of the dungeon alive. The game lasted 00:00:15 (27 turns). Enish the Charmwright (Barachi Skald) Turns: 27, Time: 00:00:16 Health: 17/17 AC: 3 Str: 12 XL: 1 Next: 0% Magic: 3/3 EV: 12 Int: 13 God: Gold: 0 SH: 0 Dex: 11 Spells: 3/4 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 leather armour rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... d - amulet of inaccuracy (curse) Regen 0.1/turn (no ring) MPRegen 0.1/turn (no ring) @: slow A: +LOS, swims, slowness 1, strong legs 1 a: Hop You escaped. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 leather armour (worn) Jewellery d - a cursed amulet of inaccuracy (around neck) Books b - a book of Battle Spells Type Level a - Infusion Charms 1 b - Shroud of Golubria Charms/Translocation 2 c - Song of Slaying Charms 2 d - Spectral Weapon Hexes/Charms 3 e - Regeneration Charms/Necromancy 3 Comestibles c - a bread ration Skills: * Level 2.4 Fighting - Level 1.2 Armour - Level 2.1 Dodging - Level 2.1 Unarmed Combat - Level 2.1 Spellcasting - Level 3.2 Charms You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Infusion Chrm #... 9% 1 ##..... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Shadows flee at your approach. (+LOS) You can swim through water. You cover ground slowly. You can hop short distances. Message History Welcome, Enish the Barachi Skald. Will you prevail where others failed? Will you find the Orb of Zot? Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. Unknown command. You open the door. There is an open door here. Found a thick malachite amulet. You open the door. d - a thick malachite amulet Put on which piece of jewellery? (? for menu, Esc to quit) Oops, that amulet feels deathly cold. d - a cursed amulet of inaccuracy (around neck) There is an open door here. There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! #.# #..# #.# #..# #.+ #..# #.# #..# ...##+##.#####..# ................# ..#####.##'##.## #...#.#...#.# #.@.'.#...#.. #...#.#...#.## #####.#####.# ... ..# ##.. ... #.. ##. ..# ... ### There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Enish the Barachi Skald began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 3/3 27 | D:$ | Got out of the dungeon alive.