Dungeon Crawl Stone Soup version 0.20.1-1-g8b1a95d (webtiles) character file. 23 Enish the Skirmisher (level 2, 18/25 HPs) Began as a Barachi Warper on Aug 6, 2017. Got out of the dungeon alive. The game lasted 00:02:58 (401 turns). Enish the Skirmisher (Barachi Warper) Turns: 401, Time: 00:02:59 Health: 18/25 AC: 3 Str: 12 XL: 2 Next: 95% Magic: 5/5 EV: 12 Int: 13 God: Gold: 9 SH: 0 Dex: 11 Spells: 5/5 levels left rFire . . . SeeInvis . a - +1 spear rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) Regen 0.1/turn (no ring) MPRegen 0.1/turn (no ring) @: slow A: +LOS, swims, slowness 1, strong legs 1 a: Hop You escaped. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 9 gold pieces. Inventory: Hand Weapons a - a +1 spear (weapon) Missiles e - 5 tomahawks of dispersal (quivered) g - 26 stones Armour b - a +0 leather armour (worn) Scrolls d - a scroll of blinking Books c - a book of Spatial Translocations Spells Type Level a - Blink Translocation 2 b - Shroud of Golubria Charms/Translocation 2 c - Lesser Beckoning Translocation 3 d - Gell's Gravitas Translocation 3 e - Teleport Other Translocation 3 f - Passage of Golubria Translocation 4 Comestibles f - a bread ration h - a royal jelly Skills: * Level 4.1 Fighting - Level 2.0 Polearms - Level 1.0 Throwing - Level 1.2 Armour - Level 2.1 Dodging - Level 2.1 Spellcasting Level 3.2 Translocations You had 5 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations Shadows flee at your approach. (+LOS) You can swim through water. You cover ground slowly. You can hop short distances. Message History The jackal completely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * You hit the jackal. You kill the jackal! There is an open door, spattered with blood here. Things that are here: a dagger; a jackal corpse You see here a frilled lizard corpse. There is an open door here. There is an open door here. There is an open door, spattered with blood here. Things that are here: a dagger; a jackal corpse There is an open door here. Items here: ( )) ÷÷ a stone; a club; a dagger; a goblin skeleton; a kobold skeleton There is an empty arch of ancient stone here. There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! .# #........#### ## #........#### # #........(... # #........###. # ############# #. # #...........# #. # ##.♣.⌠.♣.⌠.♣.#### # ##.............### ######### #@.≈≈≈≈≈≈≈≈≈≈≈.∩.. ##......## ##.............### .)†......### ##.♣.⌠.♣.⌠.♣.## ##.......... #...........# #.......... ############# ##'#....... #.##+#.... #.# ### #.# There were no monsters in sight! Vanquished Creatures 3 leopard geckos (D:1) 4 goblins (D:1) A hobgoblin (D:2) 3 jackals (D:1) 4 kobolds A bat (D:1) A frilled lizard (D:1) A rat (D:1) 18 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Enish the Barachi Warper began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 3/3 41 | D:1 | Reached skill level 3 in Fighting 62 | D:1 | Reached XP level 2. HP: 15/24 MP: 5/5 282 | D:1 | Reached skill level 4 in Fighting 401 | D:$ | Got out of the dungeon alive. Skill XL: | 1 2 | ---------------+-------+----- Fighting | 3 4 | 4.1 Polearms | | 2.0 Throwing | | 1.0 Armour | | 1.2 Dodging | | 2.1 Spellcasting | | 2.1 Translocations | | 3.2 Action || total -------------------------++------- Melee: Spear || 58 Abil: Hop || 2 Use: Scroll || 1 Armor: Leather armour || 10 Dodge: Dodged || 32